Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
MalcomX59100
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Miniyorch
Kukulkan
Level 23
God Stats
1W - 1L
1,364 SR
Queue Stats
18W - 38L
1,249 Elo+
Solo
Danzaburou
Danzaburou
SAOR64
Danzaburou
Level 17
God Stats
17W - 16L
1,485 SR
Queue Stats
19W - 21L
1,347 Elo+
Solo
Hachiman
Hachiman
Zdragon2009
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,441 Elo+
Solo
Team Averages
Level 44
1,470 SR
1,407 Elo+

VS

Team Averages
Level 17
1,450 SR
1,133 Elo+
Bellona
Bellona
DISHsoap21
Bellona
Level 26
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 12L
913 Elo+
Solo
Izanami
Izanami
JuaniGempleyL2
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,326 Elo+
Solo
Ares
Ares
darktiger34_GSF
Ares
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 43L
1,049 Elo+
Party 1
Susano
Susano
pablo5681
Susano
Level 30
God Stats
5W - 6L
1,486 SR
Queue Stats
200W - 201L
1,330 Elo+
Solo
Fenrir
Fenrir
x-iPatrick_-
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 1 / 10
11,339
597
5,482
9,284
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MalcomX59100
Bacchus
13
4 / 2 / 10
10,221
538
4,013
12,929
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Miniyorch
Kukulkan
14
10 / 3 / 9
10,161
535
14,219
6,309
2,369
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
SAOR64
Danzaburou
16
7 / 2 / 6
11,309
595
11,721
15,448
5,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Zdragon2009
Hachiman
13
4 / 6 / 5
9,678
509
6,121
8,914
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DISHsoap21
Bellona
10
0 / 7 / 3
6,367
335
570
10,126
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 2
9,262
487
5,085
9,440
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 5 / 6
6,771
356
2,471
15,276
9,852
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
pablo5681
Susano
11
9 / 3 / 2
8,523
449
9,632
11,454
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
11
2 / 11 / 3
7,826
412
4,130
16,186
7,893
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
29
Kills
12
14
Deaths
29
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
10
9
L
Bellona
DISHsoap21
Bellona
0
7
3
0.21
L
1
3
2
0.67
W
Bacchus
MalcomX59100
Bacchus
4
2
10
4.5
W
Kukulkan
Miniyorch
Kukulkan
10
3
9
4.83
W
Danzaburou
SAOR64
Danzaburou
7
2
6
5
W
Hachiman
Zdragon2009
Hachiman
4
6
5
1.08
L
0
5
6
0.6
L
Susano
pablo5681
Susano
9
3
2
3.33
L
Fenrir
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
21,888
52,884
Taken
62,482
25,809
Mitigated
29,904
15,963
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,482
3,469
3,586
4,029
9,284
4,025
5,733
563
8,721
50,444
0
L
Bellona
DISHsoap21
Bellona
570
497
0
318
10,126
5,018
0
5,833
4,293
0
4,213
L
5,085
3,289
0
1,583
9,440
3,490
1,223
3,007
6,433
0
63,395
W
Bacchus
MalcomX59100
Bacchus
4,013
428
0
1,177
12,929
11,347
1,225
1,253
10,449
16,051
0
W
Kukulkan
Miniyorch
Kukulkan
14,219
4,968
0
444
6,309
2,369
1,109
488
5,821
35,080
0
W
Danzaburou
SAOR64
Danzaburou
11,721
5,641
0
6,727
15,448
5,780
800
167
15,281
0
79,779
W
Hachiman
Zdragon2009
Hachiman
6,121
3,491
0
0
8,914
2,288
2,624
0
8,914
0
41,737
L
2,471
554
0
382
15,276
9,852
0
5,375
9,901
17,038
0
L
Susano
pablo5681
Susano
9,632
1,571
0
355
11,454
3,651
237
3,103
8,351
0
34,910
L
Fenrir
4,130
669
0
729
16,186
7,893
0
6,396
9,790
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,708
Gold Earned
38,749
337
Minions Killed
283
0
Camps Cleared
0
1,586,123
Distance Traveled
1,241,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,339
597
75
4
0
257,654
0
L
Bellona
6,367
335
6
0
0
198,838
0
L
Izanami
9,262
487
139
7
0
276,766
2
W
Bacchus
10,221
538
24
1
0
351,815
0
W
Kukulkan
10,161
535
59
3
0
316,043
0
W
Danzaburou
11,309
595
114
6
0
349,087
0
W
Hachiman
9,678
509
65
3
0
311,524
0
L
Ares
6,771
356
24
1
0
268,084
0
L
Susano
8,523
449
59
3
0
250,303
2
L
Fenrir
7,826
412
55
3
0
247,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role