Player Matchup

Bellona
Bellona
Baalzetor
Bellona
Level 11
God Stats
7W - 9L
1,351 SR
Queue Stats
14W - 14L
1,448 Elo+
Party 1
Agni
Agni
Cevroc
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,691 Elo+
Party 3
Medusa
Medusa
Dremzzoro
Medusa
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
123W - 111L
1,574 Elo+
Party 1
King Arthur
King Arthur
Faydim
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,633 Elo+
Party 3
Ares
Ares
Serebyl
Ares
Level 18
God Stats
7W - 2L
1,589 SR
Queue Stats
75W - 54L
1,474 Elo+
Solo
Team Averages
Level 29
1,488 SR
1,564 Elo+

VS

Team Averages
Level 9
1,478 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
AlKa-PoTe
Tsukuyomi
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 9L
1,246 Elo+
Party 2
Sol
Sol
SM4tyi
Sol
Level 4
God Stats
2W - 1L
1,824 SR
Queue Stats
2W - 3L
1,794 Elo+
Solo
Loki
Loki
limpact
Loki
Level 5
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 11L
1,429 Elo+
Party 2
Yemoja
Yemoja
nagato83
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Cerberus
Cerberus
stonkexchange
Cerberus
Level 29
God Stats
2W - 3L
1,295 SR
Queue Stats
184W - 168L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baalzetor
Bellona
13
5 / 1 / 6
8,360
557
7,240
8,326
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Cevroc
Agni
12
3 / 4 / 5
7,586
506
3,676
6,293
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Dremzzoro
Medusa
15
14 / 0 / 9
10,229
682
14,031
8,552
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Faydim
King Arthur
14
6 / 4 / 4
8,513
568
4,257
9,162
3,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Serebyl
Ares
13
3 / 1 / 18
9,214
614
9,287
12,338
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlKa-PoTe
Tsukuyomi
8
1 / 5 / 0
5,754
384
2,492
8,505
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
SM4tyi
Sol
11
2 / 6 / 0
6,803
454
7,904
10,601
3,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
limpact
Loki
8
2 / 11 / 1
6,465
431
2,817
11,165
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
nagato83
Yemoja
7
0 / 7 / 0
6,145
410
1,852
9,508
9,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
stonkexchange
Cerberus
15
5 / 2 / 1
8,759
584
10,499
11,443
12,572
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
31
Kills
10
10
Deaths
31
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlKa-PoTe
Tsukuyomi
1
5
0
0.2
W
Bellona
Baalzetor
Bellona
5
1
6
8
W
Agni
Cevroc
Agni
3
4
5
1.38
W
Medusa
Dremzzoro
Medusa
14
0
9
18.5
W
King Arthur
Faydim
King Arthur
6
4
4
2
L
Sol
SM4tyi
Sol
2
6
0
0.33
W
Ares
Serebyl
Ares
3
1
18
12
L
Loki
limpact
Loki
2
11
1
0.23
L
Yemoja
nagato83
Yemoja
0
7
0
0
L
Cerberus
stonkexchange
Cerberus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
25,564
44,671
Taken
51,222
21,052
Mitigated
31,140
9,460
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlKa-PoTe
Tsukuyomi
2,492
917
0
1,926
8,505
2,596
0
1,887
6,580
0
19,978
W
Bellona
Baalzetor
Bellona
7,240
3,265
0
897
8,326
4,086
0
2,402
5,924
0
49,532
W
Agni
Cevroc
Agni
3,676
340
0
0
6,293
1,405
282
4,343
1,898
29,791
0
W
Medusa
Dremzzoro
Medusa
14,031
7,937
0
4,425
8,552
2,111
5,912
3,792
4,644
0
67,224
W
King Arthur
Faydim
King Arthur
4,257
1,044
0
1,050
9,162
3,694
60
5,474
3,688
0
20,259
L
Sol
SM4tyi
Sol
7,904
2,007
0
2,504
10,601
3,823
876
4,074
6,210
36,289
0
W
Ares
Serebyl
Ares
9,287
575
0
3,088
12,338
9,756
15
4,143
8,195
27,169
0
L
Loki
limpact
Loki
2,817
861
0
1,239
11,165
2,698
0
2,822
8,291
0
17,007
L
Yemoja
nagato83
Yemoja
1,852
577
850
46
9,508
9,451
0
1,507
7,961
10,447
0
L
Cerberus
stonkexchange
Cerberus
10,499
500
0
4,240
11,443
12,572
104
2,108
9,217
62,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
33,926
314
Minions Killed
349
0
Camps Cleared
0
1,416,904
Distance Traveled
1,249,334
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,754
384
42
3
0
237,290
0
W
Bellona
8,360
557
76
5
0
300,169
0
W
Agni
7,586
506
58
4
0
255,739
2
W
Medusa
10,229
682
104
7
0
284,516
2
W
King Arthur
8,513
568
44
3
0
294,294
2
L
Sol
6,803
454
75
5
0
238,299
2
W
Ares
9,214
614
32
2
0
282,186
2
L
Loki
6,465
431
37
2
0
269,272
1
L
Yemoja
6,145
410
13
1
0
234,114
1
L
Cerberus
8,759
584
182
12
0
270,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role