Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AllForPsy
Sylvanus
Level 107
God Stats
47W - 57L
1,517 SR
Queue Stats
381W - 487L
1,431 Elo+
Solo
Danzaburou
Danzaburou
Buzzhug_
Danzaburou
Level 105
God Stats
6W - 6L
1,708 SR
Queue Stats
190W - 185L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Pookmunki
Cthulhu
Level 89
God Stats
24W - 23L
1,560 SR
Queue Stats
677W - 679L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
caarloos_84_
Tsukuyomi
Level 100
God Stats
13W - 10L
1,617 SR
Queue Stats
28W - 33L
1,432 Elo+
Solo
Team Averages
Level 101
1,581 SR
1,465 Elo+

VS

Team Averages
Level 77
1,615 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bibaboktor
Bacchus
Level 83
God Stats
13W - 8L
1,638 SR
Queue Stats
478W - 530L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
XI CxM IX
Sun Wukong
Level 65
God Stats
4W - 0L
1,714 SR
Queue Stats
236W - 233L
1,432 Elo+
Party 1
Artemis
Artemis
frits-bien
Artemis
Level 60
God Stats
35W - 15L
1,650 SR
Queue Stats
338W - 401L
1,376 Elo+
Party 2
Anubis
Anubis
jakers1107
Anubis
Level 88
God Stats
94W - 75L
1,574 SR
Queue Stats
414W - 490L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 6 / 0
5,561
556
3,734
6,667
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
AllForPsy
Sylvanus
7
0 / 2 / 1
4,529
453
2,753
7,832
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Buzzhug_
Danzaburou
9
2 / 1 / 1
5,386
539
4,928
7,230
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pookmunki
Cthulhu
10
0 / 2 / 0
5,203
520
3,252
7,629
6,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
caarloos_84_
Tsukuyomi
8
1 / 5 / 2
5,030
503
5,155
6,923
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
4 / 1 / 4
6,091
609
3,971
6,666
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Bibaboktor
Bacchus
8
4 / 2 / 3
5,748
575
4,711
7,595
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XI CxM IX
Sun Wukong
11
0 / 0 / 0
5,940
594
2,542
5,779
2,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
frits-bien
Artemis
10
2 / 2 / 2
5,720
572
7,756
6,023
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
jakers1107
Anubis
11
6 / 0 / 3
6,303
630
6,927
6,182
2,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
0
0.33
W
Tsukuyomi
 
Tsukuyomi
4
1
4
6
L
Sylvanus
AllForPsy
Sylvanus
0
2
1
0.25
W
Bacchus
Bibaboktor
Bacchus
4
2
3
2.75
L
Danzaburou
Buzzhug_
Danzaburou
2
1
1
2.5
L
Cthulhu
Pookmunki
Cthulhu
0
2
0
0
W
Sun Wukong
XI CxM IX
Sun Wukong
0
0
0
0
L
Tsukuyomi
caarloos_84_
Tsukuyomi
1
5
2
0.4
W
Artemis
frits-bien
Artemis
2
2
2
1.5
W
Anubis
jakers1107
Anubis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,822
Damage
25,907
36,281
Taken
32,245
15,524
Mitigated
13,958
12,621
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,734
509
0
539
6,667
1,563
96
5,544
1,123
22,228
0
W
Tsukuyomi
 
Tsukuyomi
3,971
1,131
0
3,663
6,666
2,446
0
526
6,140
0
27,400
L
Sylvanus
AllForPsy
Sylvanus
2,753
695
1,133
2,683
7,832
3,739
0
3,514
4,318
10,038
0
W
Bacchus
Bibaboktor
Bacchus
4,711
802
565
841
7,595
4,371
0
2,118
5,427
12,810
0
L
Danzaburou
Buzzhug_
Danzaburou
4,928
2,313
0
2,311
7,230
2,052
743
771
6,459
0
26,555
L
Cthulhu
Pookmunki
Cthulhu
3,252
720
0
4,063
7,629
6,260
0
0
7,629
26,267
0
W
Sun Wukong
XI CxM IX
Sun Wukong
2,542
497
0
1,185
5,779
2,292
71
2,834
2,945
0
31,377
L
Tsukuyomi
caarloos_84_
Tsukuyomi
5,155
1,520
0
1,892
6,923
1,910
0
1,809
5,114
0
20,470
W
Artemis
frits-bien
Artemis
7,756
3,347
119
2,467
6,023
1,931
1,053
1,154
4,869
0
32,169
W
Anubis
jakers1107
Anubis
6,927
343
123
4,315
6,182
2,918
0
2,721
3,125
25,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
29,802
226
Minions Killed
257
0
Camps Cleared
0
840,333
Distance Traveled
904,581
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,561
556
46
5
0
157,422
2
W
Tsukuyomi
6,091
609
53
5
0
192,188
3
L
Sylvanus
4,529
453
19
2
0
169,975
0
W
Bacchus
5,748
575
12
1
0
180,614
2
L
Danzaburou
5,386
539
53
5
0
158,601
1
L
Cthulhu
5,203
520
59
6
0
187,741
3
W
Sun Wukong
5,940
594
80
8
0
194,849
1
L
Tsukuyomi
5,030
503
49
5
0
166,594
1
W
Artemis
5,720
572
60
6
0
160,855
1
W
Anubis
6,303
630
52
5
0
176,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role