Player Matchup

The Morrigan
The Morrigan
Anthemgh0st
The Morrigan
Level 8
God Stats
2W - 2L
1,724 SR
Queue Stats
5W - 5L
1,713 Elo+
Solo
Medusa
Medusa
Eizqc
Medusa
Level 13
God Stats
18W - 18L
1,490 SR
Queue Stats
35W - 32L
1,503 Elo+
Solo
Tiamat
Tiamat
Isukumirrodiya33
Tiamat
Level 15
God Stats
11W - 12L
1,520 SR
Queue Stats
74W - 79L
1,429 Elo+
Solo
Discordia
Discordia
Tuamor1809
Discordia
Level 18
God Stats
1W - 2L
1,750 SR
Queue Stats
78W - 59L
1,496 Elo+
Solo
Nemesis
Nemesis
keelmote
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 27L
1,713 Elo+
Solo
Team Averages
Level 12
1,597 SR
1,571 Elo+

VS

Team Averages
Level 14
1,547 SR
1,629 Elo+
Ratatoskr
Ratatoskr
DamienHampton
Ratatoskr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
KiingCriiimson
Ao Kuang
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
King Arthur
King Arthur
ReverZ7523
King Arthur
Level 27
God Stats
4W - 15L
1,500 SR
Queue Stats
121W - 134L
1,508 Elo+
Solo
Zeus
Zeus
WeiZi_SwYZz
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,759 Elo+
Party 1
Gilgamesh
Gilgamesh
headgoboo
Gilgamesh
Level 24
God Stats
7W - 1L
1,734 SR
Queue Stats
353W - 120L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anthemgh0st
The Morrigan
18
0 / 10 / 8
11,793
907
5,346
16,992
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Eizqc
Medusa
19
3 / 12 / 11
12,908
993
20,502
27,633
12,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
6 / 6 / 8
14,405
1,108
16,006
27,135
25,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Tuamor1809
Discordia
19
7 / 9 / 7
13,225
1,017
24,391
22,268
10,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
keelmote
Nemesis
19
7 / 7 / 8
13,885
1,068
18,292
23,921
11,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DamienHampton
Ratatoskr
20
1 / 5 / 24
12,268
944
7,431
14,820
5,815
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
20
8 / 4 / 20
14,818
1,140
17,692
21,058
7,719
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ReverZ7523
King Arthur
20
8 / 3 / 25
15,128
1,164
16,310
23,517
21,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 8 / 20
13,501
1,039
24,611
13,532
4,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
headgoboo
Gilgamesh
20
21 / 3 / 17
17,660
1,358
44,740
24,216
25,282
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
150
23
Kills
44
44
Deaths
23
42
Assists
106
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anthemgh0st
The Morrigan
0
10
8
0.4
W
Ratatoskr
DamienHampton
Ratatoskr
1
5
24
2.6
L
Medusa
Eizqc
Medusa
3
12
11
0.71
L
6
6
8
1.67
W
Ao Kuang
8
4
20
4.5
W
King Arthur
ReverZ7523
King Arthur
8
3
25
6.83
L
Discordia
Tuamor1809
Discordia
7
9
7
1.17
W
6
8
20
2
W
Gilgamesh
headgoboo
Gilgamesh
21
3
17
9.83
L
Nemesis
keelmote
Nemesis
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,537
Damage
110,784
117,949
Taken
97,143
67,912
Mitigated
65,092
10,242
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anthemgh0st
The Morrigan
5,346
1,533
0
725
16,992
8,349
0
6,511
10,213
21,548
2,972
W
Ratatoskr
DamienHampton
Ratatoskr
7,431
1,004
0
0
14,820
5,815
0
8,012
6,628
0
13,323
L
Medusa
Eizqc
Medusa
20,502
8,528
0
2,075
27,633
12,331
0
10,979
16,654
0
48,633
L
16,006
664
0
4,027
27,135
25,733
0
9,316
17,819
31,507
0
W
Ao Kuang
17,692
4,207
0
3,433
21,058
7,719
0
7,586
12,640
52,584
0
W
King Arthur
ReverZ7523
King Arthur
16,310
2,839
0
6,955
23,517
21,520
0
10,786
12,441
13
37,661
L
Discordia
Tuamor1809
Discordia
24,391
2,956
871
1,172
22,268
10,196
0
9,909
12,359
44,121
0
W
24,611
5,439
0
952
13,532
4,756
0
7,154
6,238
44,667
0
W
Gilgamesh
headgoboo
Gilgamesh
44,740
15,147
0
954
24,216
25,282
0
10,066
13,817
15,861
68,759
L
Nemesis
keelmote
Nemesis
18,292
6,775
0
1,372
23,921
11,303
0
10,947
12,974
0
40,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,216
Gold Earned
73,375
212
Minions Killed
261
4
Camps Cleared
13
1,202,289
Distance Traveled
1,286,690
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,793
907
37
3
1
213,235
0
W
Ratatoskr
12,268
944
13
1
0
266,050
3
L
Medusa
12,908
993
47
4
0
244,844
0
L
Tiamat
14,405
1,108
37
3
0
225,892
0
W
Ao Kuang
14,818
1,140
72
6
2
254,463
0
W
King Arthur
15,128
1,164
50
4
1
292,748
0
L
Discordia
13,225
1,017
43
3
1
244,057
1
W
Zeus
13,501
1,039
49
4
1
199,328
1
W
Gilgamesh
17,660
1,358
77
6
9
274,101
1
L
Nemesis
13,885
1,068
48
4
2
274,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role