Player Matchup

Baron Samedi
Baron Samedi
DjInsider
Baron Samedi
Level 149
God Stats
6W - 4L
1,619 SR
Queue Stats
113W - 80L
1,663 Elo+
Party 2
Khepri
Khepri
FearlessTwo
Khepri
Level 127
God Stats
5W - 1L
1,896 SR
Queue Stats
111W - 128L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
shot_slang2
Danzaburou
Level 25
God Stats
3W - 1L
1,694 SR
Queue Stats
10W - 4L
1,855 Elo+
Party 2
Team Averages
Level 100
1,736 SR
1,675 Elo+

VS

Team Averages
Level 15
1,624 SR
1,413 Elo+
Hera
Hera
IWaddy0505
Hera
Level 19
God Stats
5W - 7L
1,571 SR
Queue Stats
139W - 108L
1,396 Elo+
Party 1
Thor
Thor
Kellyk03
Thor
Level 19
God Stats
5W - 3L
1,893 SR
Queue Stats
219W - 193L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
сукес
Cthulhu
Level 6
God Stats
1W - 3L
1,407 SR
Queue Stats
1W - 3L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DjInsider
Baron Samedi
12
8 / 0 / 13
8,181
1,023
9,276
4,394
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
11
4 / 2 / 17
8,166
1,021
3,438
11,426
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
shot_slang2
Danzaburou
11
10 / 2 / 11
8,573
1,072
10,499
5,304
2,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
6,671
834
7,041
8,151
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
9
1 / 7 / 2
5,999
750
1,993
8,627
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
сукес
Cthulhu
8
1 / 8 / 2
5,847
731
1,931
11,846
4,744
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
22
Kills
4
4
Deaths
23
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DjInsider
Baron Samedi
8
0
13
14.5
W
Khepri
4
2
17
6.25
L
2
8
2
0.38
L
Thor
1
7
2
0.29
W
Danzaburou
shot_slang2
Danzaburou
10
2
11
7.75
L
Cthulhu
сукес
Cthulhu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
10,965
21,124
Taken
28,624
18,083
Mitigated
10,601
7,311
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DjInsider
Baron Samedi
9,276
1,257
1,700
2,244
4,394
2,495
823
2,622
1,772
25,357
0
W
Khepri
3,438
718
0
1,780
11,426
13,347
82
3,375
8,051
12,630
0
L
7,041
2,148
0
561
8,151
2,431
26
3,408
4,743
23,463
0
L
Thor
1,993
494
0
0
8,627
3,426
0
4,483
4,144
0
11,850
W
Danzaburou
shot_slang2
Danzaburou
10,499
6,068
0
1,587
5,304
2,241
1,829
2,975
2,329
0
23,194
L
Cthulhu
сукес
Cthulhu
1,931
359
0
590
11,846
4,744
0
4,823
7,023
8,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
18,517
79
Minions Killed
67
0
Camps Cleared
0
448,252
Distance Traveled
371,544
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,181
1,023
36
5
0
150,207
1
W
Khepri
8,166
1,021
15
2
0
162,946
0
L
Hera
6,671
834
36
5
0
120,062
1
L
Thor
5,999
750
21
3
0
137,471
0
W
Danzaburou
8,573
1,072
28
4
0
135,099
0
L
Cthulhu
5,847
731
10
1
0
114,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role