Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BananaBasher
Tiamat
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
68W - 21L
1,740 Elo+
Solo
Neith
Neith
Lockharted
Neith
Level 17
God Stats
1W - 1L
1,256 SR
Queue Stats
71W - 63L
1,644 Elo+
Solo
Pele
Pele
Snejno
Pele
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,342 Elo+
Solo
Arachne
Arachne
xTomah
Arachne
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 40L
1,500 Elo+
Solo
Team Averages
Level 11
1,451 SR
1,545 Elo+

VS

Team Averages
Level 15
1,572 SR
1,636 Elo+
Erlang Shen
Erlang Shen
BigDizplay
Erlang Shen
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 74L
1,742 Elo+
Solo
Apollo
Apollo
Deadhead32
Apollo
Level 27
God Stats
3W - 4L
1,611 SR
Queue Stats
71W - 55L
1,615 Elo+
Solo
Anubis
Anubis
Dzs丶vsc
Anubis
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 1L
1,847 Elo+
Solo
Cu Chulainn
Cu Chulainn
deathdie444
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Yemoja
Yemoja
memeñigga
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 0 / 0
4,423
737
1,821
2,033
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
9
4 / 0 / 0
5,127
855
2,656
1,618
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
7
1 / 1 / 2
4,198
700
2,666
3,173
607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Snejno
Pele
5
2 / 3 / 1
3,813
636
536
3,142
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
xTomah
Arachne
7
1 / 2 / 5
4,343
724
2,360
4,730
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigDizplay
Erlang Shen
7
0 / 2 / 0
3,929
655
1,860
3,739
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Deadhead32
Apollo
6
3 / 3 / 3
4,218
703
3,255
4,153
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Dzs丶vsc
Anubis
6
0 / 3 / 0
3,466
578
730
4,084
1,577
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
deathdie444
Cu Chulainn
3
0 / 1 / 0
2,936
489
41
1,553
497
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
memeñigga
Yemoja
6
3 / 0 / 3
4,457
743
1,424
2,424
555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Tiamat
4
0
0
4
L
Erlang Shen
BigDizplay
Erlang Shen
0
2
0
0
L
Apollo
Deadhead32
Apollo
3
3
3
1.5
L
Anubis
Dzs丶vsc
Anubis
0
3
0
0
W
Neith
1
1
2
2
W
Pele
Snejno
Pele
2
3
1
0.83
L
Cu Chulainn
deathdie444
Cu Chulainn
0
1
0
0
L
Yemoja
memeñigga
Yemoja
3
0
3
4.5
W
Arachne
xTomah
Arachne
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,039
Damage
7,310
14,696
Taken
15,953
3,281
Mitigated
5,022
5,071
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,821
78
0
1,020
2,033
572
0
0
2,033
21,973
0
W
Tiamat
2,656
421
0
1,246
1,618
597
426
339
1,279
28,232
0
L
Erlang Shen
BigDizplay
Erlang Shen
1,860
716
0
996
3,739
1,505
0
1,394
2,309
0
20,756
L
Apollo
Deadhead32
Apollo
3,255
2,430
0
883
4,153
888
337
0
4,153
0
12,178
L
Anubis
Dzs丶vsc
Anubis
730
45
0
1,063
4,084
1,577
0
2,051
1,891
14,757
0
W
Neith
2,666
1,149
0
1,193
3,173
607
0
758
2,415
0
18,262
W
Pele
Snejno
Pele
536
167
0
298
3,142
464
0
409
2,733
0
4,344
L
Cu Chulainn
deathdie444
Cu Chulainn
41
25
0
243
1,553
497
0
854
699
0
3,232
L
Yemoja
memeñigga
Yemoja
1,424
398
260
810
2,424
555
160
0
2,424
9,423
0
W
Arachne
xTomah
Arachne
2,360
1,653
0
1,314
4,730
1,041
0
648
4,082
0
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,904
Gold Earned
19,006
194
Minions Killed
137
0
Camps Cleared
0
592,836
Distance Traveled
512,597
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,423
737
52
9
0
115,925
2
W
Tiamat
5,127
855
63
11
0
121,954
0
L
Erlang Shen
3,929
655
48
8
0
128,213
1
L
Apollo
4,218
703
22
4
0
115,091
0
L
Anubis
3,466
578
38
6
0
99,896
0
W
Neith
4,198
700
29
5
0
101,823
0
W
Pele
3,813
636
8
1
0
123,684
0
L
Cu Chulainn
2,936
489
9
2
0
64,314
0
L
Yemoja
4,457
743
20
3
0
105,083
0
W
Arachne
4,343
724
42
7
0
129,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role