Player Matchup

Anubis
Anubis
COсиХуй
Anubis
Level 15
God Stats
23W - 23L
1,519 SR
Queue Stats
36W - 29L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Faninio
Danzaburou
Level 3
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Ra
Ra
Gostchx
Ra
Level 6
God Stats
1W - 3L
1,725 SR
Queue Stats
11W - 10L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
JustVersion
Kuzenbo
Level 6
God Stats
0W - 2L
1,342 SR
Queue Stats
3W - 9L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Mxdy5719
Ao Kuang
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
38W - 43L
1,473 Elo+
Solo
Team Averages
Level 12
1,464 SR
1,446 Elo+

VS

Team Averages
Level 37
1,341 SR
1,490 Elo+
Bellona
Bellona
Baalzetor
Bellona
Level 10
God Stats
7W - 9L
1,234 SR
Queue Stats
14W - 14L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
Dremzzoro
Nu Wa
Level 109
God Stats
1W - 1L
1,214 SR
Queue Stats
123W - 111L
1,565 Elo+
Party 1
Ullr
Ullr
Ostiauneuro
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 74L
1,540 Elo+
Solo
Ymir
Ymir
Yuvas32
Ymir
Level 17
God Stats
15W - 16L
1,445 SR
Queue Stats
19W - 22L
1,493 Elo+
Solo
Hun Batz
Hun Batz
parzitano
Hun Batz
Level 19
God Stats
5W - 6L
1,313 SR
Queue Stats
428W - 436L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 5 / 0
6,889
492
5,528
11,864
5,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Faninio
Danzaburou
11
4 / 5 / 0
7,288
521
6,247
8,086
2,371
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 9 / 0
7,169
512
4,363
10,553
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
JustVersion
Kuzenbo
9
0 / 7 / 4
6,427
459
2,513
11,777
10,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Mxdy5719
Ao Kuang
13
1 / 1 / 2
7,674
548
2,943
10,153
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baalzetor
Bellona
15
9 / 3 / 1
8,638
617
7,845
9,400
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Dremzzoro
Nu Wa
15
4 / 1 / 6
8,788
628
9,712
5,605
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 2 / 4
7,645
546
7,660
8,071
2,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Yuvas32
Ymir
12
5 / 2 / 6
8,050
575
6,096
9,705
7,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
parzitano
Hun Batz
13
3 / 1 / 7
7,843
560
6,360
9,774
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
27
27
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Baalzetor
Bellona
9
3
1
3.17
L
Anubis
2
5
0
0.4
W
Nu Wa
Dremzzoro
Nu Wa
4
1
6
7
L
Danzaburou
Faninio
Danzaburou
4
5
0
0.8
L
2
9
0
0.22
L
Kuzenbo
JustVersion
Kuzenbo
0
7
4
0.29
L
Ao Kuang
Mxdy5719
Ao Kuang
1
1
2
2
W
6
2
4
4
W
Ymir
Yuvas32
Ymir
5
2
6
4
W
Hun Batz
parzitano
Hun Batz
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
37,673
52,433
Taken
42,555
24,902
Mitigated
19,712
13,164
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Baalzetor
Bellona
7,845
2,584
0
2,842
9,400
5,314
520
3,353
5,857
0
45,310
L
Anubis
5,528
134
0
4,624
11,864
5,971
180
4,942
6,922
46,125
0
W
Nu Wa
Dremzzoro
Nu Wa
9,712
3,776
0
445
5,605
1,500
0
2,534
3,071
64,525
0
L
Danzaburou
Faninio
Danzaburou
6,247
3,655
260
996
8,086
2,371
830
2,767
5,319
0
36,356
L
4,363
922
0
979
10,553
3,025
762
740
9,813
36,527
0
L
Kuzenbo
JustVersion
Kuzenbo
2,513
997
0
1,008
11,777
10,535
23
4,577
7,200
6,077
0
L
Ao Kuang
Mxdy5719
Ao Kuang
2,943
518
0
5,297
10,153
3,000
0
2,782
7,371
46,173
0
W
7,660
4,599
0
2,789
8,071
2,795
868
2,261
5,770
0
33,593
W
Ymir
Yuvas32
Ymir
6,096
1,155
0
1,350
9,705
7,205
150
1,587
8,078
26,537
0
W
Hun Batz
parzitano
Hun Batz
6,360
2,313
0
3,240
9,774
2,898
0
5,248
4,432
0
44,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
40,964
325
Minions Killed
378
0
Camps Cleared
0
1,104,663
Distance Traveled
1,306,944
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,638
617
91
7
0
258,050
1
L
Anubis
6,889
492
84
6
0
187,453
0
W
Nu Wa
8,788
628
112
8
0
267,311
1
L
Danzaburou
7,288
521
61
4
0
210,622
0
L
Ra
7,169
512
71
5
0
186,679
2
L
Kuzenbo
6,427
459
9
1
0
210,056
0
L
Ao Kuang
7,674
548
100
7
0
309,853
1
W
Ullr
7,645
546
68
5
0
246,115
3
W
Ymir
8,050
575
30
2
0
272,749
0
W
Hun Batz
7,843
560
77
6
0
262,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role