Player Matchup

Olorun
Olorun
Juanbolso1
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,436 Elo+
Solo
Da Ji
Da Ji
Pepe10665
Da Ji
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 43L
1,430 Elo+
Solo
Hachiman
Hachiman
SamiDarkX_W7M
Hachiman
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 146L
1,312 Elo+
Solo
Bellona
Bellona
Whindersson6
Bellona
Level 26
God Stats
6W - 9L
1,517 SR
Queue Stats
83W - 85L
1,419 Elo+
Solo
Ares
Ares
xVinnyT
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,481 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,416 Elo+

VS

Team Averages
Level 18
1,420 SR
1,407 Elo+
Rama
Rama
 
Rama
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GGAbbadon
Erlang Shen
Level 18
God Stats
2W - 1L
1,386 SR
Queue Stats
10W - 17L
1,380 Elo+
Solo
Xing Tian
Xing Tian
MauroO0O
Xing Tian
Level 14
God Stats
7W - 2L
1,472 SR
Queue Stats
71W - 66L
1,339 Elo+
Solo
Raijin
Raijin
lauti31
Raijin
Level 19
God Stats
3W - 2L
1,462 SR
Queue Stats
26W - 24L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
maxyy9x
Sun Wukong
Level 20
God Stats
30W - 44L
1,280 SR
Queue Stats
310W - 322L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Juanbolso1
Olorun
15
2 / 5 / 0
9,528
501
7,048
12,349
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Pepe10665
Da Ji
13
1 / 9 / 4
8,597
452
5,508
14,573
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SamiDarkX_W7M
Hachiman
12
0 / 7 / 0
7,091
373
7,613
11,006
2,943
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Whindersson6
Bellona
17
5 / 4 / 1
10,773
567
15,307
18,018
16,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
xVinnyT
Ares
13
1 / 2 / 0
8,948
471
7,579
11,037
8,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 0 / 5
13,854
729
8,671
13,048
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
GGAbbadon
Erlang Shen
15
2 / 5 / 3
9,461
498
7,260
14,593
8,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
MauroO0O
Xing Tian
15
5 / 0 / 5
11,170
588
7,543
20,236
15,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
lauti31
Raijin
20
11 / 1 / 3
13,029
686
10,832
12,034
6,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
maxyy9x
Sun Wukong
16
3 / 3 / 2
10,788
568
11,134
15,222
14,451
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
27
27
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
5
8.5
W
Erlang Shen
GGAbbadon
Erlang Shen
2
5
3
0.7
L
Olorun
Juanbolso1
Olorun
2
5
0
0.4
W
Xing Tian
MauroO0O
Xing Tian
5
0
5
7.5
L
Da Ji
Pepe10665
Da Ji
1
9
4
0.33
L
Hachiman
SamiDarkX_W7M
Hachiman
0
7
0
0
L
Bellona
Whindersson6
Bellona
5
4
1
1.38
W
Raijin
lauti31
Raijin
11
1
3
12.5
W
Sun Wukong
maxyy9x
Sun Wukong
3
3
2
1.33
L
Ares
xVinnyT
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,055
Damage
45,440
66,983
Taken
75,133
37,794
Mitigated
50,310
13,199
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,671
6,958
0
6,293
13,048
4,685
0
1,130
11,918
0
144,669
W
Erlang Shen
GGAbbadon
Erlang Shen
7,260
4,512
0
5,588
14,593
8,904
1,089
2,829
11,764
0
59,554
L
Olorun
Juanbolso1
Olorun
7,048
4,222
0
4,000
12,349
4,597
1,187
4,310
8,039
59,380
5,527
W
Xing Tian
MauroO0O
Xing Tian
7,543
1,774
0
4,550
20,236
15,884
393
5,167
15,069
34,612
0
L
Da Ji
Pepe10665
Da Ji
5,508
991
0
495
14,573
4,669
0
3,314
11,229
0
60,174
L
Hachiman
SamiDarkX_W7M
Hachiman
7,613
5,788
0
0
11,006
2,943
0
4,736
6,148
0
36,715
L
Bellona
Whindersson6
Bellona
15,307
7,000
0
6,258
18,018
16,941
665
2,004
16,014
0
76,224
W
Raijin
lauti31
Raijin
10,832
1,629
0
5,781
12,034
6,386
369
4,826
7,208
96,471
0
W
Sun Wukong
maxyy9x
Sun Wukong
11,134
3,519
0
3,077
15,222
14,451
0
0
15,222
0
58,626
L
Ares
xVinnyT
Ares
7,579
820
0
2,446
11,037
8,644
0
3,808
7,178
32,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
58,302
465
Minions Killed
633
0
Camps Cleared
0
1,641,872
Distance Traveled
1,769,254
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,854
729
190
10
0
335,652
5
W
Erlang Shen
9,461
498
87
5
0
354,150
5
L
Olorun
9,528
501
143
8
0
303,414
1
W
Xing Tian
11,170
588
39
2
0
377,251
1
L
Da Ji
8,597
452
88
5
0
319,479
5
L
Hachiman
7,091
373
51
3
0
317,592
0
L
Bellona
10,773
567
148
8
0
348,063
0
W
Raijin
13,029
686
184
10
0
339,942
2
W
Sun Wukong
10,788
568
133
7
0
362,259
1
L
Ares
8,948
471
35
2
0
353,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role