Player Matchup

Fafnir
Fafnir
MoreXTheTroll
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Poekenstein
Gilgamesh
Level 28
God Stats
9W - 6L
1,275 SR
Queue Stats
121W - 110L
1,465 Elo+
Solo
Anubis
Anubis
Sanyesz
Anubis
Level 22
God Stats
6W - 2L
1,314 SR
Queue Stats
13W - 12L
1,356 Elo+
Solo
Hun Batz
Hun Batz
digbickmamba
Hun Batz
Level 4
God Stats
1W - 3L
1,336 SR
Queue Stats
6W - 8L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
inhuman3Max
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,452 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,423 Elo+

VS

Team Averages
Level 15
1,550 SR
1,523 Elo+
Thanatos
Thanatos
Cicpion
Thanatos
Level 26
God Stats
6W - 4L
1,252 SR
Queue Stats
21W - 23L
1,618 Elo+
Party 1
Ra
Ra
Gjøa
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,564 Elo+
Solo
Ymir
Ymir
Nestlawy97
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
Northway
Anubis
Level 28
God Stats
12W - 7L
1,761 SR
Queue Stats
86W - 78L
1,522 Elo+
Solo
Danzaburou
Danzaburou
doflamingoksa
Danzaburou
Level 11
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,247
525
2,576
5,064
2,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Poekenstein
Gilgamesh
10
2 / 3 / 0
5,615
562
2,225
6,854
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sanyesz
Anubis
10
3 / 1 / 1
5,686
569
1,717
4,595
1,903
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
digbickmamba
Hun Batz
6
0 / 5 / 2
4,687
469
1,614
6,844
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
inhuman3Max
Ao Kuang
5
0 / 7 / 0
4,119
412
472
5,870
1,389
Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cicpion
Thanatos
8
3 / 1 / 0
6,117
612
1,356
8,256
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
6 / 0 / 4
7,913
791
7,952
5,461
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 1 / 5
5,981
598
1,374
4,853
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Northway
Anubis
11
2 / 1 / 0
6,447
645
1,316
2,909
1,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
doflamingoksa
Danzaburou
9
5 / 2 / 1
6,130
613
4,162
3,989
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
17
18
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cicpion
Thanatos
3
1
0
3
W
Ra
6
0
4
8
L
0
2
4
1
W
1
1
5
3.5
W
Anubis
Northway
Anubis
2
1
0
2
L
Gilgamesh
Poekenstein
Gilgamesh
2
3
0
0.67
L
Anubis
Sanyesz
Anubis
3
1
1
3.5
L
Hun Batz
digbickmamba
Hun Batz
0
5
2
0.2
W
Danzaburou
doflamingoksa
Danzaburou
5
2
1
2.75
L
Ao Kuang
inhuman3Max
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,604
Damage
16,160
29,227
Taken
25,468
10,841
Mitigated
10,008
7,158
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cicpion
Thanatos
1,356
227
0
5,612
8,256
2,218
0
141
8,115
0
29,972
W
Ra
7,952
699
52
3,905
5,461
2,659
361
22
5,439
50,395
0
L
2,576
475
108
1,186
5,064
2,860
0
1,690
3,374
17,015
0
W
1,374
192
0
0
4,853
2,805
258
1,751
3,102
8,553
0
W
Anubis
Northway
Anubis
1,316
125
0
995
2,909
1,236
840
1,149
1,760
29,083
0
L
Gilgamesh
Poekenstein
Gilgamesh
2,225
432
0
2,207
6,854
2,830
0
2,616
4,238
0
26,024
L
Anubis
Sanyesz
Anubis
1,717
0
0
1,713
4,595
1,903
0
2,615
1,980
20,814
0
L
Hun Batz
digbickmamba
Hun Batz
1,614
384
0
1,681
6,844
1,859
0
2,694
4,150
0
16,399
W
Danzaburou
doflamingoksa
Danzaburou
4,162
3,018
0
1,153
3,989
1,090
574
1,702
2,287
0
27,731
L
Ao Kuang
inhuman3Max
Ao Kuang
472
146
0
263
5,870
1,389
0
1,027
4,843
8,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
32,588
185
Minions Killed
270
0
Camps Cleared
0
945,519
Distance Traveled
992,199
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,117
612
52
5
0
215,379
1
W
Ra
7,913
791
102
10
0
221,851
1
L
Fafnir
5,247
525
27
3
0
199,031
0
W
Ymir
5,981
598
8
1
0
218,166
1
W
Anubis
6,447
645
50
5
0
180,496
4
L
Gilgamesh
5,615
562
51
5
0
228,182
0
L
Anubis
5,686
569
56
6
0
192,635
2
L
Hun Batz
4,687
469
36
4
0
185,629
1
W
Danzaburou
6,130
613
58
6
0
156,307
0
L
Ao Kuang
4,119
412
15
2
0
140,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role