Player Matchup

Thor
Thor
CALAMAR-_RABIOSO
Thor
Level 99
God Stats
5W - 1L
1,675 SR
Queue Stats
235W - 280L
1,468 Elo+
Party 2
Hera
Hera
ImJavivi
Hera
Level 58
God Stats
16W - 20L
1,410 SR
Queue Stats
141W - 185L
1,399 Elo+
Party 2
Anubis
Anubis
JLgamer124
Anubis
Level 86
God Stats
4W - 4L
1,709 SR
Queue Stats
380W - 386L
1,429 Elo+
Party 1
Bacchus
Bacchus
jesucristo75
Bacchus
Level 68
God Stats
9W - 10L
1,524 SR
Queue Stats
321W - 344L
1,425 Elo+
Party 1
Artemis
Artemis
jesus4503
Artemis
Level 73
God Stats
9W - 14L
1,415 SR
Queue Stats
183W - 218L
1,461 Elo+
Party 2
Team Averages
Level 77
1,546 SR
1,436 Elo+

VS

Team Averages
Level 95
1,446 SR
1,401 Elo+
Ra
Ra
BooperDooper027
Ra
Level 75
God Stats
0W - 3L
1,330 SR
Queue Stats
25W - 34L
1,394 Elo+
Party 3
Thanatos
Thanatos
Carlos-cachi69
Thanatos
Level 68
God Stats
25W - 25L
1,505 SR
Queue Stats
208W - 219L
1,387 Elo+
Solo
Artemis
Artemis
Karankankan
Artemis
Level 128
God Stats
3W - 1L
1,503 SR
Queue Stats
180W - 186L
1,431 Elo+
Solo
Anhur
Anhur
S_T_007
Anhur
Level 78
God Stats
0W - 2L
1,298 SR
Queue Stats
45W - 54L
1,400 Elo+
Party 3
Kumbhakarna
Kumbhakarna
m-fernanda-m
Kumbhakarna
Level 124
God Stats
2W - 6L
1,594 SR
Queue Stats
153W - 153L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 9
11,338
540
14,801
16,497
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
15
3 / 6 / 4
10,091
481
6,926
9,784
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JLgamer124
Anubis
19
8 / 1 / 5
12,537
597
15,278
18,140
12,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
jesucristo75
Bacchus
16
5 / 2 / 11
11,219
534
11,150
15,737
23,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
jesus4503
Artemis
16
5 / 7 / 9
10,577
504
17,835
16,010
6,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,777
466
8,741
12,618
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
19
12 / 4 / 4
12,393
590
17,220
18,300
10,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Karankankan
Artemis
17
2 / 4 / 0
9,641
459
11,743
12,768
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
S_T_007
Anhur
13
3 / 9 / 3
8,499
405
7,010
15,488
4,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
m-fernanda-m
Kumbhakarna
12
0 / 6 / 9
8,901
424
5,783
30,876
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
29
Kills
20
20
Deaths
29
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
8
4
9
3.13
L
Thanatos
12
4
4
3.5
W
Hera
3
6
4
0.83
W
Anubis
JLgamer124
Anubis
8
1
5
10.5
L
Artemis
Karankankan
Artemis
2
4
0
0.5
L
Anhur
S_T_007
Anhur
3
9
3
0.5
W
Bacchus
jesucristo75
Bacchus
5
2
11
5.25
W
Artemis
jesus4503
Artemis
5
7
9
1.36
L
Kumbhakarna
m-fernanda-m
Kumbhakarna
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,990
Damage
50,497
76,168
Taken
90,050
53,404
Mitigated
47,059
27,674
Healing
41,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,741
1,313
1,907
3,937
12,618
4,791
160
5,116
7,360
54,339
0
W
14,801
5,065
0
5,617
16,497
8,610
56
3,787
12,566
0
74,972
L
Thanatos
17,220
6,081
0
17,852
18,300
10,436
0
5,415
12,805
138
84,941
W
Hera
6,926
2,313
0
1,640
9,784
2,821
893
1,038
8,696
51,970
0
W
Anubis
JLgamer124
Anubis
15,278
639
687
12,510
18,140
12,484
1,462
1,549
16,479
82,640
0
L
Artemis
Karankankan
Artemis
11,743
5,087
0
4,573
12,768
3,990
28
7,628
5,140
0
67,074
L
Anhur
S_T_007
Anhur
7,010
3,322
0
3,929
15,488
4,931
317
5,188
10,300
0
42,484
W
Bacchus
jesucristo75
Bacchus
11,150
2,349
0
1,245
15,737
23,224
14
4,006
11,635
25,228
0
W
Artemis
jesus4503
Artemis
17,835
11,752
0
5,975
16,010
6,265
2,556
3,982
11,868
0
73,336
L
Kumbhakarna
m-fernanda-m
Kumbhakarna
5,783
1,123
239
9,439
30,876
22,911
207
9,586
21,091
23,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
49,211
495
Minions Killed
430
0
Camps Cleared
0
1,859,743
Distance Traveled
1,795,414
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,777
466
100
5
0
369,765
4
W
Thor
11,338
540
111
5
0
407,911
3
L
Thanatos
12,393
590
132
6
0
415,971
3
W
Hera
10,091
481
96
5
0
378,666
6
W
Anubis
12,537
597
166
8
0
327,619
0
L
Artemis
9,641
459
89
4
0
363,373
1
L
Anhur
8,499
405
90
4
0
308,177
1
W
Bacchus
11,219
534
24
1
0
384,416
0
W
Artemis
10,577
504
98
5
0
361,131
6
L
Kumbhakarna
8,901
424
19
1
0
338,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role