Player Matchup

Hel
Hel
Ouowiany
Hel
Level 28
God Stats
9W - 7L
1,480 SR
Queue Stats
179W - 186L
1,440 Elo+
Solo
Artemis
Artemis
San9l
Artemis
Level 8
God Stats
4W - 4L
1,833 SR
Queue Stats
36W - 31L
1,575 Elo+
Party 2
Ymir
Ymir
Stivisoon
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,599 Elo+
Party 2
Horus
Horus
blöh
Horus
Level 24
God Stats
10W - 8L
1,538 SR
Queue Stats
111W - 106L
1,497 Elo+
Solo
Merlin
Merlin
k5r516c1n
Merlin
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
46W - 40L
1,633 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,549 Elo+

VS

Team Averages
Level 32
1,606 SR
1,528 Elo+
Mercury
Mercury
AHawky
Mercury
Level 104
God Stats
6W - 0L
1,794 SR
Queue Stats
18W - 11L
1,574 Elo+
Party 1
Agni
Agni
Neoshka2
Agni
Level 29
God Stats
3W - 3L
1,333 SR
Queue Stats
58W - 85L
1,529 Elo+
Solo
Thor
Thor
ThoriumYT
Thor
Level 2
God Stats
2W - 1L
1,473 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 1
Anubis
Anubis
Tnichief
Anubis
Level 21
God Stats
1W - 0L
1,932 SR
Queue Stats
3W - 1L
1,584 Elo+
Solo
Ares
Ares
woSanI
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 15L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 11
10,845
904
9,656
15,926
10,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
San9l
Artemis
19
6 / 11 / 14
13,351
1,113
20,450
18,420
8,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
19
3 / 8 / 16
12,367
1,031
7,753
25,289
39,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
blöh
Horus
19
1 / 9 / 16
11,667
972
8,554
29,462
34,922
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
k5r516c1n
Merlin
20
14 / 9 / 9
15,892
1,324
35,188
18,247
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AHawky
Mercury
20
18 / 5 / 12
15,797
1,316
34,851
20,082
9,046
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
8 / 3 / 21
13,039
1,087
21,249
14,724
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
19
2 / 3 / 19
11,339
945
7,217
10,153
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Tnichief
Anubis
20
14 / 8 / 16
14,602
1,217
26,308
22,845
13,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
woSanI
Ares
19
4 / 6 / 25
12,396
1,033
13,622
19,220
27,988
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
139
25
Kills
46
46
Deaths
25
66
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Mercury
AHawky
Mercury
18
5
12
4.8
W
Agni
8
3
21
6.17
L
1
9
11
0.72
L
Artemis
San9l
Artemis
6
11
14
1.18
L
Ymir
3
8
16
1.38
W
Thor
2
3
19
3.83
W
Anubis
Tnichief
Anubis
14
8
16
2.75
L
Horus
blöh
Horus
1
9
16
1
L
Merlin
k5r516c1n
Merlin
14
9
9
2.06
W
Ares
woSanI
Ares
4
6
25
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,601
Damage
103,247
107,344
Taken
87,024
100,374
Mitigated
62,384
17,697
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AHawky
Mercury
34,851
30,023
0
3,793
20,082
9,046
0
10,758
9,324
0
57,088
W
Agni
21,249
1,632
0
251
14,724
6,066
0
8,236
6,488
41,483
0
L
9,656
1,123
2,144
1,604
15,926
10,743
0
8,945
6,902
24,217
0
L
Artemis
San9l
Artemis
20,450
9,879
598
1,410
18,420
8,490
0
9,710
8,666
0
43,965
L
Ymir
7,753
2,409
0
248
25,289
39,110
0
12,209
12,615
14,140
0
W
Thor
7,217
1,125
0
563
10,153
6,183
0
6,304
3,849
0
13,431
W
Anubis
Tnichief
Anubis
26,308
1,229
0
10,851
22,845
13,101
0
14,454
8,391
59,840
0
L
Horus
blöh
Horus
8,554
4,369
3,763
5,067
29,462
34,922
0
17,463
11,815
0
14,186
L
Merlin
k5r516c1n
Merlin
35,188
1,512
742
2,121
18,247
7,109
0
12,852
5,341
70,059
0
W
Ares
woSanI
Ares
13,622
1,154
0
258
19,220
27,988
0
12,845
6,375
18,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,122
Gold Earned
67,173
177
Minions Killed
192
4
Camps Cleared
11
950,169
Distance Traveled
1,056,997
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,797
1,316
51
4
9
250,931
1
W
Agni
13,039
1,087
38
3
1
237,767
0
L
Hel
10,845
904
29
2
0
161,045
0
L
Artemis
13,351
1,113
42
4
2
175,136
2
L
Ymir
12,367
1,031
15
1
0
168,582
0
W
Thor
11,339
945
11
1
0
208,245
0
W
Anubis
14,602
1,217
86
7
0
154,710
0
L
Horus
11,667
972
8
1
1
235,829
1
L
Merlin
15,892
1,324
83
7
1
209,577
0
W
Ares
12,396
1,033
6
1
1
205,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role