Player Matchup

Hachiman
Hachiman
AKXXT
Hachiman
Level 24
God Stats
42W - 32L
1,551 SR
Queue Stats
386W - 433L
1,511 Elo+
Solo
Ra
Ra
Alj1424
Ra
Level 14
God Stats
0W - 1L
1,264 SR
Queue Stats
15W - 17L
1,390 Elo+
Solo
Neith
Neith
N0XiA11
Neith
Level 24
God Stats
0W - 2L
1,457 SR
Queue Stats
62W - 71L
1,474 Elo+
Solo
Ymir
Ymir
king982
Ymir
Level 20
God Stats
8W - 6L
1,654 SR
Queue Stats
14W - 8L
1,563 Elo+
Party 1
Set
Set
xXqpOsiphonOqpxX
Set
Level 18
God Stats
3W - 3L
1,503 SR
Queue Stats
88W - 84L
1,525 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,492 Elo+

VS

Team Averages
Level 23
1,565 SR
1,473 Elo+
Nemesis
Nemesis
Ekunobob
Nemesis
Level 28
God Stats
17W - 8L
1,686 SR
Queue Stats
89W - 65L
1,693 Elo+
Solo
Raijin
Raijin
FireMortal11
Raijin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,432 Elo+
Solo
Geb
Geb
jstkc457
Geb
Level 27
God Stats
3W - 2L
1,513 SR
Queue Stats
86W - 82L
1,405 Elo+
Solo
Artemis
Artemis
llMikeyBandzll
Artemis
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
onelegprost
Gilgamesh
Level 25
God Stats
3W - 8L
1,626 SR
Queue Stats
36W - 42L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AKXXT
Hachiman
9
0 / 2 / 0
5,243
477
2,304
3,263
818
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 7 / 0
5,188
472
4,076
7,971
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
N0XiA11
Neith
8
1 / 5 / 2
4,754
432
3,187
7,020
2,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
king982
Ymir
8
2 / 5 / 1
5,291
481
2,764
9,731
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 3 / 1
4,824
439
1,452
7,932
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ekunobob
Nemesis
13
9 / 0 / 0
7,851
714
5,707
6,089
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
10
5 / 2 / 1
6,427
584
5,141
5,723
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 7
6,498
591
3,419
7,068
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 4
6,426
584
8,378
6,894
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
onelegprost
Gilgamesh
10
1 / 0 / 1
5,919
538
2,231
5,707
1,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
21
22
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AKXXT
Hachiman
0
2
0
0
L
2
7
0
0.29
W
Nemesis
Ekunobob
Nemesis
9
0
0
9
W
Raijin
5
2
1
2.75
L
Neith
N0XiA11
Neith
1
5
2
0.4
W
2
1
7
5.5
L
Ymir
king982
Ymir
2
5
1
0.5
W
4
2
4
3
W
Gilgamesh
onelegprost
Gilgamesh
1
0
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
24,876
35,917
Taken
31,481
14,227
Mitigated
10,982
4,808
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AKXXT
Hachiman
2,304
1,245
0
0
3,263
818
0
138
3,125
0
22,103
L
4,076
1,420
122
1,384
7,971
2,278
0
5,011
2,960
17,480
0
W
Nemesis
Ekunobob
Nemesis
5,707
3,372
0
914
6,089
2,679
432
448
5,581
0
54,553
W
Raijin
5,141
488
0
130
5,723
1,680
194
3,332
2,155
23,414
0
L
Neith
N0XiA11
Neith
3,187
1,054
0
1,033
7,020
2,035
0
996
6,024
0
16,070
W
3,419
678
0
1,310
7,068
2,801
154
1,375
5,693
12,704
0
L
Ymir
king982
Ymir
2,764
568
0
724
9,731
7,096
0
2,122
7,609
12,424
0
W
8,378
4,478
0
2,168
6,894
1,989
412
1,389
5,505
0
36,708
W
Gilgamesh
onelegprost
Gilgamesh
2,231
316
0
2,438
5,707
1,833
250
0
5,707
0
23,451
L
1,452
711
0
1,545
7,932
2,000
0
293
7,639
0
24,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,300
Gold Earned
33,121
183
Minions Killed
263
0
Camps Cleared
0
850,370
Distance Traveled
1,017,874
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,243
477
52
5
0
148,776
0
L
Ra
5,188
472
36
3
0
160,035
0
W
Nemesis
7,851
714
100
9
0
225,492
2
W
Raijin
6,427
584
39
4
0
189,690
1
L
Neith
4,754
432
32
3
0
152,548
4
W
Geb
6,498
591
14
1
0
219,684
1
L
Ymir
5,291
481
15
1
0
195,452
1
W
Artemis
6,426
584
61
6
0
168,602
2
W
Gilgamesh
5,919
538
49
4
0
214,406
9
L
Set
4,824
439
48
4
0
193,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role