Player Matchup

Thor
Thor
BeArRRRSs
Thor
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,518 Elo+
Solo
Ares
Ares
CERACUERNO
Ares
Level 6
God Stats
2W - 2L
1,466 SR
Queue Stats
8W - 13L
1,457 Elo+
Solo
Neith
Neith
IdanDaPop
Neith
Level 13
God Stats
13W - 21L
1,579 SR
Queue Stats
84W - 86L
1,550 Elo+
Solo
Anubis
Anubis
Snejno
Anubis
Level 12
God Stats
2W - 7L
1,481 SR
Queue Stats
18W - 23L
1,351 Elo+
Solo
Odin
Odin
memeñigga
Odin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 9L
1,732 Elo+
Solo
Team Averages
Level 9
1,505 SR
1,522 Elo+

VS

Team Averages
Level 18
1,483 SR
1,575 Elo+
Neith
Neith
Dzs丶vsc
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Solo
Merlin
Merlin
Kratosisragnarok
Merlin
Level 25
God Stats
14W - 12L
1,463 SR
Queue Stats
139W - 109L
1,554 Elo+
Solo
Ra
Ra
Lockharted
Ra
Level 17
God Stats
3W - 3L
1,685 SR
Queue Stats
71W - 63L
1,635 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotMyHolyLand
Cu Chulainn
Level 24
God Stats
2W - 4L
1,228 SR
Queue Stats
203W - 193L
1,436 Elo+
Solo
Osiris
Osiris
Rodder212
Osiris
Level 16
God Stats
7W - 9L
1,538 SR
Queue Stats
26W - 20L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 6 / 3
5,689
406
2,083
9,437
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 0
5,471
391
0
8,610
3,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
IdanDaPop
Neith
10
1 / 7 / 0
5,976
427
3,466
9,849
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Snejno
Anubis
11
5 / 9 / 1
7,260
519
6,478
11,812
5,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 0
7,468
533
3,723
5,802
2,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dzs丶vsc
Neith
12
2 / 2 / 4
7,742
553
3,209
6,664
1,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 2
8,660
619
6,239
6,257
2,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 3 / 2
9,963
712
9,179
6,191
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
NotMyHolyLand
Cu Chulainn
13
5 / 3 / 1
8,107
579
8,939
7,864
2,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Rodder212
Osiris
15
2 / 0 / 3
8,906
636
2,308
9,734
4,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
26
28
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
3
0.25
L
0
5
0
0
W
Neith
Dzs丶vsc
Neith
2
2
4
2
L
Neith
IdanDaPop
Neith
1
7
0
0.14
W
6
1
2
7
W
11
3
2
4
W
Cu Chulainn
NotMyHolyLand
Cu Chulainn
5
3
1
1.83
W
Osiris
Rodder212
Osiris
2
0
3
3.5
L
Anubis
Snejno
Anubis
5
9
1
0.61
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,750
Damage
29,874
45,510
Taken
36,710
17,022
Mitigated
13,288
8,236
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,083
1,061
0
1,070
9,437
2,516
0
2,125
7,176
0
18,438
L
0
0
0
0
8,610
3,377
62
1,833
6,777
4,039
0
W
Neith
Dzs丶vsc
Neith
3,209
655
0
1,514
6,664
1,723
1,539
1,197
5,467
0
36,323
L
Neith
IdanDaPop
Neith
3,466
1,553
0
2,568
9,849
2,700
0
4,855
4,942
0
33,073
W
6,239
607
0
1,811
6,257
2,259
648
1,413
4,844
47,309
0
W
9,179
1,226
267
2,498
6,191
1,930
1,179
2,410
3,781
56,928
0
W
Cu Chulainn
NotMyHolyLand
Cu Chulainn
8,939
4,691
0
1,518
7,864
2,480
2,782
1,420
6,444
0
42,048
W
Osiris
Rodder212
Osiris
2,308
1,049
0
6,524
9,734
4,896
0
500
9,234
0
63,277
L
Anubis
Snejno
Anubis
6,478
485
0
2,339
11,812
5,461
52
6,231
5,355
30,311
0
L
3,723
1,064
0
2,259
5,802
2,968
0
0
5,802
634
32,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
43,378
226
Minions Killed
472
0
Camps Cleared
0
942,689
Distance Traveled
1,236,765
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,689
406
31
2
0
199,461
0
L
Ares
5,471
391
14
1
0
143,588
0
W
Neith
7,742
553
79
6
0
222,997
0
L
Neith
5,976
427
60
4
0
208,181
0
W
Merlin
8,660
619
90
6
0
247,267
1
W
Ra
9,963
712
119
9
0
266,793
0
W
Cu Chulainn
8,107
579
62
4
0
239,980
2
W
Osiris
8,906
636
122
9
0
259,728
3
L
Anubis
7,260
519
51
4
0
196,451
1
L
Odin
7,468
533
70
5
0
195,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role