Player Matchup

Chang'e
Chang'e
Lisja07
Chang'e
Level 17
God Stats
9W - 11L
1,573 SR
Queue Stats
16W - 34L
1,313 Elo+
Party 1
Fenrir
Fenrir
Vicpik
Fenrir
Level 16
God Stats
49W - 31L
1,534 SR
Queue Stats
58W - 45L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
cenko-saurus-rex
Kuzenbo
Level 20
God Stats
4W - 2L
1,470 SR
Queue Stats
128W - 117L
1,409 Elo+
Solo
Scylla
Scylla
jrkermarquer
Scylla
Level 9
God Stats
21W - 16L
1,835 SR
Queue Stats
31W - 35L
1,430 Elo+
Solo
Nemesis
Nemesis
stef_fi84
Nemesis
Level 17
God Stats
7W - 7L
1,451 SR
Queue Stats
21W - 27L
1,441 Elo+
Party 1
Team Averages
Level 16
1,572 SR
1,416 Elo+

VS

Team Averages
Level 14
1,447 SR
1,240 Elo+
Scylla
Scylla
Clucky8456
Scylla
Level 38
God Stats
1W - 3L
1,548 SR
Queue Stats
199W - 203L
1,434 Elo+
Party 2
Merlin
Merlin
Dreamcastor13
Merlin
Level 7
God Stats
2W - 6L
1,395 SR
Queue Stats
2W - 11L
1,174 Elo+
Party 2
Pele
Pele
KinqOak
Pele
Level 7
God Stats
2W - 2L
1,570 SR
Queue Stats
8W - 18L
1,248 Elo+
Party 2
Nemesis
Nemesis
QueenieXJ9
Nemesis
Level 7
God Stats
1W - 3L
1,224 SR
Queue Stats
51W - 86L
1,132 Elo+
Party 2
Neith
Neith
Wr3CklesSRy
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lisja07
Chang'e
19
8 / 2 / 24
12,057
1,096
17,210
11,292
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Vicpik
Fenrir
19
17 / 0 / 16
13,427
1,221
13,266
7,250
2,993
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 0 / 37
11,495
1,045
17,016
14,412
20,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
15 / 1 / 17
11,950
1,086
14,024
7,892
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
stef_fi84
Nemesis
19
5 / 3 / 25
11,254
1,023
9,889
12,524
4,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clucky8456
Scylla
16
4 / 3 / 1
10,971
997
12,015
7,491
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 8 / 4
9,829
894
10,590
13,426
4,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
KinqOak
Pele
16
2 / 10 / 2
9,924
902
12,495
20,776
6,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
QueenieXJ9
Nemesis
16
0 / 17 / 3
9,178
834
7,355
22,237
8,039
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 8 / 3
9,334
849
6,684
14,960
5,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
19
46
Kills
6
6
Deaths
46
119
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Clucky8456
Scylla
4
3
1
1.5
L
0
8
4
0.25
L
Pele
KinqOak
Pele
2
10
2
0.3
W
Chang'e
Lisja07
Chang'e
8
2
24
10
L
Nemesis
QueenieXJ9
Nemesis
0
17
3
0.09
W
Fenrir
Vicpik
Fenrir
17
0
16
25
L
0
8
3
0.19
W
1
0
37
19.5
W
Scylla
15
1
17
23.5
W
Nemesis
stef_fi84
Nemesis
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,405
Damage
49,139
53,370
Taken
78,890
34,133
Mitigated
27,589
12,270
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Clucky8456
Scylla
12,015
959
0
0
7,491
2,519
0
4,472
3,019
28,480
0
L
10,590
1,206
0
0
13,426
4,369
0
8,487
4,939
35,018
0
L
Pele
KinqOak
Pele
12,495
1,604
0
574
20,776
6,860
0
13,226
7,550
0
39,018
W
Chang'e
Lisja07
Chang'e
17,210
2,043
5,832
3,977
11,292
3,589
0
5,090
6,202
44,730
0
L
Nemesis
QueenieXJ9
Nemesis
7,355
3,676
0
747
22,237
8,039
0
11,806
10,431
0
14,256
W
Fenrir
Vicpik
Fenrir
13,266
1,210
0
420
7,250
2,993
0
3,519
3,731
0
23,487
L
6,684
3,024
0
973
14,960
5,802
0
10,259
4,701
0
20,666
W
17,016
3,384
0
0
14,412
20,870
0
4,870
9,542
31,874
0
W
Scylla
14,024
1,596
0
42
7,892
2,434
0
3,866
4,026
21,962
0
W
Nemesis
stef_fi84
Nemesis
9,889
4,348
210
1,789
12,524
4,247
0
5,260
7,264
0
23,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
49,236
174
Minions Killed
187
10
Camps Cleared
3
1,085,820
Distance Traveled
886,305
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,971
997
29
3
2
188,087
0
L
Merlin
9,829
894
58
5
0
168,282
0
L
Pele
9,924
902
63
6
1
197,771
0
W
Chang'e
12,057
1,096
70
6
1
200,806
0
L
Nemesis
9,178
834
9
1
0
171,348
0
W
Fenrir
13,427
1,221
24
2
5
238,739
0
L
Neith
9,334
849
28
3
0
160,817
1
W
Kuzenbo
11,495
1,045
26
2
0
226,487
2
W
Scylla
11,950
1,086
21
2
1
233,941
0
W
Nemesis
11,254
1,023
33
3
3
185,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role