Player Matchup

Skadi
Skadi
Demanor
Skadi
Level 40
God Stats
1W - 1L
1,884 SR
Queue Stats
9W - 20L
1,343 Elo+
Solo
Ne Zha
Ne Zha
Domino97278
Ne Zha
Level 124
God Stats
21W - 27L
1,442 SR
Queue Stats
938W - 1,008L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Iwizu
Cernunnos
Level 106
God Stats
6W - 3L
1,493 SR
Queue Stats
341W - 322L
1,451 Elo+
Solo
Ganesha
Ganesha
N3phri
Ganesha
Level 124
God Stats
12W - 5L
1,383 SR
Queue Stats
459W - 451L
1,441 Elo+
Solo
Xing Tian
Xing Tian
norussianshere
Xing Tian
Level 87
God Stats
5W - 1L
1,710 SR
Queue Stats
166W - 158L
1,484 Elo+
Solo
Team Averages
Level 96
1,582 SR
1,442 Elo+

VS

Team Averages
Level 115
1,433 SR
1,488 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AirJordan313
Vulcan
Level 114
God Stats
0W - 2L
1,234 SR
Queue Stats
39W - 42L
1,497 Elo+
Solo
Anhur
Anhur
CutesyDoggo
Anhur
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
74W - 73L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Terrim
Danzaburou
Level 156
God Stats
24W - 15L
1,645 SR
Queue Stats
907W - 932L
1,466 Elo+
Solo
King Arthur
King Arthur
alvaro01alvaro
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Demanor
Skadi
16
4 / 5 / 11
10,303
736
10,989
11,659
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
18
9 / 4 / 13
11,399
814
10,825
16,201
8,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Iwizu
Cernunnos
18
7 / 1 / 14
11,271
805
14,697
14,583
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
N3phri
Ganesha
18
0 / 4 / 24
11,012
787
14,217
19,268
25,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
norussianshere
Xing Tian
18
7 / 1 / 13
11,763
840
11,945
24,856
31,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 5 / 8
8,587
613
11,156
15,419
18,983
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
16
4 / 6 / 8
9,738
696
21,612
11,345
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 6
9,699
693
17,706
14,810
5,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Terrim
Danzaburou
16
4 / 3 / 6
9,564
683
13,483
12,482
4,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
alvaro01alvaro
King Arthur
16
2 / 7 / 8
9,162
654
8,399
18,363
15,541
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
27
Kills
15
15
Deaths
27
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
8
1
L
Vulcan
4
6
8
1.33
L
4
6
6
1.17
W
Skadi
Demanor
Skadi
4
5
11
1.9
W
Ne Zha
9
4
13
3.88
W
Cernunnos
Iwizu
Cernunnos
7
1
14
14
W
Ganesha
N3phri
Ganesha
0
4
24
3
L
Danzaburou
Terrim
Danzaburou
4
3
6
2.33
L
King Arthur
alvaro01alvaro
King Arthur
2
7
8
0.86
W
Xing Tian
norussianshere
Xing Tian
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,673
Damage
72,356
86,567
Taken
72,419
77,485
Mitigated
49,586
41,267
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,156
691
1,687
2,110
15,419
18,983
0
4,969
10,450
20,852
0
L
Vulcan
21,612
6,138
1,780
2,226
11,345
4,824
0
4,184
7,161
37,084
0
L
17,706
6,936
1,923
3,275
14,810
5,907
224
3,471
11,339
0
34,061
W
Skadi
Demanor
Skadi
10,989
4,504
1,274
1,810
11,659
5,336
2,144
4,881
6,778
0
29,020
W
Ne Zha
10,825
2,699
4,506
7,028
16,201
8,090
705
7,279
8,922
0
23,426
W
Cernunnos
Iwizu
Cernunnos
14,697
5,898
4,230
9,086
14,583
6,450
2,828
6,189
8,394
0
36,348
W
Ganesha
N3phri
Ganesha
14,217
552
1,901
3,420
19,268
25,915
186
5,246
14,022
26,681
0
L
Danzaburou
Terrim
Danzaburou
13,483
4,979
333
4,945
12,482
4,331
191
3,849
8,633
0
24,700
L
King Arthur
alvaro01alvaro
King Arthur
8,399
974
2,004
1,995
18,363
15,541
0
9,689
8,674
0
15,656
W
Xing Tian
norussianshere
Xing Tian
11,945
533
625
7,387
24,856
31,694
185
9,173
15,683
19,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,748
Gold Earned
46,750
155
Minions Killed
126
0
Camps Cleared
0
1,339,766
Distance Traveled
1,170,693
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,587
613
13
1
0
253,703
0
L
Vulcan
9,738
696
37
3
0
259,587
0
L
Anhur
9,699
693
42
3
0
228,347
0
W
Skadi
10,303
736
54
4
0
238,766
1
W
Ne Zha
11,399
814
26
2
0
271,104
0
W
Cernunnos
11,271
805
60
4
0
257,744
2
W
Ganesha
11,012
787
1
0
0
267,616
0
L
Danzaburou
9,564
683
22
2
0
197,720
0
L
King Arthur
9,162
654
12
1
0
231,336
3
W
Xing Tian
11,763
840
14
1
0
304,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role