Player Matchup

Artemis
Artemis
DANTE_TJ
Artemis
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
57W - 80L
1,275 Elo+
Solo
Fenrir
Fenrir
Dain113
Fenrir
Level 25
God Stats
25W - 26L
1,540 SR
Queue Stats
210W - 228L
1,347 Elo+
Solo
Nox
Nox
Longinious
Nox
Level 18
God Stats
11W - 6L
1,456 SR
Queue Stats
56W - 46L
1,146 Elo+
Solo
Olorun
Olorun
TocoCat6
Olorun
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
37W - 49L
1,067 Elo+
Solo
Ratatoskr
Ratatoskr
swankytiger00
Ratatoskr
Level 17
God Stats
4W - 1L
1,513 SR
Queue Stats
9W - 7L
1,447 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,256 Elo+

VS

Team Averages
Level 5
1,408 SR
1,286 Elo+
Guan Yu
Guan Yu
Dustand
Guan Yu
Level 7
God Stats
0W - 2L
1,185 SR
Queue Stats
16W - 23L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
Escapestyleee
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,369 Elo+
Party 1
Tiamat
Tiamat
HINAM
Tiamat
Level 5
God Stats
3W - 9L
1,356 SR
Queue Stats
19W - 25L
1,377 Elo+
Party 1
Thor
Thor
PrayForKhang
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,250 Elo+
Party 1
Bacchus
Bacchus
sangcamau
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DANTE_TJ
Artemis
15
2 / 9 / 4
10,702
446
7,373
12,204
3,218
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Dain113
Fenrir
17
4 / 5 / 13
11,590
483
7,402
21,713
12,784
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
7 / 4 / 11
11,770
490
18,502
14,957
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
TocoCat6
Olorun
19
11 / 3 / 9
13,598
567
21,139
17,552
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
swankytiger00
Ratatoskr
20
12 / 2 / 9
13,686
570
15,158
19,608
13,090
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dustand
Guan Yu
16
6 / 6 / 10
10,758
448
12,966
23,354
27,863
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Escapestyleee
Kukulkan
16
3 / 12 / 7
10,259
427
15,366
15,189
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
HINAM
Tiamat
15
1 / 8 / 6
9,701
404
9,298
15,601
9,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 4 / 3
12,164
507
9,945
22,054
11,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
sangcamau
Bacchus
15
2 / 7 / 7
10,862
453
5,420
24,731
31,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
54
36
Kills
21
23
Deaths
37
46
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
DANTE_TJ
Artemis
2
9
4
0.44
W
Fenrir
Dain113
Fenrir
4
5
13
2.1
L
Guan Yu
Dustand
Guan Yu
6
6
10
1.83
L
Kukulkan
Escapestyleee
Kukulkan
3
12
7
0.54
L
Tiamat
HINAM
Tiamat
1
8
6
0.5
W
7
4
11
3.13
L
9
4
3
2.63
W
Olorun
TocoCat6
Olorun
11
3
9
5.17
L
Bacchus
sangcamau
Bacchus
2
7
7
0.79
W
Ratatoskr
swankytiger00
Ratatoskr
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,574
Damage
52,995
86,034
Taken
100,929
39,999
Mitigated
85,790
23,512
Healing
20,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DANTE_TJ
Artemis
7,373
3,623
1,033
962
12,204
3,218
4,232
4,035
8,169
0
39,415
W
Fenrir
Dain113
Fenrir
7,402
1,413
0
3,342
21,713
12,784
1,782
6,995
14,718
0
38,146
L
Guan Yu
Dustand
Guan Yu
12,966
2,713
3,416
4,209
23,354
27,863
0
7,651
15,703
9
58,588
L
Kukulkan
Escapestyleee
Kukulkan
15,366
2,133
0
273
15,189
5,870
174
6,074
9,115
46,715
0
L
Tiamat
HINAM
Tiamat
9,298
1,282
0
2,150
15,601
9,024
288
7,139
8,462
58,579
0
W
18,502
1,711
491
3,319
14,957
4,889
1,605
7,643
7,314
64,598
0
L
9,945
2,351
0
5,971
22,054
11,690
0
9,150
12,904
0
94,256
W
Olorun
TocoCat6
Olorun
21,139
9,982
4,170
9,945
17,552
6,018
2,938
10,203
7,349
80,539
0
L
Bacchus
sangcamau
Bacchus
5,420
1,195
0
4,008
24,731
31,343
0
16,647
8,084
31,101
0
W
Ratatoskr
swankytiger00
Ratatoskr
15,158
3,373
0
250
19,608
13,090
1,846
2,921
16,687
0
129,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
53,744
533
Minions Killed
435
0
Camps Cleared
0
2,097,263
Distance Traveled
1,939,667
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,702
446
85
4
0
393,360
0
W
Fenrir
11,590
483
63
3
0
421,640
0
L
Guan Yu
10,758
448
80
3
0
407,445
5
L
Kukulkan
10,259
427
64
3
0
367,475
1
L
Tiamat
9,701
404
105
4
0
364,244
5
W
Nox
11,770
490
104
4
0
382,524
5
L
Thor
12,164
507
143
6
0
398,818
1
W
Olorun
13,598
567
126
5
0
395,906
1
L
Bacchus
10,862
453
43
2
0
401,685
2
W
Ratatoskr
13,686
570
155
6
0
503,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role