Player Matchup

King Arthur
King Arthur
Biyoo
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,281 Elo+
Party 3
Fenrir
Fenrir
HaploMartyr
Fenrir
Level 124
God Stats
2W - 3L
1,262 SR
Queue Stats
121W - 138L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lunatron
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,700 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 3
Susano
Susano
vibemonsterr
Susano
Level 107
God Stats
3W - 4L
1,477 SR
Queue Stats
350W - 386L
1,355 Elo+
Solo
Poseidon
Poseidon
weedy_pot
Poseidon
Level 149
God Stats
12W - 4L
1,875 SR
Queue Stats
538W - 550L
1,442 Elo+
Solo
Team Averages
Level 101
1,563 SR
1,400 Elo+

VS

Team Averages
Level 65
1,461 SR
1,403 Elo+
Fenrir
Fenrir
Azyx_03
Fenrir
Level 36
God Stats
0W - 2L
1,461 SR
Queue Stats
6W - 16L
1,335 Elo+
Party 1
Scylla
Scylla
EliBossGames
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 78L
1,494 Elo+
Party 2
Ymir
Ymir
LinearPudding
Ymir
Level 160
God Stats
13W - 6L
1,607 SR
Queue Stats
168W - 144L
1,549 Elo+
Party 2
Tiamat
Tiamat
Merlinswond
Tiamat
Level 81
God Stats
6W - 15L
1,284 SR
Queue Stats
570W - 695L
1,340 Elo+
Solo
Thanatos
Thanatos
Vilecypher
Thanatos
Level 24
God Stats
0W - 1L
1,451 SR
Queue Stats
8W - 24L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Biyoo
King Arthur
20
8 / 8 / 24
15,029
791
14,950
21,729
22,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
4 / 6 / 22
13,602
716
12,422
18,172
19,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Lunatron
Morgan Le Fay
20
18 / 4 / 12
17,841
939
42,240
15,967
8,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
17
4 / 11 / 18
12,179
641
12,027
20,594
8,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
weedy_pot
Poseidon
19
5 / 5 / 19
12,953
682
18,928
14,304
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azyx_03
Fenrir
19
4 / 12 / 20
12,957
682
12,631
22,489
25,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
9 / 4 / 17
16,161
851
26,373
19,010
10,259
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 19
14,600
768
17,063
35,883
49,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
18
1 / 9 / 15
11,643
613
5,770
18,376
15,924
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Vilecypher
Thanatos
20
9 / 10 / 14
13,604
716
14,937
22,663
14,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
119
39
Kills
34
34
Deaths
40
95
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Azyx_03
Fenrir
4
12
20
1.17
W
King Arthur
Biyoo
King Arthur
8
8
24
2.5
L
Scylla
9
4
17
4.38
W
Fenrir
4
6
22
2.5
L
11
5
19
4.1
W
Morgan Le Fay
Lunatron
Morgan Le Fay
18
4
12
6
L
Tiamat
1
9
15
0.94
L
Thanatos
Vilecypher
Thanatos
9
10
14
1.6
W
Susano
4
11
18
1.18
W
Poseidon
weedy_pot
Poseidon
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,567
Damage
76,774
90,766
Taken
118,421
64,140
Mitigated
115,520
21,109
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Azyx_03
Fenrir
12,631
2,453
243
1,269
22,489
25,746
919
13,003
9,486
0
19,946
W
King Arthur
Biyoo
King Arthur
14,950
4,820
0
0
21,729
22,168
1,377
13,072
8,657
0
27,117
L
Scylla
26,373
3,617
1,641
5,276
19,010
10,259
768
10,388
8,622
73,407
0
W
Fenrir
12,422
2,869
1,693
2,886
18,172
19,692
339
8,389
9,783
0
16,757
L
17,063
1,596
1,908
10,560
35,883
49,158
70
15,639
20,244
29,970
0
W
Morgan Le Fay
Lunatron
Morgan Le Fay
42,240
1,364
2,125
5,574
15,967
8,376
2,495
8,625
7,342
101,450
0
L
Tiamat
5,770
1,490
2,436
3,382
18,376
15,924
589
9,800
8,576
13,173
0
L
Thanatos
Vilecypher
Thanatos
14,937
2,482
0
9,080
22,663
14,433
0
12,338
10,325
0
20,390
W
Susano
12,027
1,257
352
1,704
20,594
8,335
210
8,866
11,728
0
20,753
W
Poseidon
weedy_pot
Poseidon
18,928
1,668
1,975
4,800
14,304
5,569
0
10,254
4,050
34,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,604
Gold Earned
68,965
202
Minions Killed
179
0
Camps Cleared
0
1,648,025
Distance Traveled
1,615,842
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,957
682
13
1
0
320,413
0
W
King Arthur
15,029
791
20
1
0
319,838
3
L
Scylla
16,161
851
132
7
0
339,612
0
W
Fenrir
13,602
716
13
1
0
362,585
1
L
Ymir
14,600
768
22
1
0
338,464
0
W
Morgan Le Fay
17,841
939
111
6
0
342,858
1
L
Tiamat
11,643
613
5
0
0
292,302
5
L
Thanatos
13,604
716
7
0
0
325,051
1
W
Susano
12,179
641
21
1
0
302,281
2
W
Poseidon
12,953
682
37
2
0
320,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role