Player Matchup

Bakasura
Bakasura
Anie_Skywalker
Bakasura
Level 16
God Stats
0W - 2L
1,230 SR
Queue Stats
12W - 22L
1,254 Elo+
Party 4
Ymir
Ymir
Boss_gaming32
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,171 Elo+
Party 1
Cthulhu
Cthulhu
Clockwork21_
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,171 Elo+
Party 1
Apollo
Apollo
Woutje10
Apollo
Level 29
God Stats
4W - 6L
1,269 SR
Queue Stats
44W - 37L
1,547 Elo+
Solo
Odin
Odin
mrclozano9
Odin
Level 5
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 4
Team Averages
Level 15
1,346 SR
1,294 Elo+

VS

Team Averages
Level 19
1,510 SR
1,338 Elo+
Bakasura
Bakasura
 
Bakasura
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BigDanGill
Hera
Level 25
God Stats
67W - 84L
1,314 SR
Queue Stats
161W - 183L
1,349 Elo+
Solo
Artemis
Artemis
Candysativa
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,107 Elo+
Party 3
Hades
Hades
MaoMat29
Hades
Level 18
God Stats
3W - 2L
1,719 SR
Queue Stats
12W - 12L
1,337 Elo+
Party 2
Kali
Kali
SzakalTHC
Kali
Level 22
God Stats
12W - 21L
1,516 SR
Queue Stats
99W - 126L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
0 / 12 / 4
10,024
371
4,117
20,112
12,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 14 / 6
12,273
455
7,990
30,952
29,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Clockwork21_
Cthulhu
18
3 / 12 / 3
11,867
440
9,580
28,480
25,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Woutje10
Apollo
20
10 / 3 / 1
14,573
540
21,356
27,844
11,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
1 / 1 / 0
7,175
266
210
1,204
265

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 2 / 12
14,195
526
17,477
13,520
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 12
13,463
499
17,781
14,733
9,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Candysativa
Artemis
19
6 / 6 / 9
13,285
492
19,220
15,584
6,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
MaoMat29
Hades
18
1 / 2 / 19
11,878
440
11,828
12,789
10,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
20
15 / 4 / 7
14,960
554
22,129
19,938
11,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
15
Kills
41
42
Deaths
17
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
13
2
12
9.5
L
Bakasura
0
12
4
0.17
W
6
3
12
4
L
1
14
6
0.29
W
Artemis
Candysativa
Artemis
6
6
9
1.75
L
Cthulhu
Clockwork21_
Cthulhu
3
12
3
0.38
W
Hades
MaoMat29
Hades
1
2
19
5.25
W
Kali
15
4
7
4.63
L
Apollo
Woutje10
Apollo
10
3
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
88,435
108,592
Taken
76,564
80,096
Mitigated
46,353
19,442
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,477
10,273
0
4,349
13,520
7,736
2,977
3,191
10,279
0
87,454
L
Bakasura
4,117
2,867
0
3,944
20,112
12,333
1,236
4,178
15,710
0
27,211
W
17,781
6,726
0
0
14,733
9,771
539
3,537
11,142
82,487
0
L
7,990
2,865
0
1,926
30,952
29,631
240
12,357
17,507
37,247
0
W
Artemis
Candysativa
Artemis
19,220
13,210
0
2,087
15,584
6,669
2,637
5,044
10,456
0
56,711
L
Cthulhu
Clockwork21_
Cthulhu
9,580
1,477
150
2,471
28,480
25,939
1,006
4,260
23,852
49,744
0
W
Hades
MaoMat29
Hades
11,828
1,655
1,220
2,205
12,789
10,996
1,497
2,849
9,890
46,508
0
W
Kali
22,129
10,055
0
9,261
19,938
11,181
310
3,233
16,614
0
125,872
L
Apollo
Woutje10
Apollo
21,356
15,259
0
10,951
27,844
11,928
620
8,814
18,176
0
105,204
L
210
106
0
0
1,204
265
83
0
1,204
0
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
67,781
379
Minions Killed
522
0
Camps Cleared
0
1,784,670
Distance Traveled
2,559,430
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,195
526
151
6
0
586,750
0
L
Bakasura
10,024
371
68
3
0
469,457
0
W
Hera
13,463
499
109
4
0
460,045
0
L
Ymir
12,273
455
49
2
0
379,973
2
W
Artemis
13,285
492
53
2
0
432,924
2
L
Cthulhu
11,867
440
77
3
0
418,862
0
W
Hades
11,878
440
65
2
0
531,156
0
W
Kali
14,960
554
144
5
0
548,555
0
L
Apollo
14,573
540
182
7
0
458,433
0
L
Odin
7,175
266
3
0
0
57,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role