Player Matchup

Cthulhu
Cthulhu
AntonioRovie
Cthulhu
Level 6
God Stats
1W - 2L
1,437 SR
Queue Stats
16W - 13L
1,401 Elo+
Party 1
Tiamat
Tiamat
Conform12
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,177 Elo+
Solo
Thanatos
Thanatos
PAO800
Thanatos
Level 7
God Stats
7W - 5L
1,602 SR
Queue Stats
14W - 9L
1,477 Elo+
Party 1
Anubis
Anubis
draker24
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Izanami
Izanami
jross9814
Izanami
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 72L
1,464 Elo+
Solo
Team Averages
Level 7
1,508 SR
1,361 Elo+

VS

Team Averages
Level 21
1,450 SR
1,383 Elo+
Baron Samedi
Baron Samedi
Toxilocalypse
Baron Samedi
Level 17
God Stats
6W - 7L
1,223 SR
Queue Stats
24W - 52L
1,200 Elo+
Solo
Artemis
Artemis
sshaffeR
Artemis
Level 27
God Stats
30W - 27L
1,543 SR
Queue Stats
152W - 182L
1,476 Elo+
Solo
Tyr
Tyr
veen133333
Tyr
Level 16
God Stats
7W - 3L
1,689 SR
Queue Stats
14W - 10L
1,469 Elo+
Solo
Ne Zha
Ne Zha
剑舞红尘
Ne Zha
Level 17
God Stats
4W - 6L
1,297 SR
Queue Stats
16W - 32L
1,204 Elo+
Solo
Kumbhakarna
Kumbhakarna
问玉zz
Kumbhakarna
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
291W - 291L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntonioRovie
Cthulhu
16
2 / 11 / 5
10,779
385
12,771
24,742
17,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
Conform12
Tiamat
15
0 / 12 / 6
10,016
358
9,878
24,058
20,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
PAO800
Thanatos
20
13 / 8 / 8
14,686
525
29,764
27,815
14,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
draker24
Anubis
12
0 / 17 / 6
9,355
334
9,829
19,903
6,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jross9814
Izanami
20
10 / 7 / 6
14,535
519
37,479
20,621
8,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Toxilocalypse
Baron Samedi
17
5 / 9 / 15
12,910
461
11,473
23,782
19,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
sshaffeR
Artemis
20
17 / 4 / 12
16,316
583
32,463
27,985
11,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
19 / 6 / 5
16,546
591
24,090
31,092
33,800
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
19
7 / 4 / 5
12,968
463
10,584
28,563
12,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
问玉zz
Kumbhakarna
19
7 / 2 / 25
16,702
597
10,378
37,120
44,954
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
117
25
Kills
55
55
Deaths
25
31
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AntonioRovie
Cthulhu
2
11
5
0.41
L
Tiamat
Conform12
Tiamat
0
12
6
0.25
L
Thanatos
PAO800
Thanatos
13
8
8
2.13
W
Baron Samedi
Toxilocalypse
Baron Samedi
5
9
15
1.39
L
Anubis
draker24
Anubis
0
17
6
0.18
L
Izanami
jross9814
Izanami
10
7
6
1.86
W
Artemis
sshaffeR
Artemis
17
4
12
5.75
W
19
6
5
3.58
W
Ne Zha
7
4
5
2.38
W
Kumbhakarna
问玉zz
Kumbhakarna
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,721
Damage
88,988
117,139
Taken
148,542
67,668
Mitigated
122,676
32,882
Healing
43,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AntonioRovie
Cthulhu
12,771
1,338
837
920
24,742
17,348
0
3,114
21,628
48,751
0
L
Tiamat
Conform12
Tiamat
9,878
1,808
431
3,486
24,058
20,759
50
4,002
20,056
38,731
0
L
Thanatos
PAO800
Thanatos
29,764
8,022
0
19,960
27,815
14,573
113
5,840
21,975
0
95,959
W
Baron Samedi
Toxilocalypse
Baron Samedi
11,473
1,247
2,108
3,705
23,782
19,562
572
5,933
17,679
47,695
0
L
Anubis
draker24
Anubis
9,829
989
0
4,219
19,903
6,694
371
4,009
15,894
35,752
0
L
Izanami
jross9814
Izanami
37,479
25,561
0
3,029
20,621
8,294
256
4,886
15,735
0
103,294
W
Artemis
sshaffeR
Artemis
32,463
21,115
0
13,066
27,985
11,979
4,805
3,786
23,990
0
138,326
W
24,090
5,444
0
6,941
31,092
33,800
4,219
9,151
21,708
0
100,433
W
Ne Zha
10,584
1,824
0
10,763
28,563
12,381
54
4,198
24,287
0
86,992
W
Kumbhakarna
问玉zz
Kumbhakarna
10,378
1,024
0
6,716
37,120
44,954
814
8,374
27,884
41,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,371
Gold Earned
75,442
405
Minions Killed
554
0
Camps Cleared
0
2,132,346
Distance Traveled
2,391,553
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,779
385
80
3
0
448,524
4
L
Tiamat
10,016
358
55
2
0
446,544
5
L
Thanatos
14,686
525
100
4
0
471,107
3
W
Baron Samedi
12,910
461
68
2
0
415,763
0
L
Anubis
9,355
334
40
1
0
328,221
2
L
Izanami
14,535
519
130
5
0
437,950
0
W
Artemis
16,316
583
161
6
0
427,599
4
W
Tyr
16,546
591
150
5
0
520,494
4
W
Ne Zha
12,968
463
121
4
0
467,481
6
W
Kumbhakarna
16,702
597
54
2
0
560,216
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role