Player Matchup

Yemoja
Yemoja
Gold V
Justinho79
Yemoja
Gold V
Level 62
God Stats
8W - 7L
1,468 SR
Queue Stats
28W - 30L
1,339 MMR
Party 1
Loki
Loki
Gold IV
ZzEternalHazardZ
Loki
Gold IV
Level 88
God Stats
24W - 27L
1,552 SR
Queue Stats
142W - 155L
1,551 MMR
Solo
Apollo
Apollo
Gold I
obama-1997
Apollo
Gold I
Level 103
God Stats
0W - 1L
1,694 SR
Queue Stats
152W - 149L
1,486 MMR
Solo
Fenrir
Fenrir
Platinum V
ooShyy
Fenrir
Platinum V
Level 108
God Stats
2W - 3L
1,548 SR
Queue Stats
279W - 280L
1,666 MMR
Party 1
He Bo
He Bo
Gold II
xXLong_clawXx
He Bo
Gold II
Level 46
God Stats
7W - 9L
1,729 SR
Queue Stats
378W - 386L
1,623 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 81
1,598 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,580 SR
1,533 MMR
Geb
Geb
Bronze III
Jsuis Un Crabe
Geb
Bronze III
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
MarriedWhistler
Baron Samedi
Gold I
Level 92
God Stats
14W - 16L
1,578 SR
Queue Stats
308W - 311L
1,694 MMR
Party 2
Arachne
Arachne
Gold III
MatCursi2003
Arachne
Gold III
Level 86
God Stats
14W - 10L
1,518 SR
Queue Stats
320W - 319L
1,576 MMR
Party 2
Artemis
Artemis
Gold IV
Schlange_lang
Artemis
Gold IV
Level 136
God Stats
13W - 8L
1,674 SR
Queue Stats
290W - 289L
1,457 MMR
Solo
Ah Puch
Ah Puch
Gold III
coberda
Ah Puch
Gold III
Level 120
God Stats
20W - 10L
1,629 SR
Queue Stats
445W - 447L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Justinho79
Yemoja
14
0 / 3 / 8
8,905
445
6,108
13,852
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 6 / 2
10,550
528
7,619
12,970
5,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
obama-1997
Apollo
15
3 / 6 / 4
9,391
470
6,067
14,262
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
ooShyy
Fenrir
15
6 / 9 / 5
9,801
490
8,608
16,854
11,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 5 / 2
10,111
506
8,147
15,438
6,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayTiamatAthenaGilgameshScylla

VS

Bans
SetCu ChulainnSobekAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 14
10,488
524
4,019
13,644
13,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MarriedWhistler
Baron Samedi
18
2 / 5 / 11
11,892
595
10,737
12,666
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
MatCursi2003
Arachne
20
14 / 4 / 2
12,873
644
14,643
16,551
8,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
17
5 / 4 / 7
11,058
553
14,217
12,944
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
coberda
Ah Puch
19
8 / 2 / 10
12,422
621
15,577
5,699
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
16
Kills
29
29
Deaths
16
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
Yemoja
Justinho79
Yemoja
0
3
8
1.33
W
Baron Samedi
MarriedWhistler
Baron Samedi
2
5
11
1.5
W
Arachne
MatCursi2003
Arachne
14
4
2
3.75
W
Artemis
5
4
7
2.13
L
3
6
2
0.67
W
Ah Puch
coberda
Ah Puch
8
2
10
6.5
L
Apollo
obama-1997
Apollo
3
6
4
0.83
L
Fenrir
ooShyy
Fenrir
6
9
5
0.94
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
59,193
73,376
Taken
61,504
43,848
Mitigated
37,280
16,578
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,019
368
0
640
13,644
13,389
508
2,960
10,684
18,015
0
L
Yemoja
Justinho79
Yemoja
6,108
337
794
2,760
13,852
15,282
0
5,944
7,908
34,507
0
W
Baron Samedi
MarriedWhistler
Baron Samedi
10,737
796
780
2,452
12,666
8,117
900
1,604
11,062
70,994
0
W
Arachne
MatCursi2003
Arachne
14,643
9,231
0
7,503
16,551
8,648
1,282
1,737
14,814
0
92,712
W
Artemis
14,217
6,312
0
4,335
12,944
5,055
1,051
6,197
6,747
0
80,407
L
7,619
1,765
0
2,191
12,970
5,308
0
6,473
6,497
0
71,858
W
Ah Puch
coberda
Ah Puch
15,577
269
0
1,843
5,699
2,071
1,746
1,833
3,866
76,348
0
L
Apollo
obama-1997
Apollo
6,067
2,499
0
3,163
14,262
4,765
0
3,122
11,140
0
55,123
L
Fenrir
ooShyy
Fenrir
8,608
1,943
0
2,599
16,854
11,817
0
7,496
9,358
0
63,850
L
8,147
885
0
5,071
15,438
6,676
0
7,467
7,971
66,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
58,733
515
Minions Killed
561
0
Camps Cleared
0
1,760,050
Distance Traveled
1,792,348
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,488
524
14
1
0
378,785
10
L
Yemoja
8,905
445
53
3
0
356,839
3
W
Baron Samedi
11,892
595
154
8
0
317,901
12
W
Arachne
12,873
644
115
6
0
374,234
3
W
Artemis
11,058
553
128
6
0
339,636
3
L
Loki
10,550
528
130
7
0
381,383
5
W
Ah Puch
12,422
621
150
8
0
381,792
4
L
Apollo
9,391
470
109
5
0
356,434
3
L
Fenrir
9,801
490
100
5
0
365,214
1
L
He Bo
10,111
506
123
6
0
300,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role