Player Matchup

Merlin
Merlin
Leontal4
Merlin
Level 18
God Stats
48W - 66L
1,435 SR
Queue Stats
307W - 375L
1,370 Elo+
Solo
Rama
Rama
TweakyCracker1
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,246 Elo+
Solo
Cthulhu
Cthulhu
kenny_jeyek99
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
keyomni
Morgan Le Fay
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 21L
1,468 Elo+
Solo
Vulcan
Vulcan
xYXSIN_697x
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,454 Elo+
Solo
Team Averages
Level 15
1,487 SR
1,348 Elo+

VS

Team Averages
Level 11
1,530 SR
1,356 Elo+
Bellona
Bellona
AlexAlexAlexMan
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,174 Elo+
Party 1
Yemoja
Yemoja
FreyjaDGaming
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,274 Elo+
Solo
Arachne
Arachne
headgoboo
Arachne
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
353W - 120L
1,690 Elo+
Solo
Anubis
Anubis
hoomanhs
Anubis
Level 16
God Stats
5W - 6L
1,495 SR
Queue Stats
89W - 96L
1,426 Elo+
Solo
Ares
Ares
richieb2208
Ares
Level 7
God Stats
2W - 0L
1,657 SR
Queue Stats
6W - 13L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Leontal4
Merlin
19
6 / 6 / 8
12,245
942
17,244
25,376
22,323
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
1 / 5 / 8
11,194
861
1,022
7,610
1,960
Cthulhu
20
2 / 12 / 12
12,717
978
13,552
31,423
42,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
keyomni
Morgan Le Fay
19
8 / 9 / 10
13,880
1,068
17,754
24,524
12,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
19
3 / 9 / 14
12,201
939
17,828
19,439
8,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 11
12,088
930
6,661
19,612
12,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
2 / 3 / 13
13,284
1,022
6,536
10,456
7,091
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
headgoboo
Arachne
20
34 / 1 / 6
20,318
1,563
64,110
21,844
10,552
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
hoomanhs
Anubis
20
5 / 3 / 17
14,075
1,083
18,691
14,950
7,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 5 / 20
12,103
931
7,029
16,715
16,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
108
20
Kills
41
41
Deaths
20
52
Assists
67
Player
Kills
Deaths
Assists
KDA
W
0
8
11
0.69
W
2
3
13
2.83
L
Merlin
Leontal4
Merlin
6
6
8
1.67
L
1
5
8
1
W
Arachne
headgoboo
Arachne
34
1
6
37
W
Anubis
hoomanhs
Anubis
5
3
17
4.5
L
Cthulhu
2
12
12
0.67
L
Morgan Le Fay
keyomni
Morgan Le Fay
8
9
10
1.44
W
0
5
20
2
L
Vulcan
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,400
Damage
103,027
108,372
Taken
83,577
87,024
Mitigated
54,269
3,967
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,661
4,053
0
827
19,612
12,356
0
16,409
2,951
0
23,220
W
6,536
1,682
1,220
1,748
10,456
7,091
0
9,410
972
27,722
0
L
Merlin
Leontal4
Merlin
17,244
3,195
0
0
25,376
22,323
0
7,289
18,087
32,987
0
L
1,022
1,015
0
0
7,610
1,960
0
3,132
4,478
0
5,396
W
Arachne
headgoboo
Arachne
64,110
37,996
0
10,545
21,844
10,552
0
12,501
7,589
0
93,265
W
Anubis
hoomanhs
Anubis
18,691
347
0
1,586
14,950
7,499
0
12,231
2,583
52,400
0
L
Cthulhu
13,552
1,013
0
0
31,423
42,191
0
10,258
21,165
45,549
0
L
Morgan Le Fay
keyomni
Morgan Le Fay
17,754
3,897
427
2,354
24,524
12,513
0
6,416
18,108
36,927
0
W
7,029
488
0
0
16,715
16,771
0
14,987
1,506
18,612
0
L
Vulcan
17,828
7,068
236
950
19,439
8,037
0
5,161
14,278
40,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,237
Gold Earned
71,868
254
Minions Killed
233
0
Camps Cleared
19
1,011,426
Distance Traveled
1,181,984
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,088
930
33
3
6
215,522
1
W
Yemoja
13,284
1,022
56
4
3
189,399
1
L
Merlin
12,245
942
39
3
0
196,610
0
L
Rama
11,194
861
13
1
0
124,844
0
W
Arachne
20,318
1,563
46
4
10
308,413
0
W
Anubis
14,075
1,083
85
7
0
234,588
0
L
Cthulhu
12,717
978
96
7
0
249,064
0
L
Morgan Le Fay
13,880
1,068
31
2
0
202,869
0
W
Ares
12,103
931
13
1
0
234,062
0
L
Vulcan
12,201
939
75
6
0
238,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role