Player Matchup

Fafnir
Fafnir
Gold I
Leg013
Fafnir
Gold I
Level 143
God Stats
3W - 0L
1,367 SR
Queue Stats
282W - 271L
1,609 MMR
Solo
Bastet
Bastet
Platinum V
Millеt
Bastet
Platinum V
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 101L
1,617 MMR
Solo
Hercules
Hercules
Platinum V
Nyrestein
Hercules
Platinum V
Level 109
God Stats
17W - 13L
1,638 SR
Queue Stats
206W - 196L
1,597 MMR
Party 1
Sol
Sol
Gold I
SmokeR4Life
Sol
Gold I
Level 126
God Stats
2W - 1L
1,320 SR
Queue Stats
426W - 434L
1,622 MMR
Solo
Izanami
Izanami
Gold II
hoggu
Izanami
Gold II
Level 149
God Stats
31W - 19L
1,720 SR
Queue Stats
260W - 243L
1,612 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,509 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,564 SR
1,616 MMR
Agni
Agni
Platinum V
FreezeSwîtch
Agni
Platinum V
Level 80
God Stats
11W - 10L
1,665 SR
Queue Stats
190W - 181L
1,609 MMR
Solo
Set
Set
Platinum II
MuscularBlack
Set
Platinum II
Level 100
God Stats
1W - 3L
1,340 SR
Queue Stats
162W - 162L
1,873 MMR
Party 3
Artemis
Artemis
Gold IV
Pibels030
Artemis
Gold IV
Level 87
God Stats
6W - 5L
1,684 SR
Queue Stats
177W - 179L
1,394 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
QuaccPrime
Gilgamesh
Gold IV
Level 126
God Stats
0W - 1L
1,322 SR
Queue Stats
42W - 43L
1,549 MMR
Party 2
Anubis
Anubis
Gold II
Rewmaker
Anubis
Gold II
Level 124
God Stats
16W - 8L
1,811 SR
Queue Stats
309W - 316L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Leg013
Fafnir
18
7 / 2 / 10
14,458
657
6,812
18,832
25,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Millеt
Bastet
20
7 / 1 / 11
14,159
644
15,385
15,199
5,930
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Nyrestein
Hercules
19
2 / 3 / 4
13,081
595
7,739
16,387
19,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 6 / 7
13,443
611
18,759
24,668
9,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hoggu
Izanami
20
7 / 3 / 4
15,998
727
11,475
16,078
5,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AthenaMorgan Le FayTiamat

VS

Bans
SobekAnhurTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 1
12,630
574
11,860
14,786
7,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 4 / 2
10,667
485
9,740
14,168
8,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Pibels030
Artemis
16
1 / 5 / 1
9,979
454
12,321
13,259
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
QuaccPrime
Gilgamesh
15
3 / 7 / 3
11,108
505
6,842
19,430
18,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Rewmaker
Anubis
18
3 / 7 / 4
10,884
495
16,065
17,170
9,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
27
Kills
15
15
Deaths
27
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Fafnir
Leg013
Fafnir
7
2
10
6
W
Bastet
Millеt
Bastet
7
1
11
12.5
L
3
4
2
1
W
Hercules
Nyrestein
Hercules
2
3
4
1.33
L
Artemis
Pibels030
Artemis
1
5
1
0.3
L
Gilgamesh
QuaccPrime
Gilgamesh
3
7
3
0.64
L
Anubis
Rewmaker
Anubis
3
7
4
0.71
W
4
6
7
1.25
W
Izanami
hoggu
Izanami
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,170
Damage
56,828
91,164
Taken
78,813
65,535
Mitigated
47,482
32,662
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,860
2,357
0
6,587
14,786
7,240
954
1,584
13,202
90,754
0
W
Fafnir
Leg013
Fafnir
6,812
1,840
0
4,209
18,832
25,519
1,178
4,266
14,566
23,798
0
W
Bastet
Millеt
Bastet
15,385
3,169
0
1,599
15,199
5,930
186
5,972
9,227
0
104,618
L
9,740
4,973
0
1,098
14,168
8,910
0
4,767
9,401
0
79,822
W
Hercules
Nyrestein
Hercules
7,739
2,690
0
9,217
16,387
19,031
52
8,769
7,618
0
70,301
L
Artemis
Pibels030
Artemis
12,321
6,915
0
3,853
13,259
3,459
0
2,780
10,479
0
81,490
L
Gilgamesh
QuaccPrime
Gilgamesh
6,842
1,250
0
443
19,430
18,301
0
8,629
10,521
0
33,428
L
Anubis
Rewmaker
Anubis
16,065
931
0
5,275
17,170
9,572
0
7,824
9,346
71,545
0
W
18,759
6,375
0
12,956
24,668
9,077
5,439
8,004
16,664
116,122
0
W
Izanami
hoggu
Izanami
11,475
6,908
0
4,681
16,078
5,978
9,011
2,400
13,678
1,091
132,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,139
Gold Earned
55,268
690
Minions Killed
652
0
Camps Cleared
0
2,086,186
Distance Traveled
1,942,918
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,630
574
201
9
0
379,944
6
W
Fafnir
14,458
657
16
1
0
414,773
8
W
Bastet
14,159
644
142
6
0
473,640
2
L
Set
10,667
485
145
7
0
427,286
3
W
Hercules
13,081
595
148
7
0
449,363
4
L
Artemis
9,979
454
142
6
0
370,987
3
L
Gilgamesh
11,108
505
49
2
0
416,548
0
L
Anubis
10,884
495
115
5
0
348,153
7
W
Sol
13,443
611
179
8
0
383,777
4
W
Izanami
15,998
727
205
9
0
364,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role