Player Matchup

Anhur
Anhur
ChrissMoss1212
Anhur
Level 26
God Stats
19W - 20L
1,548 SR
Queue Stats
241W - 209L
1,512 Elo+
Solo
Freya
Freya
DANTE_TJ
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,257 Elo+
Solo
Persephone
Persephone
OHMYGODR0NIE
Persephone
Level 26
God Stats
9W - 8L
1,523 SR
Queue Stats
56W - 60L
1,364 Elo+
Solo
Bellona
Bellona
PanosP13
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
lcn_atai
Ratatoskr
Level 22
God Stats
3W - 4L
1,495 SR
Queue Stats
60W - 75L
1,416 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,410 Elo+

VS

Team Averages
Level 29
1,481 SR
1,562 Elo+
Vamana
Vamana
CyberaticHydra
Vamana
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
247W - 174L
1,630 Elo+
Party 1
Loki
Loki
Darkbox808
Loki
Level 35
God Stats
6W - 6L
1,472 SR
Queue Stats
266W - 188L
1,632 Elo+
Party 1
Scylla
Scylla
Krus0e
Scylla
Level 29
God Stats
3W - 6L
1,392 SR
Queue Stats
235W - 162L
1,625 Elo+
Party 1
Rama
Rama
ViolentKen
Rama
Level 27
God Stats
12W - 13L
1,378 SR
Queue Stats
92W - 64L
1,635 Elo+
Party 1
Khepri
Khepri
kendrickautumn33
Khepri
Level 27
God Stats
7W - 5L
1,439 SR
Queue Stats
93W - 122L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,009
546
5,344
8,011
2,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
DANTE_TJ
Freya
6
0 / 7 / 0
4,226
384
690
5,478
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
OHMYGODR0NIE
Persephone
9
2 / 4 / 1
5,646
513
4,172
5,557
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
PanosP13
Bellona
9
5 / 5 / 2
6,113
556
2,890
7,802
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
lcn_atai
Ratatoskr
9
2 / 2 / 2
5,589
508
2,369
5,198
1,271
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 3
6,066
551
5,536
8,433
6,468
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 3 / 4
6,552
596
6,120
5,690
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Krus0e
Scylla
13
11 / 0 / 2
7,753
705
8,303
3,574
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 3
5,422
493
2,271
6,336
1,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 3 / 2
5,944
540
876
7,530
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
12
Kills
23
22
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
4
4
3
1.38
L
Freya
DANTE_TJ
Freya
0
7
0
0
W
5
3
4
2.33
W
Scylla
Krus0e
Scylla
11
0
2
12
L
Persephone
OHMYGODR0NIE
Persephone
2
4
1
0.63
L
Bellona
PanosP13
Bellona
5
5
2
1.2
W
1
2
3
1.25
W
2
3
2
1
L
Ratatoskr
lcn_atai
Ratatoskr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,465
Damage
23,106
32,046
Taken
31,563
11,069
Mitigated
14,562
4,812
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,344
2,720
0
2,427
8,011
2,378
0
720
7,291
0
30,844
W
5,536
2,874
0
1,632
8,433
6,468
152
1,476
6,957
0
25,398
L
Freya
DANTE_TJ
Freya
690
291
0
131
5,478
1,909
0
2,932
2,546
3,185
582
W
6,120
1,724
0
1,053
5,690
1,947
0
552
5,138
0
28,173
W
Scylla
Krus0e
Scylla
8,303
485
0
621
3,574
981
33
1,304
2,270
41,394
0
L
Persephone
OHMYGODR0NIE
Persephone
4,172
499
0
402
5,557
1,534
248
2,508
3,045
27,290
0
L
Bellona
PanosP13
Bellona
2,890
1,454
0
1,422
7,802
3,977
216
2,492
5,310
0
14,338
W
2,271
1,857
0
2,114
6,336
1,319
1,106
635
5,701
0
24,011
W
876
50
154
2,526
7,530
3,847
195
793
6,737
11,289
0
L
Ratatoskr
lcn_atai
Ratatoskr
2,369
555
0
430
5,198
1,271
0
523
4,675
0
20,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
31,737
164
Minions Killed
249
0
Camps Cleared
0
1,024,064
Distance Traveled
967,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,009
546
56
5
0
177,030
0
W
Vamana
6,066
551
48
4
0
176,649
0
L
Freya
4,226
384
12
1
0
203,114
0
W
Loki
6,552
596
47
4
0
218,798
0
W
Scylla
7,753
705
94
9
0
209,909
1
L
Persephone
5,646
513
37
3
0
225,087
0
L
Bellona
6,113
556
18
2
0
200,519
1
W
Rama
5,422
493
45
4
0
184,144
0
W
Khepri
5,944
540
15
1
0
178,222
3
L
Ratatoskr
5,589
508
41
4
0
218,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role