Player Matchup

Ra
Ra
CurlyQT
Ra
Level 66
God Stats
39W - 42L
1,498 SR
Queue Stats
292W - 368L
1,392 Elo+
Solo
Hercules
Hercules
DNQ92
Hercules
Level 91
God Stats
23W - 21L
1,500 SR
Queue Stats
50W - 47L
1,321 Elo+
Solo
Fenrir
Fenrir
SHADYBRAH
Fenrir
Level 154
God Stats
17W - 19L
1,543 SR
Queue Stats
115W - 131L
1,515 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,409 Elo+

VS

Team Averages
Level 54
1,433 SR
1,378 Elo+
Mulan
Mulan
 
Mulan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LSD_Wherever
Danzaburou
Level 13
God Stats
3W - 4L
1,543 SR
Queue Stats
5W - 4L
1,483 Elo+
Solo
Sol
Sol
Utrarsp
Sol
Level 69
God Stats
0W - 1L
1,257 SR
Queue Stats
14W - 25L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,453
768
6,402
6,637
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DNQ92
Hercules
12
5 / 2 / 9
8,745
795
5,255
8,837
4,331
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SHADYBRAH
Fenrir
15
10 / 1 / 6
10,297
936
8,541
8,541
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 6 / 2
7,581
689
4,771
10,410
6,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
LSD_Wherever
Danzaburou
9
0 / 7 / 3
6,732
612
3,240
8,490
2,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
12
3 / 4 / 2
7,939
722
7,421
8,546
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
2
2
10
3.5
W
Hercules
DNQ92
Hercules
5
2
9
4.75
L
Danzaburou
LSD_Wherever
Danzaburou
0
7
3
0.21
W
Fenrir
SHADYBRAH
Fenrir
10
1
6
13
L
Sol
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
15,432
24,015
Taken
27,446
12,144
Mitigated
11,582
9,048
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,771
768
0
1,484
10,410
6,578
0
1,682
8,434
0
22,319
W
6,402
260
1,287
1,200
6,637
2,506
715
1,666
4,895
32,770
0
W
Hercules
DNQ92
Hercules
5,255
1,735
449
1,899
8,837
4,331
297
3,040
5,545
0
20,384
L
Danzaburou
LSD_Wherever
Danzaburou
3,240
979
0
718
8,490
2,616
0
1,431
6,816
0
19,165
W
Fenrir
SHADYBRAH
Fenrir
8,541
3,570
0
4,213
8,541
5,307
1,630
2,121
6,154
0
36,865
L
Sol
7,421
2,005
0
1,926
8,546
2,388
0
2,500
5,794
24,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
22,252
156
Minions Killed
106
0
Camps Cleared
0
658,806
Distance Traveled
471,360
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,581
689
38
3
0
129,980
2
W
Ra
8,453
768
65
6
0
199,290
1
W
Hercules
8,745
795
34
3
0
219,023
0
L
Danzaburou
6,732
612
27
2
0
165,667
1
W
Fenrir
10,297
936
57
5
0
240,493
0
L
Sol
7,939
722
41
4
0
175,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role