Player Matchup

Amaterasu
Amaterasu
MonsterKoro
Amaterasu
Level 8
God Stats
11W - 14L
1,700 SR
Queue Stats
24W - 44L
1,191 Elo+
Party 3
Thor
Thor
Nmallem
Thor
Level 3
God Stats
2W - 4L
1,661 SR
Queue Stats
33W - 52L
1,737 Elo+
Party 3
Hel
Hel
asc__123
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,361 Elo+
Solo
Kukulkan
Kukulkan
higgins2005
Kukulkan
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
359W - 411L
1,500 Elo+
Party 3
Mercury
Mercury
raphbgrt
Mercury
Level 31
God Stats
5W - 14L
1,281 SR
Queue Stats
112W - 115L
1,468 Elo+
Party 3
Team Averages
Level 15
1,528 SR
1,451 Elo+

VS

Team Averages
Level 23
1,509 SR
1,392 Elo+
Olorun
Olorun
DudsterJ
Olorun
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
404W - 445L
1,368 Elo+
Party 2
Hades
Hades
GLdudsterz
Hades
Level 8
God Stats
3W - 2L
1,547 SR
Queue Stats
18W - 14L
1,409 Elo+
Party 2
Ares
Ares
VaYs0909
Ares
Level 21
God Stats
23W - 17L
1,500 SR
Queue Stats
101W - 111L
1,372 Elo+
Party 1
Thanatos
Thanatos
anti_layness
Thanatos
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 21L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
le_l4y_destroyer
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MonsterKoro
Amaterasu
18
1 / 12 / 1
12,134
391
4,658
28,892
22,925
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Nmallem
Thor
18
1 / 11 / 2
11,980
386
11,995
28,252
11,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 13 / 1
11,861
383
11,048
18,979
6,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
higgins2005
Kukulkan
17
0 / 10 / 2
11,227
362
9,114
18,080
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
raphbgrt
Mercury
20
2 / 10 / 0
14,176
457
15,703
27,978
11,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DudsterJ
Olorun
20
22 / 0 / 9
18,245
589
30,657
23,616
13,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
20
21 / 3 / 13
18,354
592
37,741
35,394
25,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
20
9 / 0 / 19
17,512
565
14,557
23,208
26,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
anti_layness
Thanatos
7
1 / 1 / 0
9,667
312
735
2,649
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
le_l4y_destroyer
Danzaburou
7
1 / 0 / 0
9,589
309
1,183
2,220
571
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
95
4
Kills
54
56
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
DudsterJ
Olorun
22
0
9
26.5
W
Hades
21
3
13
9.17
L
Amaterasu
MonsterKoro
Amaterasu
1
12
1
0.13
L
Thor
Nmallem
Thor
1
11
2
0.18
W
Ares
9
0
19
18.5
W
Thanatos
anti_layness
Thanatos
1
1
0
1
L
0
13
1
0.04
L
Kukulkan
higgins2005
Kukulkan
0
10
2
0.1
W
Danzaburou
le_l4y_destroyer
Danzaburou
1
0
0
1
L
Mercury
raphbgrt
Mercury
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,518
Damage
84,873
122,181
Taken
87,087
58,715
Mitigated
66,731
21,054
Healing
39,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DudsterJ
Olorun
30,657
12,297
712
13,831
23,616
13,348
8,153
4,646
18,970
142,980
0
W
Hades
37,741
4,611
770
19,888
35,394
25,767
5,128
10,802
24,592
135,148
0
L
Amaterasu
MonsterKoro
Amaterasu
4,658
2,116
0
4,851
28,892
22,925
1,550
15,169
13,723
0
50,722
L
Thor
Nmallem
Thor
11,995
2,564
0
6,040
28,252
11,741
0
18,365
9,887
0
84,953
W
Ares
14,557
1,074
0
845
23,208
26,210
1,849
4,417
18,791
70,495
0
W
Thanatos
anti_layness
Thanatos
735
162
0
2,194
2,649
835
0
0
2,649
0
11,884
L
11,048
4,208
471
2,169
18,979
6,044
2,672
15,970
3,009
67,344
0
L
Kukulkan
higgins2005
Kukulkan
9,114
3,309
0
363
18,080
6,392
0
16,447
1,633
41,978
0
W
Danzaburou
le_l4y_destroyer
Danzaburou
1,183
563
0
1,053
2,220
571
668
297
1,923
0
10,433
L
Mercury
raphbgrt
Mercury
15,703
8,036
0
7,160
27,978
11,613
2,429
17,004
10,974
0
105,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,378
Gold Earned
73,367
554
Minions Killed
564
0
Camps Cleared
0
2,583,062
Distance Traveled
1,856,414
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
18,245
589
217
7
0
513,977
0
W
Hades
18,354
592
200
6
0
523,807
8
L
Amaterasu
12,134
391
84
3
0
585,550
0
L
Thor
11,980
386
96
3
0
535,173
0
W
Ares
17,512
565
93
3
0
606,873
0
W
Thanatos
9,667
312
26
1
0
112,286
0
L
Hel
11,861
383
117
4
0
373,483
1
L
Kukulkan
11,227
362
85
3
0
474,443
0
W
Danzaburou
9,589
309
28
1
0
99,471
1
L
Mercury
14,176
457
172
6
0
614,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role