Player Matchup

Erlang Shen
Erlang Shen
Ossiemann
Erlang Shen
Level 44
God Stats
1W - 0L
1,482 SR
Queue Stats
95W - 102L
1,497 Elo+
Party 1
Anhur
Anhur
iparnoob
Anhur
Level 35
God Stats
4W - 4L
1,525 SR
Queue Stats
96W - 101L
1,537 Elo+
Party 1
Zeus
Zeus
lazyman13
Zeus
Level 106
God Stats
9W - 9L
1,429 SR
Queue Stats
178W - 212L
1,541 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,525 Elo+

VS

Team Averages
Level 74
1,502 SR
1,611 Elo+
Rama
Rama
Mutsispillu
Rama
Level 48
God Stats
2W - 4L
1,207 SR
Queue Stats
76W - 69L
1,569 Elo+
Solo
Cerberus
Cerberus
kasprzako
Cerberus
Level 108
God Stats
1W - 1L
1,998 SR
Queue Stats
180W - 130L
1,651 Elo+
Party 2
Anubis
Anubis
riftmat
Anubis
Level 65
God Stats
0W - 2L
1,302 SR
Queue Stats
97W - 75L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ossiemann
Erlang Shen
15
0 / 4 / 7
10,836
570
6,565
16,944
17,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
iparnoob
Anhur
15
3 / 6 / 3
11,499
605
6,582
12,765
3,150
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
4 / 2 / 3
12,809
674
18,721
8,051
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
11,791
621
10,304
11,032
3,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
kasprzako
Cerberus
17
5 / 2 / 7
13,361
703
8,988
15,219
21,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
riftmat
Anubis
16
3 / 4 / 7
11,880
625
8,540
14,344
7,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
12
12
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
1
6
7
W
Erlang Shen
Ossiemann
Erlang Shen
0
4
7
0.88
W
Anhur
iparnoob
Anhur
3
6
3
0.75
L
Cerberus
kasprzako
Cerberus
5
2
7
4.25
W
Zeus
4
2
3
2.75
L
Anubis
riftmat
Anubis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,868
Damage
27,832
37,760
Taken
40,595
23,139
Mitigated
32,336
8,361
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,304
8,418
0
6,324
11,032
3,404
2,222
4,109
6,531
0
48,613
W
Erlang Shen
Ossiemann
Erlang Shen
6,565
2,365
0
3,727
16,944
17,599
833
7,072
9,872
744
22,417
W
Anhur
iparnoob
Anhur
6,582
3,641
0
1,725
12,765
3,150
1,644
5,421
7,344
0
29,938
L
Cerberus
kasprzako
Cerberus
8,988
380
0
3,972
15,219
21,792
74
6,029
8,731
31,361
0
W
Zeus
18,721
724
83
2,826
8,051
2,390
650
5,035
3,016
92,774
0
L
Anubis
riftmat
Anubis
8,540
983
0
6,903
14,344
7,140
676
7,368
6,612
56,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
37,032
203
Minions Killed
216
0
Camps Cleared
0
1,023,014
Distance Traveled
854,428
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,791
621
87
5
0
208,801
5
W
Erlang Shen
10,836
570
18
1
0
346,704
2
W
Anhur
11,499
605
45
2
0
344,772
1
L
Cerberus
13,361
703
57
3
0
370,314
2
W
Zeus
12,809
674
140
7
0
331,538
2
L
Anubis
11,880
625
72
4
0
275,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role