Player Matchup

Medusa
Medusa
Alex_Dalzell
Medusa
Level 29
God Stats
2W - 1L
1,577 SR
Queue Stats
9W - 14L
1,285 Elo+
Solo
Skadi
Skadi
ChileSaladass
Skadi
Level 82
God Stats
1W - 0L
1,317 SR
Queue Stats
29W - 43L
1,372 Elo+
Solo
Ra
Ra
xMatikkx
Ra
Level 58
God Stats
23W - 28L
1,523 SR
Queue Stats
822W - 746L
1,463 Elo+
Solo
Team Averages
Level 56
1,472 SR
1,373 Elo+

VS

Team Averages
Level 45
1,343 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DantePGL4-20
Danzaburou
Level 62
God Stats
1W - 5L
1,289 SR
Queue Stats
59W - 83L
1,344 Elo+
Solo
Ymir
Ymir
PsychoETERNAL07
Ymir
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
2W - 5L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 2 / 8
7,545
755
5,536
7,877
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 10
7,743
774
8,095
5,404
1,871
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 1 / 6
8,520
852
9,168
7,423
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 0
6,170
617
7,618
10,941
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DantePGL4-20
Danzaburou
8
2 / 6 / 1
6,423
642
5,368
9,474
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 0
5,787
579
2,018
8,521
6,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
3
3
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
0
0.25
W
Medusa
3
2
8
3.5
W
3
0
10
8
L
Danzaburou
DantePGL4-20
Danzaburou
2
6
1
0.42
L
0
4
0
0
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
15,004
20,704
Taken
28,936
7,989
Mitigated
15,448
6,372
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,618
220
1,040
3,845
10,941
5,161
136
4,549
6,392
23,439
0
W
Medusa
5,536
2,849
0
706
7,877
2,739
808
3,629
4,248
0
17,817
W
8,095
4,253
643
1,008
5,404
1,871
942
2,733
2,671
0
27,380
L
Danzaburou
DantePGL4-20
Danzaburou
5,368
1,887
0
1,943
9,474
4,049
0
2,653
6,821
0
15,110
L
2,018
132
0
0
8,521
6,238
0
1,966
6,555
14,497
0
W
9,168
664
1,293
2,722
7,423
3,379
330
3,274
4,149
34,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
18,380
126
Minions Killed
82
0
Camps Cleared
0
549,089
Distance Traveled
426,586
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,170
617
39
4
0
170,496
0
W
Medusa
7,545
755
20
2
0
169,854
1
W
Skadi
7,743
774
51
5
0
172,618
4
L
Danzaburou
6,423
642
22
2
0
127,366
2
L
Ymir
5,787
579
21
2
0
128,724
2
W
Ra
8,520
852
55
6
0
206,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role