Player Matchup

Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Captain_R-Holt
Ao Kuang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 36L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
ObitusMors
Baron Samedi
Level 146
God Stats
15W - 0L
1,983 SR
Queue Stats
377W - 326L
1,646 Elo+
Party 3
Anhur
Anhur
Spitdiggedy
Anhur
Level 31
God Stats
7W - 5L
1,449 SR
Queue Stats
150W - 101L
1,608 Elo+
Party 3
Gilgamesh
Gilgamesh
Wa_ge_Lmao
Gilgamesh
Level 42
God Stats
3W - 12L
1,224 SR
Queue Stats
19W - 67L
1,251 Elo+
Party 2
Team Averages
Level 70
1,531 SR
1,464 Elo+

VS

Team Averages
Level 129
1,472 SR
1,493 Elo+
Sun Wukong
Sun Wukong
AusCamSmith
Sun Wukong
Level 148
God Stats
7W - 15L
1,505 SR
Queue Stats
341W - 471L
1,457 Elo+
Party 1
Apollo
Apollo
Ender4408
Apollo
Level 102
God Stats
48W - 27L
1,665 SR
Queue Stats
414W - 419L
1,530 Elo+
Party 1
Ullr
Ullr
Helkyreed
Ullr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 114L
1,498 Elo+
Party 1
Camazotz
Camazotz
HosyKamikaze
Camazotz
Level 135
God Stats
0W - 1L
1,170 SR
Queue Stats
169W - 146L
1,550 Elo+
Party 1
Discordia
Discordia
SupremeTerpenes
Discordia
Level 125
God Stats
0W - 3L
1,520 SR
Queue Stats
199W - 279L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
3 / 1 / 5
5,560
556
2,791
7,364
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
10
1 / 2 / 4
5,628
563
1,045
5,885
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ObitusMors
Baron Samedi
12
2 / 0 / 4
6,846
685
4,797
5,585
3,128
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 1 / 0
6,992
699
6,205
5,962
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Wa_ge_Lmao
Gilgamesh
10
2 / 0 / 4
6,090
609
3,423
6,088
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AusCamSmith
Sun Wukong
9
2 / 3 / 0
5,327
533
4,925
7,125
3,670
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
Ender4408
Apollo
9
0 / 5 / 2
5,423
542
2,128
6,360
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
8
0 / 3 / 1
4,921
492
2,042
6,481
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
HosyKamikaze
Camazotz
7
2 / 1 / 0
5,096
510
2,926
7,749
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SupremeTerpenes
Discordia
9
0 / 2 / 1
4,905
491
2,125
4,189
1,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
5
5.5
L
Sun Wukong
AusCamSmith
Sun Wukong
2
3
0
0.67
W
Ao Kuang
1
2
4
1.5
L
Apollo
Ender4408
Apollo
0
5
2
0.2
L
Ullr
0
3
1
0.17
L
Camazotz
HosyKamikaze
Camazotz
2
1
0
2
W
Baron Samedi
ObitusMors
Baron Samedi
2
0
4
4
W
6
1
0
6
L
Discordia
SupremeTerpenes
Discordia
0
2
1
0.25
W
Gilgamesh
Wa_ge_Lmao
Gilgamesh
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
14,146
30,884
Taken
31,904
13,712
Mitigated
12,702
15,227
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,791
1,412
435
2,424
7,364
3,593
108
285
7,079
0
13,309
L
Sun Wukong
AusCamSmith
Sun Wukong
4,925
949
0
1,504
7,125
3,670
0
2,220
4,905
0
26,053
W
Ao Kuang
1,045
271
0
2,436
5,885
1,815
0
264
5,621
22,302
0
L
Apollo
Ender4408
Apollo
2,128
1,149
0
1,050
6,360
1,014
0
0
6,360
0
27,096
L
Ullr
2,042
607
0
1,786
6,481
2,324
0
1,882
4,599
0
23,249
L
Camazotz
HosyKamikaze
Camazotz
2,926
920
0
2,722
7,749
3,912
0
177
7,572
0
13,911
W
Baron Samedi
ObitusMors
Baron Samedi
4,797
426
979
2,907
5,585
3,128
51
1,576
4,009
47,556
0
W
6,205
2,424
0
3,046
5,962
1,611
26
0
5,962
0
40,100
L
Discordia
SupremeTerpenes
Discordia
2,125
0
0
424
4,189
1,782
0
1,958
2,231
20,861
0
W
Gilgamesh
Wa_ge_Lmao
Gilgamesh
3,423
580
0
3,000
6,088
3,565
475
0
6,088
2,906
27,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
25,672
321
Minions Killed
209
0
Camps Cleared
0
992,143
Distance Traveled
1,012,765
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,560
556
15
2
0
183,117
3
L
Sun Wukong
5,327
533
41
4
0
196,233
2
W
Ao Kuang
5,628
563
60
6
0
220,222
0
L
Apollo
5,423
542
60
6
0
200,598
0
L
Ullr
4,921
492
52
5
0
202,266
1
L
Camazotz
5,096
510
13
1
0
231,102
4
W
Baron Samedi
6,846
685
94
9
0
196,858
0
W
Anhur
6,992
699
82
8
0
187,072
3
L
Discordia
4,905
491
43
4
0
182,566
4
W
Gilgamesh
6,090
609
70
7
0
204,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role