Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ApexGamer789
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HELLSlNG_corp
Amaterasu
Level 28
God Stats
2W - 1L
1,307 SR
Queue Stats
38W - 42L
1,383 Elo+
Solo
Eset
Eset
SmellierClover9
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 190L
1,678 Elo+
Solo
Arachne
Arachne
TPH_Tundra
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,421 Elo+
Solo
Team Averages
Level 24
1,461 SR
1,496 Elo+

VS

Team Averages
Level 14
1,389 SR
1,470 Elo+
Artemis
Artemis
Djboatcow
Artemis
Level 28
God Stats
40W - 41L
1,557 SR
Queue Stats
100W - 114L
1,487 Elo+
Solo
Thanatos
Thanatos
ItsMeGrafx
Thanatos
Level 5
God Stats
1W - 3L
1,162 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo
Ares
Ares
P0RTC0NCH
Ares
Level 26
God Stats
29W - 20L
1,669 SR
Queue Stats
49W - 38L
1,560 Elo+
Solo
Agni
Agni
deniskuki228
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,738 Elo+
Solo
Cthulhu
Cthulhu
elbarrerius22
Cthulhu
Level 4
God Stats
0W - 2L
1,057 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 2 / 25
10,393
1,039
9,372
12,323
4,679
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 7 / 26
10,767
1,077
10,541
16,101
12,284
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
HELLSlNG_corp
Amaterasu
18
10 / 4 / 19
11,636
1,164
15,056
16,210
7,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
28 / 0 / 17
16,007
1,601
44,438
5,667
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TPH_Tundra
Arachne
19
11 / 4 / 26
12,799
1,280
19,849
11,662
5,220
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Djboatcow
Artemis
14
1 / 4 / 1
8,330
833
1,380
4,598
1,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ItsMeGrafx
Thanatos
17
7 / 14 / 6
11,431
1,143
8,560
23,380
10,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
16
4 / 8 / 7
10,405
1,041
15,840
27,191
26,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 16 / 10
9,577
958
14,000
22,634
6,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
4 / 14 / 6
10,128
1,013
14,385
27,339
4,619
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
47
55
Kills
17
17
Deaths
56
113
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
25
6.75
W
5
7
26
2.57
L
Artemis
Djboatcow
Artemis
1
4
1
0.38
W
Amaterasu
HELLSlNG_corp
Amaterasu
10
4
19
4.88
L
Thanatos
ItsMeGrafx
Thanatos
7
14
6
0.71
L
Ares
4
8
7
0.94
W
28
0
17
36.5
W
Arachne
TPH_Tundra
Arachne
11
4
26
6
L
1
16
10
0.38
L
Cthulhu
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,256
Damage
54,165
61,963
Taken
105,142
31,680
Mitigated
49,087
15,380
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,372
2,357
1,350
1,777
12,323
4,679
0
9,635
2,688
20,011
0
W
10,541
3,057
0
0
16,101
12,284
0
10,568
5,533
18,729
0
L
Artemis
Djboatcow
Artemis
1,380
246
0
91
4,598
1,275
0
1,980
2,618
0
10,750
W
Amaterasu
HELLSlNG_corp
Amaterasu
15,056
6,237
707
3,436
16,210
7,014
0
10,710
5,500
0
26,905
L
Thanatos
ItsMeGrafx
Thanatos
8,560
4,775
0
2,478
23,380
10,522
0
13,323
10,057
0
15,640
L
Ares
15,840
746
0
0
27,191
26,330
0
15,186
12,005
33,806
0
W
44,438
4,296
2,074
3,648
5,667
2,483
0
4,108
1,559
57,109
0
W
Arachne
TPH_Tundra
Arachne
19,849
16,299
0
2,388
11,662
5,220
0
9,204
2,458
0
33,909
L
14,000
1,327
220
790
22,634
6,341
0
15,274
7,360
25,176
0
L
Cthulhu
14,385
2,035
0
177
27,339
4,619
0
18,588
8,751
24,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,602
Gold Earned
49,871
123
Minions Killed
101
6
Camps Cleared
5
901,419
Distance Traveled
648,016
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,393
1,039
15
2
2
183,591
1
W
Ymir
10,767
1,077
13
1
1
161,309
0
L
Artemis
8,330
833
12
1
1
53,271
0
W
Amaterasu
11,636
1,164
35
4
1
191,337
2
L
Thanatos
11,431
1,143
13
1
2
139,584
0
L
Ares
10,405
1,041
21
2
1
175,864
0
W
Eset
16,007
1,601
32
3
1
198,903
0
W
Arachne
12,799
1,280
28
3
1
166,279
0
L
Agni
9,577
958
23
2
0
142,239
1
L
Cthulhu
10,128
1,013
32
3
1
137,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role