Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Destrohunt
Tiamat
Level 126
God Stats
3W - 1L
1,445 SR
Queue Stats
243W - 216L
1,434 Elo+
Party 1
Ares
Ares
hartbreaker
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,413 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,469 Elo+

VS

Team Averages
Level 103
1,627 SR
1,444 Elo+
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Lazy_MoonSnake-
Khepri
Level 88
God Stats
7W - 6L
1,638 SR
Queue Stats
366W - 383L
1,443 Elo+
Solo
Ganesha
Ganesha
ShroomCore
Ganesha
Level 145
God Stats
2W - 1L
1,781 SR
Queue Stats
67W - 64L
1,478 Elo+
Solo
Da Ji
Da Ji
X-blackspirit
Da Ji
Level 119
God Stats
3W - 5L
1,906 SR
Queue Stats
629W - 621L
1,426 Elo+
Solo
Achilles
Achilles
dosquads
Achilles
Level 93
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 8L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 1 / 8
9,242
924
17,301
13,609
5,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
15
5 / 1 / 5
8,953
895
12,832
8,212
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
 
Chaac
15
2 / 2 / 12
8,730
873
10,024
11,701
9,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Destrohunt
Tiamat
15
0 / 2 / 10
8,615
862
8,669
6,875
4,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 2 / 8
8,583
858
7,052
9,854
8,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 2 / 4
7,407
741
7,712
13,054
12,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 3
7,750
775
7,872
22,566
17,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
ShroomCore
Ganesha
13
0 / 3 / 7
6,559
656
13,129
11,925
9,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 5
6,831
683
6,134
10,307
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
dosquads
Achilles
9
0 / 2 / 3
6,081
608
3,054
6,086
5,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
16
Kills
8
8
Deaths
16
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
8
10
W
Baron Samedi
 
Baron Samedi
5
1
5
7.5
W
Chaac
 
Chaac
2
2
12
4
L
Yemoja
 
Yemoja
3
2
4
2.5
W
Tiamat
Destrohunt
Tiamat
0
2
10
2.5
L
4
3
3
1.83
L
Ganesha
ShroomCore
Ganesha
0
3
7
1.17
L
1
6
5
0.58
L
Achilles
dosquads
Achilles
0
2
3
0.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,878
Damage
37,901
50,251
Taken
63,938
31,656
Mitigated
49,801
29,389
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,301
4,074
2,306
5,294
13,609
5,479
1,618
7,340
6,269
0
30,879
W
Baron Samedi
 
Baron Samedi
12,832
1,177
5,991
4,125
8,212
4,315
997
5,963
2,249
22,203
0
W
Chaac
 
Chaac
10,024
666
517
4,138
11,701
9,118
545
6,843
4,858
0
19,902
L
Yemoja
 
Yemoja
7,712
1,780
10,885
3,047
13,054
12,547
0
5,590
7,464
18,644
0
W
Tiamat
Destrohunt
Tiamat
8,669
590
2,170
2,319
6,875
4,741
690
3,724
3,151
25,380
0
L
7,872
466
248
6,871
22,566
17,302
0
9,808
12,758
15,044
0
L
Ganesha
ShroomCore
Ganesha
13,129
1,164
1,092
893
11,925
9,302
0
4,797
7,128
23,944
0
L
6,134
829
2,118
1,356
10,307
5,159
0
5,729
4,578
0
12,274
L
Achilles
dosquads
Achilles
3,054
318
0
198
6,086
5,491
0
2,629
3,457
0
3,524
W
7,052
240
1,585
944
9,854
8,003
1,120
4,843
5,011
10,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
34,628
105
Minions Killed
72
0
Camps Cleared
0
1,042,349
Distance Traveled
829,084
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,242
924
19
2
0
230,743
3
W
Baron Samedi
8,953
895
22
2
0
193,522
0
W
Chaac
8,730
873
15
2
0
221,197
0
L
Yemoja
7,407
741
27
3
0
143,241
2
W
Tiamat
8,615
862
44
4
0
193,718
3
L
Khepri
7,750
775
14
1
0
208,797
0
L
Ganesha
6,559
656
0
0
0
188,967
0
L
Da Ji
6,831
683
24
2
0
173,871
0
L
Achilles
6,081
608
7
1
0
114,208
1
W
Ares
8,583
858
5
1
0
203,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role