Player Matchup

Da Ji
Da Ji
Silver IV
Deidara_oficial
Da Ji
Silver IV
Level 106
God Stats
49W - 35L
1,541 SR
Queue Stats
226W - 233L
604 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
MO_Z41N
Sun Wukong
Silver I
Level 125
God Stats
0W - 2L
1,329 SR
Queue Stats
90W - 95L
1,170 MMR
Solo
Scylla
Scylla
Silver II
SaeAankh
Scylla
Silver II
Level 89
God Stats
2W - 3L
1,721 SR
Queue Stats
45W - 53L
1,141 MMR
Solo
Geb
Geb
Silver II
ghost river 86
Geb
Silver II
Level 86
God Stats
9W - 8L
1,537 SR
Queue Stats
53W - 61L
967 MMR
Solo
Heimdallr
Heimdallr
Silver III
ks__036
Heimdallr
Silver III
Level 51
God Stats
1W - 2L
1,476 SR
Queue Stats
93W - 109L
913 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,521 SR
959 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,535 SR
954 MMR
Hachiman
Hachiman
Silver II
Cingo_ITA
Hachiman
Silver II
Level 124
God Stats
1W - 3L
1,479 SR
Queue Stats
62W - 57L
1,221 MMR
Party 2
Osiris
Osiris
Silver I
PadrePizzo
Osiris
Silver I
Level 142
God Stats
1W - 1L
1,558 SR
Queue Stats
63W - 59L
1,216 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
SANGO I10I
Cu Chulainn
Bronze III
Level 68
God Stats
2W - 4L
1,382 SR
Queue Stats
209W - 250L
-84 MMR
Solo
The Morrigan
The Morrigan
Gold III
Saul03_C
The Morrigan
Gold III
Level 125
God Stats
1W - 0L
1,627 SR
Queue Stats
189W - 183L
1,246 MMR
Party 1
Arachne
Arachne
Gold IV
TTV-Adrigv07-
Arachne
Gold IV
Level 119
God Stats
9W - 4L
1,628 SR
Queue Stats
199W - 207L
1,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
9,066
533
7,487
16,828
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
MO_Z41N
Sun Wukong
14
5 / 4 / 0
8,704
512
10,164
18,223
12,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
SaeAankh
Scylla
11
0 / 7 / 1
6,872
404
6,351
12,049
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 1
7,922
466
4,474
13,517
9,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ks__036
Heimdallr
8
0 / 3 / 1
6,189
364
1,383
4,066
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaSetMerlinGilgameshAwilix

VS

Bans
Morgan Le FaySobekKumbhakarnaLokiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cingo_ITA
Hachiman
15
5 / 0 / 7
9,386
552
9,724
6,126
1,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
PadrePizzo
Osiris
16
5 / 1 / 10
9,913
583
7,328
11,071
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
SANGO I10I
Cu Chulainn
15
2 / 5 / 4
9,541
561
6,607
13,762
9,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Saul03_C
The Morrigan
16
3 / 2 / 7
10,382
611
11,037
10,791
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
18
10 / 1 / 7
11,514
677
14,236
11,315
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
25
25
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Cingo_ITA
Hachiman
5
0
7
8.5
L
4
8
2
0.63
L
Sun Wukong
MO_Z41N
Sun Wukong
5
4
0
1.25
W
Osiris
PadrePizzo
Osiris
5
1
10
10
W
Cu Chulainn
SANGO I10I
Cu Chulainn
2
5
4
0.8
L
Scylla
SaeAankh
Scylla
0
7
1
0.07
W
The Morrigan
Saul03_C
The Morrigan
3
2
7
3.25
W
Arachne
10
1
7
13.5
L
0
3
1
0.17
L
Heimdallr
ks__036
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,859
Damage
48,932
64,683
Taken
53,065
33,048
Mitigated
30,566
9,765
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Cingo_ITA
Hachiman
9,724
6,104
0
2,206
6,126
1,935
4,740
1,168
4,958
0
48,646
L
7,487
1,823
253
1,241
16,828
6,602
0
1,564
15,264
0
56,132
L
Sun Wukong
MO_Z41N
Sun Wukong
10,164
1,616
0
5,035
18,223
12,442
0
3,830
14,393
0
51,062
W
Osiris
PadrePizzo
Osiris
7,328
2,292
0
3,095
11,071
9,598
3,209
2,084
8,987
0
47,895
W
Cu Chulainn
SANGO I10I
Cu Chulainn
6,607
1,190
0
2,338
13,762
9,374
1,382
1,290
12,472
9,281
34,319
L
Scylla
SaeAankh
Scylla
6,351
959
0
1,827
12,049
3,650
0
5,046
7,003
37,629
0
W
The Morrigan
Saul03_C
The Morrigan
11,037
1,959
95
3,089
10,791
3,805
556
5,140
5,364
63,468
0
W
Arachne
14,236
9,700
0
4,738
11,315
5,854
325
1,200
10,115
0
89,389
L
4,474
210
140
588
13,517
9,231
0
2,138
11,379
26,507
0
L
Heimdallr
ks__036
Heimdallr
1,383
466
0
681
4,066
1,123
0
0
4,066
0
14,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
50,736
336
Minions Killed
486
0
Camps Cleared
0
1,330,885
Distance Traveled
1,638,625
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,386
552
94
6
0
303,860
4
L
Da Ji
9,066
533
95
6
0
287,862
0
L
Sun Wukong
8,704
512
94
6
0
317,412
1
W
Osiris
9,913
583
82
5
0
335,239
6
W
Cu Chulainn
9,541
561
86
5
0
264,396
3
L
Scylla
6,872
404
73
4
0
287,793
3
W
The Morrigan
10,382
611
106
6
0
305,673
3
W
Arachne
11,514
677
118
7
0
429,457
2
L
Geb
7,922
466
38
2
0
317,224
1
L
Heimdallr
6,189
364
36
2
0
120,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role