Player Matchup

Nu Wa
Nu Wa
DatNggaGrimy
Nu Wa
Level 28
God Stats
14W - 6L
1,704 SR
Queue Stats
120W - 122L
1,608 Elo+
Solo
Ra
Ra
Star_ITY
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Verdao8284
Arachne
Level 16
God Stats
2W - 2L
1,746 SR
Queue Stats
94W - 78L
1,524 Elo+
Solo
Kukulkan
Kukulkan
derickkstarley
Kukulkan
Level 18
God Stats
1W - 0L
1,400 SR
Queue Stats
11W - 18L
1,421 Elo+
Solo
Pele
Pele
puppylmydy6789
Pele
Level 18
God Stats
2W - 0L
1,513 SR
Queue Stats
3W - 3L
1,279 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,466 Elo+

VS

Team Averages
Level 10
1,479 SR
1,509 Elo+
Medusa
Medusa
LIJyXeP3286
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,873 Elo+
Solo
Cabrakan
Cabrakan
Mungo4690
Cabrakan
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
522W - 560L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
SOLIDliquadO2
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
X_TAPOKIJI13_X
Bakasura
Level 10
God Stats
14W - 17L
1,469 SR
Queue Stats
20W - 36L
1,212 Elo+
Solo
Cerberus
Cerberus
artistakun
Cerberus
Level 18
God Stats
19W - 31L
1,428 SR
Queue Stats
22W - 37L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,368
691
10,699
2,777
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
4,972
331
523
471
58
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Verdao8284
Arachne
16
9 / 2 / 2
9,594
640
10,600
11,551
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
3 / 4 / 2
7,811
521
2,351
6,766
2,150
13
3 / 1 / 3
8,399
560
4,180
7,670
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 11 / 2
5,270
351
3,319
10,980
2,636
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Mungo4690
Cabrakan
13
2 / 5 / 0
7,546
503
4,276
13,291
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
SOLIDliquadO2
Erlang Shen
3
0 / 2 / 1
4,569
305
370
2,941
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
12
4 / 2 / 2
7,728
515
3,893
8,433
3,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
artistakun
Cerberus
11
1 / 1 / 0
6,811
454
2,430
9,501
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
7
8
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Medusa
0
11
2
0.09
L
Cabrakan
Mungo4690
Cabrakan
2
5
0
0.4
L
Erlang Shen
SOLIDliquadO2
Erlang Shen
0
2
1
0.25
W
0
1
0
0
W
Arachne
Verdao8284
Arachne
9
2
2
5
L
Bakasura
4
2
2
2.5
L
Cerberus
artistakun
Cerberus
1
1
0
1
W
Kukulkan
3
4
2
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
14,288
29,235
Taken
45,146
10,563
Mitigated
20,770
9,025
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,699
3,519
0
1,529
2,777
994
5,248
672
2,013
74,726
4,504
L
Medusa
3,319
1,370
0
368
10,980
2,636
0
4,338
6,602
0
13,219
L
Cabrakan
Mungo4690
Cabrakan
4,276
413
11
2,731
13,291
6,675
324
3,812
9,479
42,857
0
L
Erlang Shen
SOLIDliquadO2
Erlang Shen
370
240
0
0
2,941
754
0
1,713
1,188
0
3,240
W
523
70
0
0
471
58
0
0
471
403
0
W
Arachne
Verdao8284
Arachne
10,600
7,072
0
5,698
11,551
5,190
0
3,026
8,353
0
73,934
L
Bakasura
3,893
2,889
0
1,982
8,433
3,062
0
2,147
6,246
0
24,342
L
Cerberus
artistakun
Cerberus
2,430
0
0
2,655
9,501
7,643
0
1,195
8,306
36,302
0
W
Kukulkan
2,351
391
0
99
6,766
2,150
590
653
6,019
26,297
0
W
4,180
924
0
1,699
7,670
2,171
776
2,219
5,451
0
43,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
31,924
389
Minions Killed
257
0
Camps Cleared
0
1,114,676
Distance Traveled
1,070,664
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,368
691
140
9
0
273,248
8
L
Medusa
5,270
351
15
1
0
217,540
1
L
Cabrakan
7,546
503
99
7
0
216,403
0
L
Erlang Shen
4,569
305
5
0
0
84,906
0
W
Ra
4,972
331
0
0
0
23,692
0
W
Arachne
9,594
640
123
8
0
269,978
0
L
Bakasura
7,728
515
86
6
0
341,112
0
L
Cerberus
6,811
454
52
3
0
210,703
0
W
Kukulkan
7,811
521
51
3
0
242,999
1
W
Pele
8,399
560
75
5
0
304,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role