Player Matchup

Raijin
Raijin
Platinum IV
Legacy
Raijin
Platinum IV
Level 158
God Stats
3W - 2L
1,842 SR
Queue Stats
223W - 226L
1,630 MMR
Solo
Medusa
Medusa
Bronze III
Mario A JR 5
Medusa
Bronze III
Level 148
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
TheWarden790
Mercury
Platinum I
Level 160
God Stats
35W - 33L
1,658 SR
Queue Stats
404W - 404L
1,993 MMR
Solo
Geb
Geb
Silver I
raymans
Geb
Silver I
Level 134
God Stats
1W - 1L
1,598 SR
Queue Stats
19W - 20L
1,542 MMR
Solo
Artemis
Artemis
Gold V
teatamera
Artemis
Gold V
Level 129
God Stats
1W - 5L
1,528 SR
Queue Stats
337W - 335L
1,452 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,628 SR
1,623 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,601 SR
1,565 MMR
Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
ElJeff3
Thanatos
Gold IV
Level 129
God Stats
25W - 32L
1,612 SR
Queue Stats
159W - 167L
1,463 MMR
Solo
Agni
Agni
Gold III
KazerRiktos
Agni
Gold III
Level 137
God Stats
227W - 208L
1,588 SR
Queue Stats
681W - 691L
1,512 MMR
Solo
Heimdallr
Heimdallr
Gold V
Netixx
Heimdallr
Gold V
Level 134
God Stats
13W - 14L
1,505 SR
Queue Stats
163W - 169L
1,411 MMR
Solo
Fenrir
Fenrir
Platinum I
lilzomboi
Fenrir
Platinum I
Level 160
God Stats
12W - 8L
1,799 SR
Queue Stats
121W - 110L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Legacy
Raijin
6
1 / 1 / 1
3,652
730
1,248
2,401
845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
1
0 / 0 / 0
2,466
493
0
0
0
Mercury
TheWarden790
Mercury
7
2 / 1 / 2
4,210
842
2,139
2,984
687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
5
1 / 0 / 0
3,248
650
762
2,667
1,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
teatamera
Artemis
5
0 / 2 / 2
3,490
698
1,621
3,124
578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
AthenaTiamatMorgan Le FaySolGilgamesh

VS

Bans
KaliOdinSetSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,671
734
0
609
442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ElJeff3
Thanatos
7
1 / 1 / 0
3,774
755
471
3,446
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,609
722
1,323
2,543
865
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Netixx
Heimdallr
7
3 / 1 / 0
3,994
799
2,256
2,849
702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
lilzomboi
Fenrir
5
0 / 1 / 2
3,543
709
2,280
3,384
754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Thanatos
ElJeff3
Thanatos
1
1
0
1
W
0
1
1
0.5
L
Raijin
Legacy
Raijin
1
1
1
1.5
L
Medusa
0
0
0
0
W
Heimdallr
Netixx
Heimdallr
3
1
0
3
L
Mercury
TheWarden790
Mercury
2
1
2
3
W
Fenrir
lilzomboi
Fenrir
0
1
2
1
L
Geb
1
0
0
1
L
Artemis
teatamera
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,770
Damage
6,330
11,176
Taken
12,831
3,223
Mitigated
3,845
3,603
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
0
0
0
333
609
442
0
0
609
12,751
0
W
Thanatos
ElJeff3
Thanatos
471
100
0
2,802
3,446
1,082
0
180
3,266
0
16,247
W
1,323
247
0
1,569
2,543
865
0
1,068
1,475
16,469
0
L
Raijin
Legacy
Raijin
1,248
429
0
1,063
2,401
845
0
957
1,444
13,530
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Netixx
Heimdallr
2,256
1,668
0
1,138
2,849
702
0
104
2,745
0
17,585
L
Mercury
TheWarden790
Mercury
2,139
1,585
0
625
2,984
687
0
366
2,618
0
15,328
W
Fenrir
lilzomboi
Fenrir
2,280
881
0
1,588
3,384
754
0
658
2,726
0
7,176
L
Geb
762
225
0
1,000
2,667
1,113
0
0
2,667
4,012
0
L
Artemis
teatamera
Artemis
1,621
1,013
0
915
3,124
578
0
0
3,124
0
10,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,066
Gold Earned
18,591
92
Minions Killed
147
0
Camps Cleared
0
411,401
Distance Traveled
461,797
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,671
734
29
6
0
71,800
1
W
Thanatos
3,774
755
43
9
0
99,821
3
W
Agni
3,609
722
32
6
0
95,118
0
L
Raijin
3,652
730
36
7
0
87,528
2
L
Medusa
2,466
493
0
0
0
5,660
0
W
Heimdallr
3,994
799
33
7
0
97,719
1
L
Mercury
4,210
842
34
7
0
133,906
1
W
Fenrir
3,543
709
10
2
0
97,339
0
L
Geb
3,248
650
3
1
0
99,350
2
L
Artemis
3,490
698
19
4
0
84,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role