Player Matchup

Fenrir
Fenrir
Dianawaifu
Fenrir
Level 7
God Stats
5W - 0L
1,931 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 2
Neith
Neith
Mebloom
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,199 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShiestyKota
Morgan Le Fay
Level 16
God Stats
13W - 11L
1,516 SR
Queue Stats
39W - 56L
1,368 Elo+
Solo
Ymir
Ymir
WINDYBUTWHOLE
Ymir
Level 7
God Stats
4W - 2L
1,596 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 2
Ra
Ra
stewy73
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,266 Elo+
Solo
Team Averages
Level 7
1,609 SR
1,340 Elo+

VS

Team Averages
Level 10
1,577 SR
1,419 Elo+
Susano
Susano
MtheShaman
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XaviBas
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XxixiX
Ao Kuang
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
25W - 38L
1,376 Elo+
Party 1
Skadi
Skadi
mahdie999
Skadi
Level 15
God Stats
11W - 10L
1,647 SR
Queue Stats
19W - 21L
1,427 Elo+
Solo
Rama
Rama
xXxixiXx
Rama
Level 7
God Stats
1W - 3L
1,513 SR
Queue Stats
5W - 17L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dianawaifu
Fenrir
19
10 / 4 / 7
13,358
557
12,952
18,009
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Mebloom
Neith
3
0 / 0 / 0
7,144
298
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morgan Le Fay
ShiestyKota
Morgan Le Fay
18
13 / 4 / 9
12,940
539
18,965
15,899
6,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
23 / 1 / 7
14,691
612
24,157
17,535
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
5 / 3 / 14
12,836
535
12,578
12,409
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MtheShaman
Susano
11
0 / 14 / 5
8,017
334
6,471
19,504
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
XaviBas
Guan Yu
8
0 / 10 / 1
7,067
294
774
10,884
7,291
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
XxixiX
Ao Kuang
14
0 / 12 / 8
9,015
376
3,579
20,477
22,161
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
mahdie999
Skadi
14
1 / 7 / 4
9,743
406
6,948
14,751
4,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
18
10 / 10 / 1
12,888
537
13,328
24,164
8,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
51
Kills
11
12
Deaths
53
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dianawaifu
Fenrir
10
4
7
3.38
W
Neith
Mebloom
Neith
0
0
0
0
L
Susano
MtheShaman
Susano
0
14
5
0.18
W
Morgan Le Fay
ShiestyKota
Morgan Le Fay
13
4
9
4.38
W
23
1
7
26.5
L
Guan Yu
XaviBas
Guan Yu
0
10
1
0.05
L
Ao Kuang
XxixiX
Ao Kuang
0
12
8
0.33
L
Skadi
mahdie999
Skadi
1
7
4
0.43
W
5
3
14
4
L
Rama
10
10
1
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,652
Damage
31,100
63,852
Taken
89,780
30,370
Mitigated
48,437
20,653
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dianawaifu
Fenrir
12,952
4,089
0
5,255
18,009
8,780
1,720
717
17,292
0
84,209
W
Neith
Mebloom
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Susano
MtheShaman
Susano
6,471
1,377
0
2,777
19,504
5,870
0
8,464
10,952
0
30,187
W
Morgan Le Fay
ShiestyKota
Morgan Le Fay
18,965
2,535
392
4,737
15,899
6,944
3,654
123
15,776
86,301
0
W
24,157
6,126
0
6,341
17,535
9,554
0
1,946
15,589
108,731
8,227
L
Guan Yu
XaviBas
Guan Yu
774
407
0
278
10,884
7,291
61
4,723
6,115
0
14,362
L
Ao Kuang
XxixiX
Ao Kuang
3,579
1,024
0
1,379
20,477
22,161
0
13,560
6,698
16,832
0
L
Skadi
mahdie999
Skadi
6,948
4,412
0
2,086
14,751
4,595
0
9,610
4,883
0
49,521
W
12,578
1,951
1,647
2,281
12,409
5,092
5,208
793
11,616
66,306
0
L
Rama
13,328
8,463
0
2,949
24,164
8,520
0
17,776
6,222
0
55,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,969
Gold Earned
46,730
571
Minions Killed
240
0
Camps Cleared
0
1,589,477
Distance Traveled
1,693,521
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,358
557
144
6
0
415,094
0
W
Neith
7,144
298
0
0
0
588
0
L
Susano
8,017
334
38
2
0
344,673
0
W
Morgan Le Fay
12,940
539
140
6
0
342,893
1
W
Ymir
14,691
612
157
7
0
403,262
1
L
Guan Yu
7,067
294
26
1
0
315,936
3
L
Ao Kuang
9,015
376
19
1
0
340,953
0
L
Skadi
9,743
406
74
3
0
339,928
1
W
Ra
12,836
535
130
5
0
427,640
0
L
Rama
12,888
537
83
3
0
352,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role