Player Matchup

Ra
Ra
Atrocitu
Ra
Level 2
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 6L
1,638 Elo+
Solo
Zeus
Zeus
Diekster
Zeus
Level 21
God Stats
0W - 4L
1,571 SR
Queue Stats
12W - 19L
1,292 Elo+
Solo
Bacchus
Bacchus
ReSTARTclub
Bacchus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 51L
1,436 Elo+
Solo
Chaac
Chaac
idoking12
Chaac
Level 22
God Stats
5W - 5L
1,453 SR
Queue Stats
5W - 5L
1,389 Elo+
Solo
He Bo
He Bo
pzdc000
He Bo
Level 18
God Stats
0W - 3L
1,477 SR
Queue Stats
23W - 30L
1,412 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,434 Elo+

VS

Team Averages
Level 16
1,523 SR
1,466 Elo+
Kuzenbo
Kuzenbo
BiancaMC3633
Kuzenbo
Level 21
God Stats
2W - 0L
1,425 SR
Queue Stats
92W - 91L
1,411 Elo+
Solo
Nu Wa
Nu Wa
PacomeLezotre
Nu Wa
Level 28
God Stats
33W - 24L
1,557 SR
Queue Stats
242W - 226L
1,449 Elo+
Solo
Guan Yu
Guan Yu
SheNCIK
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo
Hun Batz
Hun Batz
ZEDKETCHAP2
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,449 Elo+
Solo
Izanami
Izanami
jada122
Izanami
Level 20
God Stats
4W - 3L
1,634 SR
Queue Stats
27W - 19L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,255
426
203
5,275
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
8
1 / 8 / 3
5,146
515
3,018
6,258
1,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
ReSTARTclub
Bacchus
8
3 / 4 / 1
5,609
561
4,772
10,277
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
idoking12
Chaac
8
0 / 3 / 0
4,640
464
3,505
7,134
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
pzdc000
He Bo
8
0 / 5 / 1
4,605
461
3,020
6,341
2,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BiancaMC3633
Kuzenbo
9
2 / 1 / 8
6,208
621
4,656
5,574
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
6 / 1 / 4
6,794
679
8,086
5,236
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
SheNCIK
Guan Yu
10
2 / 0 / 1
5,745
575
2,009
3,994
2,202
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ZEDKETCHAP2
Hun Batz
10
3 / 0 / 2
6,160
616
2,140
5,911
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
jada122
Izanami
11
11 / 2 / 4
7,154
715
9,455
7,553
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
24
25
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Kuzenbo
BiancaMC3633
Kuzenbo
2
1
8
6
L
Zeus
1
8
3
0.31
W
6
1
4
8
L
Bacchus
ReSTARTclub
Bacchus
3
4
1
0.88
W
Guan Yu
SheNCIK
Guan Yu
2
0
1
2.5
W
Hun Batz
ZEDKETCHAP2
Hun Batz
3
0
2
4
L
Chaac
idoking12
Chaac
0
3
0
0
W
Izanami
jada122
Izanami
11
2
4
6.5
L
He Bo
pzdc000
He Bo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
26,346
35,285
Taken
28,268
16,172
Mitigated
13,060
5,705
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
203
0
13
1,116
5,275
1,294
0
706
4,483
15,701
0
W
Kuzenbo
BiancaMC3633
Kuzenbo
4,656
2,491
455
753
5,574
5,316
14
2,048
3,334
12,953
0
L
Zeus
3,018
626
0
0
6,258
1,269
757
1,248
4,890
21,079
0
W
8,086
1,405
0
1,416
5,236
1,572
446
3,095
2,141
37,738
0
L
Bacchus
ReSTARTclub
Bacchus
4,772
1,419
0
1,682
10,277
8,212
220
4,624
5,563
13,193
0
W
Guan Yu
SheNCIK
Guan Yu
2,009
542
0
780
3,994
2,202
640
24
3,620
0
16,356
W
Hun Batz
ZEDKETCHAP2
Hun Batz
2,140
952
0
965
5,911
1,658
0
451
5,419
0
37,594
L
Chaac
idoking12
Chaac
3,505
574
0
2,493
7,134
3,372
0
2,029
5,041
0
16,051
W
Izanami
jada122
Izanami
9,455
7,349
0
1,347
7,553
2,312
1,158
5,395
2,158
0
32,444
L
He Bo
pzdc000
He Bo
3,020
35
0
401
6,341
2,025
205
3,499
2,566
19,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
32,061
160
Minions Killed
245
0
Camps Cleared
0
810,418
Distance Traveled
938,745
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,255
426
28
3
0
144,534
1
W
Kuzenbo
6,208
621
14
1
0
182,924
4
L
Zeus
5,146
515
54
5
0
151,867
0
W
Nu Wa
6,794
679
63
6
0
180,025
2
L
Bacchus
5,609
561
14
1
0
163,326
1
W
Guan Yu
5,745
575
39
4
0
196,257
0
W
Hun Batz
6,160
616
68
7
0
184,018
0
L
Chaac
4,640
464
24
2
0
187,268
1
W
Izanami
7,154
715
61
6
0
195,521
0
L
He Bo
4,605
461
40
4
0
163,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role