Player Matchup

Baron Samedi
Baron Samedi
ClassyHarp9222
Baron Samedi
Level 27
God Stats
2W - 0L
1,778 SR
Queue Stats
18W - 8L
1,606 Elo+
Solo
Tiamat
Tiamat
Potatoboy335
Tiamat
Level 28
God Stats
8W - 10L
1,423 SR
Queue Stats
33W - 44L
1,377 Elo+
Solo
Achilles
Achilles
Valora1420
Achilles
Level 20
God Stats
24W - 28L
1,344 SR
Queue Stats
62W - 68L
1,341 Elo+
Solo
Scylla
Scylla
alexandroacastro
Scylla
Level 18
God Stats
13W - 20L
1,267 SR
Queue Stats
219W - 260L
1,312 Elo+
Solo
Ullr
Ullr
dbblayze1
Ullr
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 8L
1,242 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,375 Elo+

VS

Team Averages
Level 8
1,513 SR
1,344 Elo+
Olorun
Olorun
AtrociousBike17
Olorun
Level 5
God Stats
1W - 3L
1,688 SR
Queue Stats
9W - 20L
1,653 Elo+
Party 1
Sol
Sol
Dazza Pak
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,264 Elo+
Party 1
Anubis
Anubis
axelochoa2005
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,213 Elo+
Solo
Fafnir
Fafnir
leontsim
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,241 Elo+
Solo
Zeus
Zeus
xCHUZZWAZZAx
Zeus
Level 7
God Stats
2W - 6L
1,378 SR
Queue Stats
3W - 8L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClassyHarp9222
Baron Samedi
20
25 / 1 / 10
14,213
1,421
34,556
12,409
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
19
6 / 0 / 23
11,700
1,170
22,260
12,517
9,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Valora1420
Achilles
18
3 / 0 / 15
10,480
1,048
6,031
15,957
16,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 0 / 22
12,536
1,254
16,567
7,690
2,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
1 / 3 / 12
9,430
943
7,137
8,976
2,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 16 / 1
9,113
911
13,047
22,359
6,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 1
9,940
994
14,125
21,546
6,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 8 / 2
8,925
893
7,892
15,843
6,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
leontsim
Fafnir
15
0 / 5 / 1
8,785
879
6,178
16,961
18,380
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 8 / 1
8,817
882
8,944
15,394
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
9
44
Kills
3
4
Deaths
44
82
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
16
1
0.09
W
Baron Samedi
ClassyHarp9222
Baron Samedi
25
1
10
30
L
1
7
1
0.21
W
Tiamat
6
0
23
17.5
W
Achilles
Valora1420
Achilles
3
0
15
10.5
W
9
0
22
20
L
0
8
2
0.13
W
Ullr
1
3
12
2.33
L
Fafnir
leontsim
Fafnir
0
5
1
0.1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,551
Damage
50,186
57,549
Taken
92,103
35,988
Mitigated
41,589
18,823
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,047
8,155
48
1,871
22,359
6,012
0
20,458
1,901
28,341
0
W
Baron Samedi
ClassyHarp9222
Baron Samedi
34,556
5,772
2,444
6,080
12,409
5,205
0
9,889
2,520
50,887
0
L
14,125
8,666
0
5,228
21,546
6,794
0
15,560
5,986
40,853
0
W
Tiamat
22,260
2,481
255
6,533
12,517
9,405
0
11,480
1,037
46,306
0
W
Achilles
Valora1420
Achilles
6,031
2,488
702
1,930
15,957
16,126
0
14,569
1,388
0
20,248
W
16,567
2,882
0
0
7,690
2,345
0
6,776
914
30,549
0
L
7,892
1,194
0
1,060
15,843
6,362
0
12,214
3,629
23,837
0
W
Ullr
7,137
5,846
0
879
8,976
2,907
0
7,472
1,504
0
12,409
L
Fafnir
leontsim
Fafnir
6,178
2,031
0
1,240
16,961
18,380
0
12,629
4,332
11,170
0
L
8,944
1,310
0
0
15,394
4,041
0
12,522
2,872
16,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,359
Gold Earned
45,580
175
Minions Killed
141
7
Camps Cleared
3
920,248
Distance Traveled
796,148
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,113
911
28
3
1
148,808
0
W
Baron Samedi
14,213
1,421
38
4
1
191,648
0
L
Sol
9,940
994
68
7
0
161,328
1
W
Tiamat
11,700
1,170
44
4
4
199,089
3
W
Achilles
10,480
1,048
39
4
1
203,401
3
W
Scylla
12,536
1,254
42
4
0
183,780
0
L
Anubis
8,925
893
33
3
1
147,719
0
W
Ullr
9,430
943
12
1
1
142,330
0
L
Fafnir
8,785
879
1
0
0
187,891
0
L
Zeus
8,817
882
11
1
1
150,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role