Player Matchup

Merlin
Merlin
Fear_The_Jimmer
Merlin
Level 16
God Stats
1W - 5L
1,563 SR
Queue Stats
47W - 57L
1,414 Elo+
Solo
Hel
Hel
HeftigFertig47
Hel
Level 29
God Stats
2W - 2L
1,839 SR
Queue Stats
38W - 35L
1,647 Elo+
Solo
Sobek
Sobek
RyuKensai_
Sobek
Level 15
God Stats
4W - 5L
1,608 SR
Queue Stats
79W - 98L
1,416 Elo+
Solo
Chiron
Chiron
TeV Celsior
Chiron
Level 29
God Stats
15W - 11L
1,632 SR
Queue Stats
69W - 81L
1,458 Elo+
Solo
Fenrir
Fenrir
filouille
Fenrir
Level 24
God Stats
0W - 2L
1,257 SR
Queue Stats
187W - 208L
1,372 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,462 Elo+

VS

Team Averages
Level 23
1,624 SR
1,599 Elo+
Chaac
Chaac
Ericc2007
Chaac
Level 42
God Stats
4W - 2L
1,602 SR
Queue Stats
33W - 12L
1,550 Elo+
Party 1
Neith
Neith
LechuguitaDulce
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 18L
1,773 Elo+
Party 1
Susano
Susano
LechuguitaSalada
Susano
Level 8
God Stats
14W - 3L
1,709 SR
Queue Stats
50W - 13L
1,773 Elo+
Party 1
Yemoja
Yemoja
Sheepy212
Yemoja
Level 28
God Stats
2W - 0L
1,506 SR
Queue Stats
20W - 18L
1,477 Elo+
Solo
Chronos
Chronos
Xx_RAPTOR82
Chronos
Level 29
God Stats
2W - 0L
1,804 SR
Queue Stats
156W - 183L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
8,443
402
5,774
15,349
8,033
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 4 / 0
7,872
375
6,326
8,798
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
0 / 9 / 3
9,188
438
4,273
20,959
19,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
4 / 6 / 1
9,811
467
17,378
14,898
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
filouille
Fenrir
12
1 / 11 / 4
7,734
368
4,814
19,954
7,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ericc2007
Chaac
17
5 / 3 / 5
11,416
544
9,030
21,843
19,754
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 1 / 11
11,997
571
19,784
17,100
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
22 / 1 / 5
14,413
686
21,079
16,929
8,132
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Sheepy212
Yemoja
16
3 / 1 / 11
10,091
481
3,617
13,507
14,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
Xx_RAPTOR82
Chronos
16
1 / 5 / 6
10,745
512
8,082
15,939
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
38
39
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ericc2007
Chaac
5
3
5
2.5
L
1
9
3
0.28
L
3
4
0
0.75
W
7
1
11
12.5
W
22
1
5
24.5
L
Sobek
0
9
3
0.17
W
Yemoja
Sheepy212
Yemoja
3
1
11
8.5
L
Chiron
4
6
1
0.75
W
Chronos
Xx_RAPTOR82
Chronos
1
5
6
0.8
L
Fenrir
filouille
Fenrir
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,565
Damage
61,592
79,958
Taken
85,318
41,509
Mitigated
56,157
13,538
Healing
26,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ericc2007
Chaac
9,030
1,185
0
6,316
21,843
19,754
1,811
1,917
19,774
6,796
55,850
L
5,774
757
0
1,103
15,349
8,033
0
2,309
12,880
41,791
0
L
6,326
428
588
2,668
8,798
2,223
712
1,846
6,872
29,565
0
W
19,784
6,787
0
5,751
17,100
7,478
1,269
2,071
15,029
0
101,038
W
21,079
7,994
0
8,640
16,929
8,132
1,115
2,982
13,909
0
110,454
L
Sobek
4,273
530
0
3,142
20,959
19,473
0
4,521
16,358
21,729
0
W
Yemoja
Sheepy212
Yemoja
3,617
633
2,943
1,413
13,507
14,433
1,002
3,365
10,086
29,827
0
L
Chiron
17,378
7,304
762
3,159
14,898
4,381
0
868
13,950
0
56,918
W
Chronos
Xx_RAPTOR82
Chronos
8,082
1,139
0
970
15,939
6,360
4,537
5,520
10,147
72,776
0
L
Fenrir
filouille
Fenrir
4,814
2,213
0
2,116
19,954
7,399
0
3,167
16,707
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
58,662
303
Minions Killed
592
0
Camps Cleared
0
1,508,297
Distance Traveled
1,980,307
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,416
544
118
6
0
316,528
0
L
Merlin
8,443
402
77
4
0
295,047
0
L
Hel
7,872
375
62
3
0
186,459
2
W
Neith
11,997
571
149
7
0
409,163
3
W
Susano
14,413
686
161
8
0
487,831
3
L
Sobek
9,188
438
33
2
0
352,964
5
W
Yemoja
10,091
481
41
2
0
386,755
0
L
Chiron
9,811
467
92
4
0
365,321
4
W
Chronos
10,745
512
123
6
0
380,030
2
L
Fenrir
7,734
368
39
2
0
308,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role