Player Matchup

Ra
Ra
DqoNetV
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,529 Elo+
Solo
Artemis
Artemis
R3neeXD
Artemis
Level 29
God Stats
14W - 12L
1,803 SR
Queue Stats
49W - 49L
1,637 Elo+
Solo
Thanatos
Thanatos
SAMAVD
Thanatos
Level 26
God Stats
17W - 17L
1,454 SR
Queue Stats
190W - 194L
1,511 Elo+
Solo
Bellona
Bellona
ZaachrieL
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Solo
Merlin
Merlin
j0tate
Merlin
Level 14
God Stats
5W - 16L
1,787 SR
Queue Stats
174W - 199L
1,522 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,573 Elo+

VS

Team Averages
Level 14
1,497 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aranzak
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,490 Elo+
Solo
Artio
Artio
GriazniySanches
Artio
Level 12
God Stats
5W - 5L
1,476 SR
Queue Stats
45W - 47L
1,563 Elo+
Solo
Achilles
Achilles
H3PO667
Achilles
Level 29
God Stats
6W - 4L
1,736 SR
Queue Stats
238W - 164L
1,618 Elo+
Solo
Nemesis
Nemesis
thorisdotir
Nemesis
Level 4
God Stats
1W - 1L
1,274 SR
Queue Stats
4W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,669
424
2,394
5,492
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
R3neeXD
Artemis
8
1 / 3 / 0
4,832
439
1,662
3,513
544
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
SAMAVD
Thanatos
10
2 / 4 / 0
5,818
529
4,461
7,605
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ZaachrieL
Bellona
10
2 / 3 / 1
5,687
517
4,998
7,074
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
j0tate
Merlin
9
1 / 4 / 0
5,348
486
1,781
4,758
724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 1 / 4
6,914
629
5,856
3,477
1,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Aranzak
Hachiman
9
1 / 3 / 4
5,469
497
2,897
4,317
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 0 / 3
6,820
620
2,433
6,708
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
H3PO667
Achilles
11
3 / 2 / 1
6,288
572
3,282
7,995
2,475
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
thorisdotir
Nemesis
11
6 / 0 / 8
6,942
631
4,764
5,762
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
20
20
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
4
8
W
Hachiman
Aranzak
Hachiman
1
3
4
1
L
0
6
1
0.08
W
4
0
3
5.5
W
Achilles
H3PO667
Achilles
3
2
1
1.75
L
Artemis
R3neeXD
Artemis
1
3
0
0.33
L
Thanatos
SAMAVD
Thanatos
2
4
0
0.5
L
Bellona
ZaachrieL
Bellona
2
3
1
0.83
L
Merlin
j0tate
Merlin
1
4
0
0.25
W
Nemesis
thorisdotir
Nemesis
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,296
Damage
19,232
28,442
Taken
28,259
9,430
Mitigated
12,830
10,174
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,856
832
0
1,381
3,477
1,464
698
951
2,292
37,457
0
W
Hachiman
Aranzak
Hachiman
2,897
1,954
0
589
4,317
1,045
414
707
3,610
0
14,809
L
2,394
219
228
702
5,492
1,183
0
652
4,840
19,843
0
W
2,433
455
375
3,485
6,708
5,775
374
713
5,913
26,016
0
W
Achilles
H3PO667
Achilles
3,282
1,457
0
2,793
7,995
2,475
736
753
7,242
0
30,422
L
Artemis
R3neeXD
Artemis
1,662
409
0
497
3,513
544
0
1,490
2,023
0
13,357
L
Thanatos
SAMAVD
Thanatos
4,461
844
0
5,690
7,605
2,503
0
1,951
5,654
0
34,741
L
Bellona
ZaachrieL
Bellona
4,998
1,794
0
1,869
7,074
4,476
171
1,056
6,018
0
20,605
L
Merlin
j0tate
Merlin
1,781
180
0
1,188
4,758
724
0
3,140
1,618
21,474
0
W
Nemesis
thorisdotir
Nemesis
4,764
2,760
0
1,800
5,762
2,071
263
703
5,027
0
29,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
32,433
214
Minions Killed
268
0
Camps Cleared
0
931,941
Distance Traveled
1,009,032
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,914
629
69
6
0
211,711
4
W
Hachiman
5,469
497
24
2
0
155,806
0
L
Ra
4,669
424
24
2
0
192,851
0
W
Artio
6,820
620
53
5
0
201,023
1
W
Achilles
6,288
572
54
5
0
211,348
5
L
Artemis
4,832
439
32
3
0
126,685
2
L
Thanatos
5,818
529
68
6
0
207,990
0
L
Bellona
5,687
517
40
4
0
216,812
1
L
Merlin
5,348
486
50
5
0
187,603
2
W
Nemesis
6,942
631
68
6
0
229,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role