Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Tipzter101
Tyr
Level 107
God Stats
5W - 1L
1,718 SR
Queue Stats
119W - 118L
1,467 Elo+
Party 1
Hera
Hera
XBabyJoeyX2534
Hera
Level 118
God Stats
2W - 3L
1,511 SR
Queue Stats
82W - 72L
1,521 Elo+
Solo
Xing Tian
Xing Tian
the_dutty_weng
Xing Tian
Level 122
God Stats
0W - 3L
1,486 SR
Queue Stats
58W - 55L
1,563 Elo+
Party 3
Zhong Kui
Zhong Kui
whosAmxty
Zhong Kui
Level 86
God Stats
29W - 17L
1,612 SR
Queue Stats
135W - 128L
1,554 Elo+
Party 3
Team Averages
Level 116
1,565 SR
1,521 Elo+

VS

Team Averages
Level 102
1,659 SR
1,542 Elo+
Athena
Athena
BoopingBunny
Athena
Level 88
God Stats
17W - 10L
1,661 SR
Queue Stats
101W - 84L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Raviiio
Danzaburou
Level 94
God Stats
7W - 3L
1,710 SR
Queue Stats
466W - 411L
1,461 Elo+
Solo
Bellona
Bellona
VictoryCar
Bellona
Level 123
God Stats
32W - 14L
1,656 SR
Queue Stats
432W - 320L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wolf3le
Morgan Le Fay
Level 63
God Stats
6W - 4L
1,672 SR
Queue Stats
78W - 86L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
uglyDariiin
Cu Chulainn
Level 144
God Stats
9W - 10L
1,596 SR
Queue Stats
296W - 241L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 7 / 3
11,753
534
14,543
19,434
7,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 0
11,148
507
8,426
20,047
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 8 / 4
9,484
431
12,038
17,441
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
the_dutty_weng
Xing Tian
7
0 / 5 / 1
7,039
320
1,289
13,401
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
whosAmxty
Zhong Kui
10
1 / 8 / 1
7,464
339
6,305
12,181
9,036
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 1 / 14
10,946
498
5,410
17,417
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Raviiio
Danzaburou
15
4 / 4 / 4
10,886
495
10,491
15,568
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
VictoryCar
Bellona
20
7 / 0 / 10
13,140
597
17,323
18,380
18,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Wolf3le
Morgan Le Fay
18
10 / 3 / 7
11,956
543
15,222
14,485
8,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
uglyDariiin
Cu Chulainn
20
8 / 2 / 10
13,103
596
18,603
21,017
19,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
9
Kills
32
33
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
7
3
0.64
W
Athena
3
1
14
10
W
Danzaburou
Raviiio
Danzaburou
4
4
4
1.5
L
5
5
0
1
W
Bellona
VictoryCar
Bellona
7
0
10
12
W
Morgan Le Fay
Wolf3le
Morgan Le Fay
10
3
7
4.5
L
0
8
4
0.25
L
Xing Tian
the_dutty_weng
Xing Tian
0
5
1
0.1
W
Cu Chulainn
uglyDariiin
Cu Chulainn
8
2
10
6.5
L
Zhong Kui
whosAmxty
Zhong Kui
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
67,049
82,504
Taken
86,867
37,951
Mitigated
70,578
12,314
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,543
4,172
0
980
19,434
7,117
325
3,903
15,531
0
66,361
W
Athena
5,410
1,412
0
4,652
17,417
18,655
345
3,665
13,752
28,280
0
W
Danzaburou
Raviiio
Danzaburou
10,491
5,311
0
5,970
15,568
5,787
887
3,726
11,842
0
59,406
L
8,426
1,504
0
4,712
20,047
9,080
954
3,941
16,081
0
56,277
W
Bellona
VictoryCar
Bellona
17,323
6,914
0
6,589
18,380
18,358
983
4,681
13,699
0
122,542
W
Morgan Le Fay
Wolf3le
Morgan Le Fay
15,222
108
594
5,076
14,485
8,132
634
5,822
8,663
74,701
0
L
12,038
1,429
104
2,416
17,441
6,230
68
6,085
10,865
61,207
0
L
Xing Tian
the_dutty_weng
Xing Tian
1,289
122
0
2,187
13,401
6,488
0
3,054
10,347
12,941
0
W
Cu Chulainn
uglyDariiin
Cu Chulainn
18,603
4,774
0
7,399
21,017
19,646
2,314
4,951
16,066
0
102,220
L
Zhong Kui
whosAmxty
Zhong Kui
6,305
322
0
1,915
12,181
9,036
0
3,649
8,532
20,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,888
Gold Earned
60,031
375
Minions Killed
570
0
Camps Cleared
0
1,544,157
Distance Traveled
2,234,330
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,753
534
110
5
0
333,873
0
W
Athena
10,946
498
46
2
0
443,967
2
W
Danzaburou
10,886
495
74
3
0
387,577
1
L
Tyr
11,148
507
104
5
0
424,074
1
W
Bellona
13,140
597
169
8
0
512,994
2
W
Morgan Le Fay
11,956
543
114
5
0
441,404
0
L
Hera
9,484
431
117
5
0
359,484
0
L
Xing Tian
7,039
320
12
1
0
242,027
1
W
Cu Chulainn
13,103
596
167
8
0
448,388
4
L
Zhong Kui
7,464
339
32
1
0
184,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role