Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DopplerEffect77
Ah Muzen Cab
Level 29
God Stats
9W - 5L
1,618 SR
Queue Stats
110W - 123L
1,467 Elo+
Party 3
Neith
Neith
HECTORISGOD
Neith
Level 17
God Stats
13W - 1L
1,928 SR
Queue Stats
56W - 52L
1,345 Elo+
Solo
Jormungandr
Jormungandr
HellCorns
Jormungandr
Level 7
God Stats
2W - 1L
1,317 SR
Queue Stats
30W - 21L
1,477 Elo+
Solo
Chang'e
Chang'e
LluviaRE
Chang'e
Level 19
God Stats
3W - 1L
1,638 SR
Queue Stats
12W - 6L
1,573 Elo+
Solo
Ra
Ra
Zabibus
Ra
Level 18
God Stats
18W - 17L
1,537 SR
Queue Stats
104W - 125L
1,450 Elo+
Party 3
Team Averages
Level 18
1,608 SR
1,462 Elo+

VS

Team Averages
Level 15
1,487 SR
1,381 Elo+
Kukulkan
Kukulkan
CHRONOS90
Kukulkan
Level 15
God Stats
31W - 28L
1,544 SR
Queue Stats
81W - 85L
1,427 Elo+
Party 2
Artemis
Artemis
El-x-Professor
Artemis
Level 17
God Stats
23W - 37L
1,402 SR
Queue Stats
53W - 66L
1,360 Elo+
Party 2
Merlin
Merlin
MrNandu
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,411 Elo+
Party 1
Ymir
Ymir
SMILE345
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Ra
Ra
Warloads
Ra
Level 20
God Stats
53W - 62L
1,488 SR
Queue Stats
135W - 170L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DopplerEffect77
Ah Muzen Cab
20
10 / 3 / 23
13,326
1,211
23,594
13,391
5,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
19 / 1 / 15
13,672
1,243
29,422
11,339
4,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HellCorns
Jormungandr
19
6 / 2 / 24
11,747
1,068
12,452
11,189
14,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
LluviaRE
Chang'e
18
0 / 2 / 16
9,865
897
3,104
11,586
3,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 14
10,930
994
8,936
7,248
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHRONOS90
Kukulkan
16
4 / 5 / 3
11,146
1,013
15,575
12,954
5,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 3
10,648
968
14,375
16,432
6,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
MrNandu
Merlin
17
2 / 13 / 4
10,368
943
11,838
21,310
8,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
0 / 6 / 8
9,896
900
4,363
18,877
23,394
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 10 / 3
9,452
859
5,385
13,263
5,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
30
40
Kills
9
9
Deaths
40
92
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CHRONOS90
Kukulkan
4
5
3
1.1
W
Ah Muzen Cab
DopplerEffect77
Ah Muzen Cab
10
3
23
7.17
L
3
6
3
0.75
W
19
1
15
26.5
W
Jormungandr
HellCorns
Jormungandr
6
2
24
9
W
Chang'e
LluviaRE
Chang'e
0
2
16
4
L
Merlin
MrNandu
Merlin
2
13
4
0.31
L
Ymir
0
6
8
0.67
L
0
10
3
0.15
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,508
Damage
51,536
54,753
Taken
82,836
30,639
Mitigated
48,921
16,077
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CHRONOS90
Kukulkan
15,575
1,248
0
200
12,954
5,085
0
3,773
9,181
34,324
0
W
Ah Muzen Cab
DopplerEffect77
Ah Muzen Cab
23,594
10,709
315
3,886
13,391
5,195
0
9,142
4,249
0
55,332
L
14,375
7,415
0
1,181
16,432
6,716
0
5,287
11,145
0
31,534
W
29,422
16,325
0
2,008
11,339
4,566
0
6,824
4,515
0
37,983
W
Jormungandr
HellCorns
Jormungandr
12,452
1,715
0
0
11,189
14,326
0
6,276
4,913
23,892
0
W
Chang'e
LluviaRE
Chang'e
3,104
219
3,518
3,805
11,586
3,876
0
9,478
2,108
12,642
0
L
Merlin
MrNandu
Merlin
11,838
1,065
108
839
21,310
8,116
0
7,481
13,829
30,650
0
L
Ymir
4,363
443
0
0
18,877
23,394
0
4,698
14,179
9,337
0
L
5,385
450
362
436
13,263
5,610
0
3,253
10,010
26,703
0
W
8,936
1,122
1,298
1,247
7,248
2,676
0
5,441
1,807
26,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
51,510
191
Minions Killed
175
3
Camps Cleared
3
1,027,192
Distance Traveled
869,034
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,146
1,013
38
3
0
222,811
0
W
Ah Muzen Cab
13,326
1,211
72
7
1
188,573
0
L
Artemis
10,648
968
40
4
3
201,655
1
W
Neith
13,672
1,243
19
2
2
203,123
0
W
Jormungandr
11,747
1,068
27
2
0
196,963
0
W
Chang'e
9,865
897
23
2
0
213,044
0
L
Merlin
10,368
943
34
3
0
171,773
0
L
Ymir
9,896
900
11
1
0
139,396
1
L
Ra
9,452
859
52
5
0
133,399
1
W
Ra
10,930
994
50
5
0
225,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role