Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArenJaeger_
Hercules
Level 118
God Stats
5W - 1L
1,446 SR
Queue Stats
196W - 160L
1,564 Elo+
Solo
Zeus
Zeus
MLKlovesDREAMlN
Zeus
Level 156
God Stats
14W - 16L
1,431 SR
Queue Stats
906W - 895L
1,526 Elo+
Solo
Chiron
Chiron
TimeAndStorm
Chiron
Level 41
God Stats
7W - 1L
1,843 SR
Queue Stats
268W - 190L
1,657 Elo+
Solo
Chaac
Chaac
ZeroCarry
Chaac
Level 129
God Stats
1W - 3L
1,370 SR
Queue Stats
86W - 95L
1,553 Elo+
Solo
Team Averages
Level 121
1,518 SR
1,560 Elo+

VS

Team Averages
Level 143
1,650 SR
1,559 Elo+
Anhur
Anhur
BobbyBantz
Anhur
Level 119
God Stats
12W - 10L
1,721 SR
Queue Stats
937W - 881L
1,598 Elo+
Solo
Ganesha
Ganesha
D0RK4i
Ganesha
Level 154
God Stats
12W - 3L
1,784 SR
Queue Stats
885W - 912L
1,508 Elo+
Solo
Hercules
Hercules
JewsOwnTheBanks
Hercules
Level 156
God Stats
0W - 2L
1,630 SR
Queue Stats
46W - 44L
1,593 Elo+
Solo
Cthulhu
Cthulhu
QueenKatawa
Cthulhu
Level 151
God Stats
1W - 2L
1,642 SR
Queue Stats
113W - 97L
1,541 Elo+
Solo
Merlin
Merlin
Studpup
Merlin
Level 137
God Stats
10W - 12L
1,474 SR
Queue Stats
961W - 924L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 3 / 16
8,039
804
5,135
15,419
13,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
ArenJaeger_
Hercules
15
6 / 2 / 12
9,279
928
11,431
16,433
17,376
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 10
8,846
885
24,627
7,844
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
10 / 2 / 11
10,309
1,031
19,020
7,198
3,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
ZeroCarry
Chaac
16
1 / 1 / 19
9,387
939
7,899
12,917
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 6 / 5
7,935
794
5,884
11,007
4,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
D0RK4i
Ganesha
14
0 / 4 / 9
7,070
707
5,358
15,440
15,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
12
0 / 5 / 8
7,715
772
7,097
21,475
14,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
QueenKatawa
Cthulhu
15
4 / 3 / 6
9,274
927
12,864
15,412
10,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Studpup
Merlin
14
4 / 4 / 5
7,929
793
10,786
10,849
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
22
Kills
11
11
Deaths
22
68
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
16
3
W
Hercules
ArenJaeger_
Hercules
6
2
12
6
L
Anhur
3
6
5
0.92
L
Ganesha
D0RK4i
Ganesha
0
4
9
1.13
L
Hercules
0
5
8
0.8
W
4
3
10
3
L
Cthulhu
QueenKatawa
Cthulhu
4
3
6
2.33
L
Merlin
Studpup
Merlin
4
4
5
1.63
W
Chiron
10
2
11
7.75
W
Chaac
ZeroCarry
Chaac
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,112
Damage
41,989
59,811
Taken
74,183
52,611
Mitigated
51,006
26,497
Healing
26,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,135
1,380
299
3,799
15,419
13,408
109
8,549
6,870
0
9,910
W
Hercules
ArenJaeger_
Hercules
11,431
3,342
1,607
7,625
16,433
17,376
729
5,320
11,113
0
19,054
L
Anhur
5,884
2,753
1,297
1,369
11,007
4,819
528
4,359
6,604
0
7,151
L
Ganesha
D0RK4i
Ganesha
5,358
477
1,734
3,165
15,440
15,696
0
6,519
8,783
11,961
0
L
Hercules
7,097
2,142
2,245
7,956
21,475
14,830
70
6,893
14,119
0
12,642
W
24,627
1,232
828
1,008
7,844
3,796
690
5,262
2,582
39,279
0
L
Cthulhu
QueenKatawa
Cthulhu
12,864
555
2,615
2,775
15,412
10,761
0
4,218
11,123
27,200
0
L
Merlin
Studpup
Merlin
10,786
732
1,579
1,701
10,849
4,900
105
2,638
7,977
22,037
0
W
Chiron
19,020
7,287
1,194
1,754
7,198
3,449
2,571
3,867
3,285
0
36,469
W
Chaac
ZeroCarry
Chaac
7,899
1,073
2,225
6,158
12,917
14,582
840
5,964
6,953
0
16,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,860
Gold Earned
39,923
108
Minions Killed
91
0
Camps Cleared
0
982,559
Distance Traveled
866,581
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,039
804
9
1
0
198,469
2
W
Hercules
9,279
928
19
2
0
211,285
0
L
Anhur
7,935
794
9
1
0
159,175
0
L
Ganesha
7,070
707
0
0
0
160,066
0
L
Hercules
7,715
772
10
1
0
189,412
4
W
Zeus
8,846
885
27
3
0
179,336
1
L
Cthulhu
9,274
927
35
4
0
192,553
0
L
Merlin
7,929
793
37
4
0
165,375
1
W
Chiron
10,309
1,031
44
4
0
182,466
3
W
Chaac
9,387
939
9
1
0
211,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role