Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BiiigPaaain
Ra
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 102L
1,312 Elo+
Solo
Chaac
Chaac
Colton_1986Chris
Chaac
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,413 Elo+
Solo
Ymir
Ymir
Kampf_Pinguin_89
Ymir
Level 128
God Stats
7W - 5L
1,220 SR
Queue Stats
990W - 1,024L
1,401 Elo+
Solo
Susano
Susano
S11itzNgiggles
Susano
Level 108
God Stats
13W - 19L
1,352 SR
Queue Stats
857W - 861L
1,291 Elo+
Solo
Team Averages
Level 82
1,414 SR
1,384 Elo+

VS

Team Averages
Level 87
1,594 SR
1,377 Elo+
Poseidon
Poseidon
Kenshina
Poseidon
Level 121
God Stats
3W - 8L
1,246 SR
Queue Stats
133W - 170L
1,303 Elo+
Party 2
Anubis
Anubis
Quinnzyyy
Anubis
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
342W - 315L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
Rose noire8951
Jing Wei
Level 88
God Stats
5W - 6L
1,590 SR
Queue Stats
316W - 302L
1,399 Elo+
Solo
Skadi
Skadi
katsurisho
Skadi
Level 99
God Stats
2W - 1L
1,811 SR
Queue Stats
93W - 113L
1,329 Elo+
Party 2
Chang'e
Chang'e
kennygro89
Chang'e
Level 86
God Stats
8W - 4L
1,823 SR
Queue Stats
315W - 272L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 2 / 16
11,076
692
16,381
26,245
21,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 7
10,246
640
6,031
15,262
12,292
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 3 / 10
10,815
676
21,937
21,662
30,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 1 / 13
11,685
730
13,625
28,373
24,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 4 / 7
12,733
796
11,483
14,189
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kenshina
Poseidon
16
2 / 2 / 11
9,610
601
15,277
7,862
2,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Quinnzyyy
Anubis
17
5 / 1 / 8
10,588
662
11,357
12,627
7,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
1 / 3 / 9
11,170
698
19,521
16,545
7,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
16
2 / 7 / 9
10,038
627
15,641
18,676
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
kennygro89
Chang'e
19
6 / 5 / 9
11,143
696
17,017
21,720
9,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
18
Kills
16
17
Deaths
18
53
Assists
46
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
16
4.5
W
2
7
7
0.79
W
3
3
10
2.67
W
3
1
13
9.5
L
Poseidon
Kenshina
Poseidon
2
2
11
3.75
L
Anubis
Quinnzyyy
Anubis
5
1
8
9
L
Jing Wei
1
3
9
1.83
W
9
4
7
3.13
L
Skadi
2
7
9
0.93
L
Chang'e
kennygro89
Chang'e
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,457
Damage
78,813
105,731
Taken
77,430
95,596
Mitigated
33,674
45,602
Healing
42,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,381
1,761
1,486
10,463
26,245
21,952
792
11,312
14,933
0
26,942
W
6,031
749
3,655
2,929
15,262
12,292
1,099
7,355
7,907
20,242
0
W
21,937
1,524
124
6,590
21,662
30,670
629
7,730
13,365
0
41,720
W
13,625
251
2,059
13,077
28,373
24,606
137
11,525
16,848
33,248
0
L
Poseidon
Kenshina
Poseidon
15,277
848
2,060
1,350
7,862
2,435
0
1,655
6,207
27,379
0
L
Anubis
Quinnzyyy
Anubis
11,357
844
1,084
1,373
12,627
7,300
379
2,957
9,670
20,053
0
L
Jing Wei
19,521
11,203
2,740
5,295
16,545
7,491
1,132
3,183
13,362
0
45,319
W
11,483
505
3,154
2,065
14,189
6,076
1,432
5,729
8,460
0
21,491
L
Skadi
15,641
5,381
1,570
4,361
18,676
7,079
0
7,032
11,644
0
23,590
L
Chang'e
kennygro89
Chang'e
17,017
1,529
12,169
10,158
21,720
9,369
854
4,829
16,891
35,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
52,549
137
Minions Killed
152
0
Camps Cleared
0
1,512,137
Distance Traveled
1,370,229
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,076
692
15
1
0
317,676
0
W
Ra
10,246
640
29
2
0
257,338
0
W
Chaac
10,815
676
33
2
0
327,882
0
W
Ymir
11,685
730
41
3
0
299,803
0
L
Poseidon
9,610
601
20
1
0
285,008
0
L
Anubis
10,588
662
18
1
0
295,051
0
L
Jing Wei
11,170
698
64
4
0
267,219
2
W
Susano
12,733
796
19
1
0
309,438
1
L
Skadi
10,038
627
13
1
0
237,011
0
L
Chang'e
11,143
696
37
2
0
285,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role