Player Matchup

He Bo
He Bo
Im Axudus
He Bo
Level 86
God Stats
3W - 3L
1,444 SR
Queue Stats
185W - 207L
1,548 Elo+
Solo
Loki
Loki
JoshGuy606
Loki
Level 102
God Stats
17W - 27L
1,506 SR
Queue Stats
307W - 293L
1,509 Elo+
Solo
Ares
Ares
RR Leek
Ares
Level 116
God Stats
4W - 1L
1,588 SR
Queue Stats
242W - 273L
1,532 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,530 Elo+

VS

Team Averages
Level 77
1,474 SR
1,511 Elo+
Chronos
Chronos
DSalsedini
Chronos
Level 68
God Stats
0W - 1L
1,280 SR
Queue Stats
12W - 11L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YoidleDoidle
Tsukuyomi
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 6L
1,307 Elo+
Solo
King Arthur
King Arthur
pablogp9894
King Arthur
Level 144
God Stats
6W - 3L
1,410 SR
Queue Stats
103W - 73L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Im Axudus
He Bo
19
7 / 8 / 10
14,437
687
22,799
18,700
9,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 7 / 9
14,843
707
12,262
15,200
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
RR Leek
Ares
17
4 / 3 / 14
14,340
683
19,417
32,726
54,227
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DSalsedini
Chronos
20
8 / 5 / 6
14,624
696
19,819
26,231
10,071
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
YoidleDoidle
Tsukuyomi
14
0 / 10 / 8
11,530
549
12,365
15,435
5,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
pablogp9894
King Arthur
19
10 / 5 / 6
14,745
702
21,200
24,270
27,395
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
20
Kills
18
18
Deaths
20
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
DSalsedini
Chronos
8
5
6
2.2
W
He Bo
Im Axudus
He Bo
7
8
10
1.5
W
9
7
9
1.93
W
Ares
RR Leek
Ares
4
3
14
3.67
L
Tsukuyomi
YoidleDoidle
Tsukuyomi
0
10
8
0.4
L
King Arthur
pablogp9894
King Arthur
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,478
Damage
53,384
66,626
Taken
65,936
72,582
Mitigated
43,247
9,510
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DSalsedini
Chronos
19,819
11,451
0
10,699
26,231
10,071
2,914
17,798
8,101
80,824
0
W
He Bo
Im Axudus
He Bo
22,799
857
434
4,900
18,700
9,427
568
4,680
13,201
75,280
0
W
12,262
3,412
892
1,154
15,200
8,928
1,000
3,978
10,905
0
52,819
W
Ares
RR Leek
Ares
19,417
1,721
0
2,130
32,726
54,227
455
11,516
20,529
40,911
0
L
Tsukuyomi
YoidleDoidle
Tsukuyomi
12,365
4,296
0
853
15,435
5,781
0
12,334
2,936
0
33,050
L
King Arthur
pablogp9894
King Arthur
21,200
2,374
0
2,739
24,270
27,395
232
11,587
12,683
643
45,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
40,899
203
Minions Killed
187
0
Camps Cleared
0
1,063,339
Distance Traveled
1,031,595
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,624
696
121
6
0
322,233
1
W
He Bo
14,437
687
115
5
0
349,978
1
W
Loki
14,843
707
66
3
0
335,864
0
W
Ares
14,340
683
22
1
0
377,497
1
L
Tsukuyomi
11,530
549
17
1
0
348,865
0
L
King Arthur
14,745
702
49
2
0
360,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role