Player Matchup

Morgan Le Fay
Morgan Le Fay
FlandeWebo
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,321 SR
Queue Stats
94W - 94L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Fleky100
Erlang Shen
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 81L
1,481 Elo+
Solo
Amaterasu
Amaterasu
NIkanSP
Amaterasu
Level 25
God Stats
4W - 0L
1,711 SR
Queue Stats
118W - 72L
1,643 Elo+
Solo
Yemoja
Yemoja
Pr3ss0
Yemoja
Level 25
God Stats
9W - 1L
1,814 SR
Queue Stats
57W - 47L
1,520 Elo+
Solo
Ullr
Ullr
Ľuminary
Ullr
Level 4
God Stats
2W - 4L
1,288 SR
Queue Stats
5W - 5L
1,735 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,578 Elo+

VS

Team Averages
Level 26
1,697 SR
1,546 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KaspiyTiger
Bellona
Level 29
God Stats
15W - 6L
1,735 SR
Queue Stats
107W - 102L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Rettisch
Jing Wei
Level 28
God Stats
6W - 8L
1,796 SR
Queue Stats
42W - 48L
1,645 Elo+
Party 1
Aphrodite
Aphrodite
Syntharon95
Aphrodite
Level 28
God Stats
5W - 5L
1,744 SR
Queue Stats
69W - 70L
1,576 Elo+
Party 1
Merlin
Merlin
agentVALVE
Merlin
Level 14
God Stats
30W - 26L
1,712 SR
Queue Stats
91W - 93L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlandeWebo
Morgan Le Fay
17
7 / 3 / 0
10,547
620
10,581
9,325
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Fleky100
Erlang Shen
15
3 / 3 / 5
11,149
656
8,344
13,851
9,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
NIkanSP
Amaterasu
17
7 / 1 / 3
11,904
700
9,316
15,160
12,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Pr3ss0
Yemoja
13
1 / 1 / 8
9,413
554
7,297
14,938
13,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
14
2 / 2 / 5
8,596
506
8,385
12,106
4,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 4 / 5
9,231
543
8,686
12,157
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
KaspiyTiger
Bellona
13
2 / 6 / 0
8,517
501
8,280
15,329
9,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Rettisch
Jing Wei
12
0 / 3 / 3
6,934
408
9,784
12,606
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Syntharon95
Aphrodite
12
0 / 3 / 2
7,687
452
4,849
11,020
6,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
agentVALVE
Merlin
15
6 / 4 / 3
9,555
562
8,784
9,800
3,413
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
20
Kills
10
10
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
5
1.13
W
Morgan Le Fay
FlandeWebo
Morgan Le Fay
7
3
0
2.33
W
Erlang Shen
Fleky100
Erlang Shen
3
3
5
1.83
L
Bellona
KaspiyTiger
Bellona
2
6
0
0.33
W
Amaterasu
NIkanSP
Amaterasu
7
1
3
8.5
W
Yemoja
Pr3ss0
Yemoja
1
1
8
5
L
Jing Wei
Rettisch
Jing Wei
0
3
3
0.5
L
Aphrodite
Syntharon95
Aphrodite
0
3
2
0.33
L
Merlin
agentVALVE
Merlin
6
4
3
1.88
W
Ullr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
40,383
65,380
Taken
60,912
44,627
Mitigated
26,712
18,785
Healing
21,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,686
3,363
0
4,059
12,157
3,633
0
3,790
8,367
0
67,620
W
Morgan Le Fay
FlandeWebo
Morgan Le Fay
10,581
792
145
2,206
9,325
4,257
0
2,290
6,747
71,022
0
W
Erlang Shen
Fleky100
Erlang Shen
8,344
4,465
0
4,672
13,851
9,759
2,943
1,976
11,828
0
58,718
L
Bellona
KaspiyTiger
Bellona
8,280
2,950
0
3,752
15,329
9,550
797
3,022
12,307
0
40,048
W
Amaterasu
NIkanSP
Amaterasu
9,316
4,043
0
4,184
15,160
12,965
110
1,405
13,681
1,320
87,144
W
Yemoja
Pr3ss0
Yemoja
7,297
876
2,558
2,944
14,938
13,169
0
5,248
9,504
28,556
0
L
Jing Wei
Rettisch
Jing Wei
9,784
7,812
0
3,740
12,606
3,494
1,120
3,297
9,309
0
35,867
L
Aphrodite
Syntharon95
Aphrodite
4,849
776
3,693
5,194
11,020
6,622
349
3,937
7,083
26,690
0
L
Merlin
agentVALVE
Merlin
8,784
421
0
1,466
9,800
3,413
0
4,758
5,042
50,134
0
W
Ullr
8,385
3,618
0
2,076
12,106
4,477
78
2,255
9,811
0
50,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
41,924
493
Minions Killed
409
0
Camps Cleared
0
1,636,234
Distance Traveled
1,608,957
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,231
543
113
7
0
311,702
2
W
Morgan Le Fay
10,547
620
112
7
0
320,388
2
W
Erlang Shen
11,149
656
124
7
0
312,345
0
L
Bellona
8,517
501
81
5
0
321,411
1
W
Amaterasu
11,904
700
139
8
0
369,901
0
W
Yemoja
9,413
554
45
3
0
304,675
4
L
Jing Wei
6,934
408
66
4
0
333,749
5
L
Aphrodite
7,687
452
43
3
0
325,953
1
L
Merlin
9,555
562
106
6
0
316,142
3
W
Ullr
8,596
506
73
4
0
328,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role