Player Matchup

Heimdallr
Heimdallr
Alik14Rus
Heimdallr
Level 29
God Stats
6W - 5L
1,482 SR
Queue Stats
176W - 171L
1,526 Elo+
Party 3
Bellona
Bellona
Elitebattlegen
Bellona
Level 5
God Stats
7W - 18L
1,518 SR
Queue Stats
8W - 21L
1,370 Elo+
Party 2
Tiamat
Tiamat
Master290499
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 105L
1,661 Elo+
Party 3
Ah Puch
Ah Puch
MeowMeow99
Ah Puch
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 9L
1,676 Elo+
Party 3
Thor
Thor
Nem-Herrie
Thor
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
8W - 24L
1,157 Elo+
Party 2
Team Averages
Level 17
1,454 SR
1,478 Elo+

VS

Team Averages
Level 16
1,654 SR
1,583 Elo+
Loki
Loki
AxelK40
Loki
Level 16
God Stats
1W - 0L
1,640 SR
Queue Stats
6W - 10L
1,321 Elo+
Party 1
Neith
Neith
CaIIMeDADDYxD
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chronos
Chronos
STOPOR
Chronos
Level 26
God Stats
9W - 2L
1,817 SR
Queue Stats
57W - 19L
1,757 Elo+
Solo
Medusa
Medusa
Sherl0l
Medusa
Level 9
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 1L
1,767 Elo+
Solo
Da Ji
Da Ji
llcifer
Da Ji
Level 28
God Stats
23W - 12L
1,583 SR
Queue Stats
32W - 19L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alik14Rus
Heimdallr
17
3 / 11 / 7
11,123
1,011
19,294
22,466
10,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
4 / 8 / 3
10,810
983
9,358
23,301
16,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
17
0 / 7 / 7
9,936
903
5,678
15,468
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
MeowMeow99
Ah Puch
16
3 / 8 / 5
11,116
1,011
16,014
18,216
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 9 / 5
9,617
874
3,577
14,717
5,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AxelK40
Loki
19
5 / 1 / 17
11,931
1,085
10,319
12,502
5,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
1 / 2 / 19
10,970
997
14,300
8,403
3,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
STOPOR
Chronos
19
17 / 3 / 13
14,201
1,291
32,534
12,095
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Sherl0l
Medusa
20
4 / 0 / 18
12,680
1,153
11,437
10,819
4,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
llcifer
Da Ji
19
16 / 4 / 12
13,174
1,198
20,650
14,785
7,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
122
10
Kills
43
43
Deaths
10
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alik14Rus
Heimdallr
3
11
7
0.59
W
Loki
AxelK40
Loki
5
1
17
13.5
W
1
2
19
5.25
L
4
8
3
0.69
L
Tiamat
0
7
7
0.5
L
Ah Puch
MeowMeow99
Ah Puch
3
8
5
0.69
L
0
9
5
0.28
W
Chronos
STOPOR
Chronos
17
3
13
7.83
W
Medusa
Sherl0l
Medusa
4
0
18
13
W
Da Ji
llcifer
Da Ji
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
89,240
94,168
Taken
58,604
47,320
Mitigated
26,134
3,000
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alik14Rus
Heimdallr
19,294
11,575
0
1,086
22,466
10,063
0
3,617
18,849
0
51,190
W
Loki
AxelK40
Loki
10,319
1,215
0
0
12,502
5,058
0
3,995
8,507
0
22,399
W
14,300
5,280
0
2,390
8,403
3,488
0
4,565
3,838
0
26,318
L
9,358
1,934
0
224
23,301
16,316
0
10,378
12,923
0
16,910
L
Tiamat
5,678
42
0
1,234
15,468
7,492
0
4,953
10,515
16,915
0
L
Ah Puch
MeowMeow99
Ah Puch
16,014
674
0
456
18,216
7,479
0
5,838
12,378
33,848
0
L
3,577
300
0
0
14,717
5,970
0
5,265
9,452
0
10,819
W
Chronos
STOPOR
Chronos
32,534
15,981
0
2,948
12,095
5,682
0
5,003
7,092
44,498
4,831
W
Medusa
Sherl0l
Medusa
11,437
4,513
0
5,480
10,819
4,251
0
4,732
6,087
0
51,872
W
Da Ji
llcifer
Da Ji
20,650
9,816
0
1,295
14,785
7,655
0
3,397
11,387
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
62,956
157
Minions Killed
252
4
Camps Cleared
14
977,665
Distance Traveled
1,131,642
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,123
1,011
62
6
1
177,831
0
W
Loki
11,931
1,085
30
3
2
292,501
2
W
Neith
10,970
997
32
3
1
183,407
1
L
Bellona
10,810
983
19
2
1
226,164
0
L
Tiamat
9,936
903
23
2
0
170,883
0
L
Ah Puch
11,116
1,011
37
3
1
196,840
0
L
Thor
9,617
874
16
1
1
205,947
0
W
Chronos
14,201
1,291
30
3
6
202,309
1
W
Medusa
12,680
1,153
123
11
4
209,090
0
W
Da Ji
13,174
1,198
37
3
1
244,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role