Player Matchup

Neith
Neith
AbigWave
Neith
Level 3
God Stats
9W - 9L
1,367 SR
Queue Stats
20W - 18L
1,302 Elo+
Party 1
Hades
Hades
Chooks_on_chooks
Hades
Level 21
God Stats
75W - 66L
1,333 SR
Queue Stats
331W - 385L
1,393 Elo+
Party 1
He Bo
He Bo
Mezza10
He Bo
Level 75
God Stats
9W - 4L
1,500 SR
Queue Stats
98W - 118L
1,457 Elo+
Party 1
Medusa
Medusa
fTrippy
Medusa
Level 5
God Stats
7W - 10L
1,343 SR
Queue Stats
32W - 32L
1,329 Elo+
Party 1
Ymir
Ymir
raphness
Ymir
Level 8
God Stats
5W - 9L
1,420 SR
Queue Stats
41W - 48L
1,368 Elo+
Party 1
Team Averages
Level 22
1,393 SR
1,370 Elo+

VS

Team Averages
Level 22
1,391 SR
1,338 Elo+
Ymir
Ymir
Blackjack_monbeb
Ymir
Level 25
God Stats
8W - 7L
1,534 SR
Queue Stats
249W - 305L
1,387 Elo+
Solo
Loki
Loki
FennyxRahne
Loki
Level 22
God Stats
9W - 13L
1,562 SR
Queue Stats
301W - 384L
1,508 Elo+
Solo
Bellona
Bellona
Yoshii_Yamimato
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 30L
1,259 Elo+
Solo
Nike
Nike
nykr0n
Nike
Level 24
God Stats
14W - 13L
1,446 SR
Queue Stats
90W - 93L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
youNgDeker-
Tsukuyomi
Level 13
God Stats
12W - 27L
914 SR
Queue Stats
16W - 35L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbigWave
Neith
18
5 / 2 / 21
11,229
1,021
16,747
8,530
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 3 / 23
10,994
999
12,784
8,513
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
Mezza10
He Bo
18
11 / 3 / 17
11,891
1,081
15,054
5,957
2,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
fTrippy
Medusa
19
11 / 1 / 20
12,556
1,141
19,257
8,373
3,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
18
2 / 0 / 30
10,799
982
4,311
6,267
7,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

261

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
9,585
871
2,222
19,217
18,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 1
10,107
919
5,850
6,704
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 8 / 7
10,038
913
10,306
18,857
13,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
nykr0n
Nike
16
2 / 5 / 5
10,341
940
9,016
15,865
8,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
youNgDeker-
Tsukuyomi
16
4 / 10 / 2
10,331
939
7,354
16,879
6,386
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
27
34
Kills
9
9
Deaths
34
111
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
AbigWave
Neith
5
2
21
7.75
L
0
7
3
0.21
W
5
3
23
5.5
L
3
4
1
0.88
W
He Bo
Mezza10
He Bo
11
3
17
6.5
L
0
8
7
0.44
W
Medusa
fTrippy
Medusa
11
1
20
21
L
Nike
nykr0n
Nike
2
5
5
0.9
W
Ymir
2
0
30
17
L
Tsukuyomi
youNgDeker-
Tsukuyomi
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,153
Damage
34,748
37,640
Taken
77,522
21,985
Mitigated
48,934
6,613
Healing
2,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AbigWave
Neith
16,747
8,834
0
2,156
8,530
3,616
0
730
7,800
0
37,886
L
2,222
249
0
0
19,217
18,376
0
7,197
12,020
33,846
0
W
12,784
575
294
1,736
8,513
4,517
0
518
7,995
25,290
0
L
5,850
1,620
0
66
6,704
2,925
0
2,479
4,225
0
20,307
W
He Bo
Mezza10
He Bo
15,054
809
0
0
5,957
2,263
0
805
5,152
24,467
0
L
10,306
2,456
0
1,580
18,857
13,112
0
8,215
10,642
0
25,595
W
Medusa
fTrippy
Medusa
19,257
9,786
0
1,297
8,373
3,851
0
0
8,373
0
42,316
L
Nike
nykr0n
Nike
9,016
1,856
0
461
15,865
8,135
0
6,311
9,554
0
23,316
W
Ymir
4,311
846
0
1,130
6,267
7,738
0
169
6,098
12,865
0
L
Tsukuyomi
youNgDeker-
Tsukuyomi
7,354
3,324
0
126
16,879
6,386
0
7,947
8,932
0
13,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,469
Gold Earned
50,402
194
Minions Killed
162
4
Camps Cleared
7
964,467
Distance Traveled
884,679
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,229
1,021
60
5
1
183,582
0
L
Ymir
9,585
871
70
6
0
141,658
0
W
Hades
10,994
999
38
3
1
183,726
0
L
Loki
10,107
919
27
2
4
150,580
0
W
He Bo
11,891
1,081
29
3
0
186,815
0
L
Bellona
10,038
913
34
3
1
206,874
0
W
Medusa
12,556
1,141
41
4
1
201,276
1
L
Nike
10,341
940
22
2
0
200,547
1
W
Ymir
10,799
982
26
2
1
209,068
0
L
Tsukuyomi
10,331
939
9
1
2
185,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role