Player Matchup

Medusa
Medusa
 
Medusa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Biier-Baron
Anubis
Level 29
God Stats
26W - 39L
1,438 SR
Queue Stats
78W - 87L
1,429 Elo+
Party 3
Thanatos
Thanatos
Siyaobaby
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,513 Elo+
Party 2
Ymir
Ymir
husabi
Ymir
Level 7
God Stats
2W - 1L
1,824 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
iTz_Ex4cTur3
Kukulkan
Level 12
God Stats
8W - 10L
1,535 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 3
Team Averages
Level 19
1,560 SR
1,479 Elo+

VS

Team Averages
Level 24
1,616 SR
1,492 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
CrisisAtHand
Da Ji
Level 28
God Stats
33W - 21L
1,750 SR
Queue Stats
186W - 170L
1,534 Elo+
Solo
Yemoja
Yemoja
JustJumus
Yemoja
Level 15
God Stats
35W - 43L
1,539 SR
Queue Stats
43W - 50L
1,420 Elo+
Party 1
Izanami
Izanami
NamelessSkullKid
Izanami
Level 19
God Stats
43W - 15L
1,789 SR
Queue Stats
59W - 23L
1,687 Elo+
Solo
Zeus
Zeus
SirJack__
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 69L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 6 / 1
4,925
410
2,661
7,881
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
1 / 3 / 1
6,515
543
3,851
6,005
2,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Siyaobaby
Thanatos
10
4 / 6 / 1
6,118
510
6,545
11,823
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
husabi
Ymir
7
0 / 5 / 1
5,452
454
2,235
9,854
5,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
iTz_Ex4cTur3
Kukulkan
10
0 / 1 / 1
5,471
456
2,684
3,329
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 3
7,296
608
4,818
5,292
1,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 1 / 1
8,009
667
6,913
7,942
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
JustJumus
Yemoja
11
2 / 0 / 7
7,399
617
5,044
4,367
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 1
9,676
806
7,684
5,711
2,093
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
11
0 / 3 / 2
6,713
559
2,163
5,713
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
21
21
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
1
0.08
W
Danzaburou
 
Danzaburou
2
1
3
3.5
L
Anubis
1
3
1
0.5
W
9
1
1
9.5
W
Yemoja
JustJumus
Yemoja
2
0
7
5.5
W
8
0
1
8.5
W
Zeus
0
3
2
0.33
L
Thanatos
Siyaobaby
Thanatos
4
6
1
0.75
L
Ymir
husabi
Ymir
0
5
1
0.1
L
Kukulkan
iTz_Ex4cTur3
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
26,622
38,892
Taken
29,025
14,799
Mitigated
8,976
11,921
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,661
1,530
0
310
7,881
2,163
0
1,229
6,648
0
16,740
W
Danzaburou
 
Danzaburou
4,818
2,380
0
2,704
5,292
1,536
222
1,911
3,381
0
45,640
L
Anubis
3,851
0
0
1,941
6,005
2,300
0
982
4,849
37,865
0
W
6,913
2,225
0
3,211
7,942
2,093
596
1,313
6,629
0
32,755
W
Yemoja
JustJumus
Yemoja
5,044
429
604
813
4,367
2,305
252
2,789
1,578
13,438
0
W
7,684
6,083
0
2,158
5,711
2,093
4,334
0
5,711
0
77,632
W
Zeus
2,163
126
0
1,435
5,713
949
778
2,757
2,956
25,437
0
L
Thanatos
Siyaobaby
Thanatos
6,545
1,866
0
7,825
11,823
3,599
0
128
11,695
0
27,108
L
Ymir
husabi
Ymir
2,235
202
0
1,610
9,854
5,743
0
3,396
6,328
12,194
0
L
Kukulkan
iTz_Ex4cTur3
Kukulkan
2,684
80
0
235
3,329
994
0
1,164
2,165
31,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
39,093
245
Minions Killed
395
0
Camps Cleared
0
1,097,628
Distance Traveled
1,148,709
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,925
410
31
3
0
235,981
1
W
Danzaburou
7,296
608
84
7
0
222,177
5
L
Anubis
6,515
543
80
7
0
209,096
2
W
Da Ji
8,009
667
64
5
0
273,741
5
W
Yemoja
7,399
617
25
2
0
249,430
3
W
Izanami
9,676
806
169
14
0
217,739
1
W
Zeus
6,713
559
53
4
0
185,622
2
L
Thanatos
6,118
510
53
4
0
233,394
2
L
Ymir
5,452
454
22
2
0
198,138
0
L
Kukulkan
5,471
456
59
5
0
221,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role