Player Matchup

Nike
Nike
AARON_KING145
Nike
Level 29
God Stats
7W - 3L
1,663 SR
Queue Stats
169W - 134L
1,451 Elo+
Solo
King Arthur
King Arthur
Anthonyc952421
King Arthur
Level 6
God Stats
6W - 7L
1,357 SR
Queue Stats
6W - 9L
1,309 Elo+
Solo
Chang'e
Chang'e
ChibiusaV
Chang'e
Level 26
God Stats
68W - 62L
1,543 SR
Queue Stats
371W - 409L
1,449 Elo+
Solo
Zeus
Zeus
Parmiggiuno
Zeus
Level 29
God Stats
44W - 36L
1,519 SR
Queue Stats
107W - 119L
1,410 Elo+
Solo
Hercules
Hercules
Zumalose
Hercules
Level 23
God Stats
5W - 0L
1,792 SR
Queue Stats
93W - 48L
1,585 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,441 Elo+

VS

Team Averages
Level 19
1,640 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Cyturk
Sun Wukong
Level 17
God Stats
4W - 4L
1,535 SR
Queue Stats
42W - 56L
1,383 Elo+
Solo
Neith
Neith
Gofast225
Neith
Level 15
God Stats
2W - 4L
1,445 SR
Queue Stats
40W - 39L
1,503 Elo+
Solo
Pele
Pele
TendoHakui
Pele
Level 16
God Stats
27W - 13L
1,971 SR
Queue Stats
63W - 58L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
better2003
Ah Puch
Level 28
God Stats
19W - 14L
1,576 SR
Queue Stats
527W - 481L
1,484 Elo+
Solo
Zeus
Zeus
riicaz
Zeus
Level 21
God Stats
70W - 39L
1,675 SR
Queue Stats
108W - 83L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 20
13,417
1,220
16,219
17,146
16,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Anthonyc952421
King Arthur
18
8 / 5 / 13
12,702
1,155
12,454
19,124
11,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
ChibiusaV
Chang'e
18
8 / 3 / 9
12,148
1,104
9,881
13,370
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 15
11,257
1,023
15,401
9,982
2,786
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Zumalose
Hercules
20
14 / 2 / 19
14,493
1,318
30,578
18,249
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyturk
Sun Wukong
17
3 / 5 / 15
11,377
1,034
14,204
23,253
17,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Gofast225
Neith
17
2 / 9 / 10
10,463
951
8,539
15,923
6,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
13 / 13 / 7
13,318
1,211
16,371
22,770
9,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
better2003
Ah Puch
17
2 / 8 / 11
10,291
936
9,621
10,946
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
riicaz
Zeus
17
2 / 9 / 12
10,701
973
22,759
15,043
4,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
77
44
Kills
22
23
Deaths
44
76
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
8
20
2.5
W
King Arthur
Anthonyc952421
King Arthur
8
5
13
2.9
W
Chang'e
ChibiusaV
Chang'e
8
3
9
4.17
L
Sun Wukong
Cyturk
Sun Wukong
3
5
15
2.1
L
Neith
Gofast225
Neith
2
9
10
0.78
W
4
5
15
2.3
L
13
13
7
1.27
W
Hercules
Zumalose
Hercules
14
2
19
11.75
L
Ah Puch
better2003
Ah Puch
2
8
11
0.94
L
Zeus
riicaz
Zeus
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,533
Damage
71,494
77,871
Taken
87,935
54,266
Mitigated
42,692
20,680
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,219
1,520
0
220
17,146
16,457
0
5,147
11,999
520
21,567
W
King Arthur
Anthonyc952421
King Arthur
12,454
2,296
0
3,314
19,124
11,050
0
7,174
11,950
0
43,961
W
Chang'e
ChibiusaV
Chang'e
9,881
1,520
5,202
4,075
13,370
4,120
0
8,270
5,100
37,979
0
L
Sun Wukong
Cyturk
Sun Wukong
14,204
2,235
72
1,854
23,253
17,215
0
10,859
11,998
0
17,626
L
Neith
Gofast225
Neith
8,539
4,997
0
827
15,923
6,693
0
2,089
13,488
0
29,420
W
15,401
4,050
0
284
9,982
2,786
0
4,133
5,849
25,152
0
L
16,371
2,875
0
628
22,770
9,485
0
8,053
14,330
0
32,252
W
Hercules
Zumalose
Hercules
30,578
8,698
0
7,585
18,249
19,853
0
7,656
10,593
0
40,114
L
Ah Puch
better2003
Ah Puch
9,621
373
0
284
10,946
4,316
0
2,134
8,577
17,386
0
L
Zeus
riicaz
Zeus
22,759
1,468
0
95
15,043
4,983
0
2,646
12,023
43,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,017
Gold Earned
56,150
203
Minions Killed
131
4
Camps Cleared
7
975,878
Distance Traveled
976,697
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,417
1,220
16
1
0
201,502
1
W
King Arthur
12,702
1,155
91
8
1
223,180
0
W
Chang'e
12,148
1,104
58
5
0
195,776
1
L
Sun Wukong
11,377
1,034
8
1
1
219,218
2
L
Neith
10,463
951
30
3
0
197,287
0
W
Zeus
11,257
1,023
13
1
2
121,357
1
L
Pele
13,318
1,211
34
3
4
224,169
1
W
Hercules
14,493
1,318
25
2
1
234,063
0
L
Ah Puch
10,291
936
18
2
0
136,030
4
L
Zeus
10,701
973
41
4
2
199,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role