Player Matchup

Bacchus
Bacchus
Arkham_Night_44
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,247 Elo+
Party 2
Ao Kuang
Ao Kuang
Lord-mexify
Ao Kuang
Level 15
God Stats
2W - 4L
1,182 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 2
Apollo
Apollo
Lumpicool
Apollo
Level 23
God Stats
2W - 2L
1,389 SR
Queue Stats
18W - 11L
1,381 Elo+
Party 2
Artemis
Artemis
dude01gameover
Artemis
Level 22
God Stats
2W - 1L
1,910 SR
Queue Stats
136W - 141L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
tk03061977
Tsukuyomi
Level 12
God Stats
7W - 4L
1,575 SR
Queue Stats
11W - 11L
1,334 Elo+
Party 2
Team Averages
Level 19
1,511 SR
1,353 Elo+

VS

Team Averages
Level 20
1,387 SR
1,231 Elo+
Olorun
Olorun
ForMion
Olorun
Level 26
God Stats
1W - 3L
1,495 SR
Queue Stats
89W - 92L
1,498 Elo+
Solo
Odin
Odin
Leiik0_btw
Odin
Level 7
God Stats
0W - 5L
1,120 SR
Queue Stats
0W - 5L
1,098 Elo+
Solo
Fenrir
Fenrir
ashleyw92
Fenrir
Level 28
God Stats
20W - 26L
1,477 SR
Queue Stats
205W - 331L
1,235 Elo+
Party 1
Bakasura
Bakasura
hungrygamer30
Bakasura
Level 21
God Stats
10W - 26L
1,340 SR
Queue Stats
21W - 52L
1,170 Elo+
Party 1
Bellona
Bellona
snoozyglossy7
Bellona
Level 16
God Stats
18W - 31L
1,505 SR
Queue Stats
26W - 63L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 15
11,145
429
7,003
12,876
13,524
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Lord-mexify
Ao Kuang
18
14 / 7 / 15
13,485
519
12,896
24,509
34,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Lumpicool
Apollo
16
5 / 8 / 14
11,750
452
6,728
15,901
13,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
16 / 3 / 2
15,825
609
26,702
22,098
9,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
tk03061977
Tsukuyomi
19
16 / 6 / 11
14,213
547
22,217
20,068
8,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ForMion
Olorun
17
3 / 9 / 8
11,228
432
14,290
22,003
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 6 / 6
9,915
381
7,165
14,001
8,949
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ashleyw92
Fenrir
17
5 / 8 / 7
12,262
472
8,474
18,631
7,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
hungrygamer30
Bakasura
19
15 / 12 / 3
13,512
520
27,684
24,204
12,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
12
1 / 20 / 7
8,756
337
8,208
23,383
12,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
57
55
Kills
26
29
Deaths
55
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
5
15
2.3
L
Olorun
ForMion
Olorun
3
9
8
0.78
L
2
6
6
0.83
W
Ao Kuang
Lord-mexify
Ao Kuang
14
7
15
3.07
W
Apollo
Lumpicool
Apollo
5
8
14
1.5
L
Fenrir
ashleyw92
Fenrir
5
8
7
1.06
W
16
3
2
5.67
L
Bakasura
hungrygamer30
Bakasura
15
12
3
1.38
L
Bellona
1
20
7
0.23
W
Tsukuyomi
tk03061977
Tsukuyomi
16
6
11
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,546
Damage
65,821
95,452
Taken
102,222
79,775
Mitigated
49,351
16,585
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,003
947
0
0
12,876
13,524
481
1,634
11,053
21,851
0
L
Olorun
ForMion
Olorun
14,290
6,717
382
6,121
22,003
7,935
1,008
2,620
19,383
71,721
0
L
7,165
1,321
0
0
14,001
8,949
550
1,823
12,178
1,267
50,529
W
Ao Kuang
Lord-mexify
Ao Kuang
12,896
2,348
0
5,945
24,509
34,862
150
1,927
20,407
27,839
0
W
Apollo
Lumpicool
Apollo
6,728
2,263
0
0
15,901
13,699
2,860
2,605
12,067
0
40,033
L
Fenrir
ashleyw92
Fenrir
8,474
3,788
0
1,919
18,631
7,754
1,168
4,777
13,854
0
32,704
W
26,702
16,579
0
8,089
22,098
9,578
6,075
7,666
13,847
0
143,605
L
Bakasura
hungrygamer30
Bakasura
27,684
16,206
0
2,302
24,204
12,508
1,537
5,080
19,124
0
76,820
L
Bellona
8,208
4,133
0
450
23,383
12,205
0
5,599
17,784
0
26,330
W
Tsukuyomi
tk03061977
Tsukuyomi
22,217
5,960
0
2,551
20,068
8,112
3,826
1,136
17,852
0
83,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,418
Gold Earned
55,673
460
Minions Killed
423
0
Camps Cleared
0
2,237,613
Distance Traveled
2,078,313
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,145
429
28
1
0
475,922
0
L
Olorun
11,228
432
110
4
0
419,232
3
L
Odin
9,915
381
97
4
0
401,488
0
W
Ao Kuang
13,485
519
24
1
0
452,127
0
W
Apollo
11,750
452
72
3
0
440,299
0
L
Fenrir
12,262
472
51
2
0
451,823
1
W
Artemis
15,825
609
205
8
0
414,243
0
L
Bakasura
13,512
520
135
5
0
471,347
0
L
Bellona
8,756
337
30
1
0
334,423
0
W
Tsukuyomi
14,213
547
131
5
0
455,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role