Player Matchup

Vulcan
Vulcan
Dollaholla
Vulcan
Level 160
God Stats
2W - 9L
1,192 SR
Queue Stats
457W - 466L
1,524 Elo+
Solo
Scylla
Scylla
Moshbate
Scylla
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
96W - 97L
1,596 Elo+
Solo
Sobek
Sobek
TheMoonLitHeart
Sobek
Level 152
God Stats
1W - 1L
1,694 SR
Queue Stats
57W - 68L
1,428 Elo+
Solo
Set
Set
UnspokenH0rror
Set
Level 120
God Stats
7W - 8L
1,555 SR
Queue Stats
162W - 177L
1,474 Elo+
Solo
Terra
Terra
cyclomaxFR
Terra
Level 102
God Stats
1W - 1L
1,807 SR
Queue Stats
215W - 204L
1,440 Elo+
Solo
Team Averages
Level 132
1,591 SR
1,492 Elo+

VS

Team Averages
Level 126
1,539 SR
1,497 Elo+
Yemoja
Yemoja
AshRomale
Yemoja
Level 145
God Stats
5W - 3L
1,656 SR
Queue Stats
952W - 988L
1,471 Elo+
Solo
Mulan
Mulan
Chief-Jcas
Mulan
Level 158
God Stats
5W - 0L
1,539 SR
Queue Stats
401W - 404L
1,572 Elo+
Solo
Izanami
Izanami
DukeOfDarkness7
Izanami
Level 117
God Stats
2W - 2L
1,253 SR
Queue Stats
80W - 100L
1,426 Elo+
Solo
Cupid
Cupid
HaecUltimaMultis
Cupid
Level 129
God Stats
3W - 5L
1,621 SR
Queue Stats
468W - 463L
1,525 Elo+
Solo
Ah Puch
Ah Puch
MrWheetBread
Ah Puch
Level 82
God Stats
8W - 6L
1,625 SR
Queue Stats
274W - 276L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dollaholla
Vulcan
18
2 / 6 / 9
11,475
717
22,003
13,598
5,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Moshbate
Scylla
18
4 / 6 / 7
11,437
715
15,274
15,593
5,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 7 / 12
11,131
696
16,331
27,834
30,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 6 / 4
12,598
787
21,432
18,358
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
18
1 / 2 / 12
10,648
666
12,495
22,804
10,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AshRomale
Yemoja
20
3 / 3 / 18
11,882
743
7,410
19,494
23,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
19
12 / 5 / 6
12,511
782
18,067
26,068
23,248
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 6 / 10
10,890
681
8,573
15,661
7,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 9
11,520
720
11,499
20,001
9,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
MrWheetBread
Ah Puch
20
7 / 3 / 15
13,071
817
34,178
25,266
11,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
20
Kills
27
27
Deaths
20
44
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AshRomale
Yemoja
3
3
18
4
W
Mulan
12
5
6
3
L
Vulcan
Dollaholla
Vulcan
2
6
9
1.08
W
1
6
10
1
W
4
3
9
2.83
L
Scylla
Moshbate
Scylla
4
6
7
1.25
W
Ah Puch
MrWheetBread
Ah Puch
7
3
15
4.83
L
2
7
12
1.14
L
11
6
4
2.17
L
Terra
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,535
Damage
79,727
98,187
Taken
106,490
63,220
Mitigated
75,396
49,310
Healing
60,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AshRomale
Yemoja
7,410
2,717
15,530
5,243
19,494
23,850
1,231
11,405
7,840
15,859
0
W
Mulan
18,067
2,559
760
3,141
26,068
23,248
854
10,080
15,451
0
25,718
L
Vulcan
Dollaholla
Vulcan
22,003
5,830
702
2,363
13,598
5,407
956
6,122
7,476
42,438
0
W
8,573
5,309
2,418
1,928
15,661
7,251
1,986
12,323
3,164
0
40,034
W
11,499
5,294
6,152
9,090
20,001
9,241
742
13,395
6,371
0
29,947
L
Scylla
Moshbate
Scylla
15,274
1,274
1,778
2,440
15,593
5,785
2,286
9,342
6,251
41,215
0
W
Ah Puch
MrWheetBread
Ah Puch
34,178
1,057
3,041
13,265
25,266
11,806
1,368
18,900
6,270
63,599
0
L
16,331
983
2,754
7,030
27,834
30,785
340
6,813
21,021
32,289
0
L
21,432
7,177
2,182
2,909
18,358
10,870
1,402
7,973
10,385
0
26,942
L
Terra
12,495
1,558
15,331
11,821
22,804
10,373
481
11,338
11,466
21,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,289
Gold Earned
59,874
165
Minions Killed
202
0
Camps Cleared
0
1,441,265
Distance Traveled
1,414,785
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,882
743
16
1
0
264,916
2
W
Mulan
12,511
782
16
1
0
305,927
0
L
Vulcan
11,475
717
50
3
0
324,517
1
W
Izanami
10,890
681
66
4
0
240,501
1
W
Cupid
11,520
720
37
2
0
316,616
2
L
Scylla
11,437
715
62
4
0
257,274
0
W
Ah Puch
13,071
817
67
4
0
286,825
0
L
Sobek
11,131
696
19
1
0
284,702
1
L
Set
12,598
787
12
1
0
265,092
0
L
Terra
10,648
666
22
1
0
309,680
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role